Since this game is based on luck is it alright to blame your loss based on randomness?
You can blame it on whatever you want...RNG, your little brother, your cat rolling over the keyboard, Jesus descending from heaven and asking you if you have a minute to hear about the good word...It doesn't matter. There's no emote for "I had bad RNG." There's no one to complain to but yourself.
It is irrational to blame unconscious entities, because they are incapable of ethical decision-making.
It is impractical to blame other conscious entities, because you have no direct responsibility for their ethical decision-making.
In all things, the only productive target for one's blame is oneself. When dealing with others, there is no point in blaming them, even if there may be a point in convincing them to blame themselves.
I don't think our ways of seeing this are mutually exclusive. I cite winrates as the only objective way to measure skill. You claim that looking at individual games are the way to improve on one's skill. I hold both these facts to be true.
To be honest, the highest level of skill in Hearthstone is related to RNG. The ability to calculate the probability of different outcomes is what sets the pros apart from the scrubs.
Oh yes, both are true. In fact, even the folks who say that 'RNG does control games many times" are also true. Once you fully analyze the game properly, you CAN start blaming outside factors. Doing so helps control your salt by letting you let go of losses you could not control. You que up as freeze mage, you get a control warrior that drops Justicar at turn 6, you can sigh, let go, and accept that losses happen. You realize that a good deck with a great player against great opponents will get a 60% win rate, which means almost half of your games WILL be losses, and most of them will be 100% out of your control.
However, very VERY few people are at that point. And blaming people outside yourself is a very intoxicating drug. Saying the game is just RNG and nothing matters is a very easy way to push blame from yourself and take the easy way out. Thus I would argue that everyone, EVERYONE reading this cannot use RNG as a reason to blame how their games go. The .1% who actually hit the skill ceiling are too busy preparing for Blizzcon to read this thread anyway.
Thus overall I'd say:
Don't blame RNG for ANY loss, because it's not always true and you won't grow as a player with that mentality.
Look over each game for improvements in order to better improve your skill.
Look over your overall win % to analyze your overall skill+deck performance (great players don't make freeze mage win against control warrior. Great players make sure they make sure they are the warrior).
RNG happens. But it 'happens' a lot more to bad players.
And the Eviscerate wasn't drawn until turn 4 IIRC.
I died on turn 6 or 7 by a frostbolt to the face.
Please teach me how I'm supposed to win this.
Pure honesty? I'd ask why you are playing Miracle Malygos Rogue in Ranked. It's generally understood that the deck is a good Tournament deck and not that great a ranking deck as it's VERY weak against aggro.
The vast majority of your win rate is determined by your deck choice. If the meta is full of handlocks with Jaraxxus and you play priest, you can't really blame RNG for your loss.
edit: First no I'm not being 'cute' about that above. This is a game about decks fighting against other decks. Games like Starcraft are about picking any race you want and using your play to outdo whatever your opponent does. Card games don't work that way. You win or lose by your deck and choosing the wrong deck is your issue.
Secondly, I SAID that not blaming RNG isn't about RNG not being a factor. It's a big factor, which is why good players HAVE to understand when it affected their game. But few here are at that level really and, chances are, have more to learn to understand what actually ruined their game.
For example, your above example is not an RNG loss. It's a bad matchup. A mage getting a great start to rush down a rogue is the typical result. It's actually more of an RNG based game when the Rogue ends up winning (i.e. if you started off with all of your removal and the mage started with crap). It's WHY you keep playing in a bad matchup btw, because RNG may be on your side and give you an opportunity for a stolen win.
Sure, it's a card game. Just played as Zoo against a Freeze Mage, which is a terrible matchup where I have no real business winning.
I feel that I played it well, but in the end I needed FM not to top-deck a Fireball (or a Pyroblast if there was one in the deck, or the 1 Roaring Torch that I know was in there) for 3 turns in a row. He or she didn't, and has every right to be salty about the fact that I eventually won.
But there's a big difference between a good percentage play that happens not to work out and persistently blaming RNG across many games. The fun challenge in the game for me is trying to pull out wins in situations where you draw poorly and have to improvise, or it's touch-and-go and a little detail here or there has a huge impact on the outcome. Those are the places where you might think RNGesus hates you, when in fact you could have put yourself in a better spot--either not to be vulnerable to a bad break, or to take full advantage of a good one.
The simple fact is that you can blame whatever you want since blaming does not break the ToS, which is really the only rules you need to abide by when playing Hearthstone.
That being said, blame is generally your own loss. In both hearthstone and IRL. You'd be best off using it sparingly unless you actually have facts and/or statistics to back it up.
Sure! You can blame RNG for some situations like for the instance when my friendly neighborhood Shaman opponent performed lethal(Doomhammer+ 1 Rockbitter + 2 Lava Burst) on Turn 7 with an empty board while I was on twenty HP. Yeah so 100% misplay there and no RNG shenanigans for my opponent. Nope, none at all.
I like how people give anecdotal evidence (like the Temp Mage example, or the Shaman example) to "prove" how rng loses them the game. I feel like some of these people honestly believe they'd have a near 100% win-rate, if only it wasn't for that damn rng!
I like how people give anecdotal evidence (like the Temp Mage example, or the Shaman example) to "prove" how rng loses them the game. I feel like some of these people honestly believe they'd have a near 100% win-rate, if only it wasn't for that damn rng!
One can never achieve 100% win rate in this game due to many factors including RNG(remember card pulls are RNG) even our Pros can play their very best, but still fall occasionally to less experienced players and less optimal decks due to RNG. Most of our games will be determined by our decisions, but we can't blame ourselves too much if luck is more favorable for your opponent.
I like how people give anecdotal evidence (like the Temp Mage example, or the Shaman example) to "prove" how rng loses them the game. I feel like some of these people honestly believe they'd have a near 100% win-rate, if only it wasn't for that damn rng!
One can never achieve 100% win rate in this game due to many factors including RNG(remember card pulls are RNG) even our Pros can play their very best, but still fall occasionally to less experienced players and less optimal decks due to RNG. Most of our games will be determined by our decisions, but we can't blame ourselves too much if luck is more favorable for your opponent.
Well, yes they can actually. In the same way you could win the lottery 20 times in a row. It's just very unlikely and will most probably never happen, but it's not impossible.
Like many have mentioned already: 9 times out of 10 the RNG did not actually cost you the game, it was a mistake you made earlier. Getting a bad matchup is not RNG. Your opponent getting a perfect hand is not RNG.
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Meh I always hated blaming RNG for wtv! Yes there is some, but it,s for a reason the same players get to the top. It's too easy to blame RNG!
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It is irrational to blame unconscious entities, because they are incapable of ethical decision-making.
It is impractical to blame other conscious entities, because you have no direct responsibility for their ethical decision-making.
In all things, the only productive target for one's blame is oneself. When dealing with others, there is no point in blaming them, even if there may be a point in convincing them to blame themselves.
One does not simply walk into Mordor,
unless they want to be the best they can be.
Sure, it's a card game. Just played as Zoo against a Freeze Mage, which is a terrible matchup where I have no real business winning.
I feel that I played it well, but in the end I needed FM not to top-deck a Fireball (or a Pyroblast if there was one in the deck, or the 1 Roaring Torch that I know was in there) for 3 turns in a row. He or she didn't, and has every right to be salty about the fact that I eventually won.
But there's a big difference between a good percentage play that happens not to work out and persistently blaming RNG across many games. The fun challenge in the game for me is trying to pull out wins in situations where you draw poorly and have to improvise, or it's touch-and-go and a little detail here or there has a huge impact on the outcome. Those are the places where you might think RNGesus hates you, when in fact you could have put yourself in a better spot--either not to be vulnerable to a bad break, or to take full advantage of a good one.
The simple fact is that you can blame whatever you want since blaming does not break the ToS, which is really the only rules you need to abide by when playing Hearthstone.
That being said, blame is generally your own loss. In both hearthstone and IRL. You'd be best off using it sparingly unless you actually have facts and/or statistics to back it up.
Sometimes yes. A lucky knife juggle or flame juggle can be the difference between winning and losing.
Don't think you can blame RNG when losing to a crap Yogg because you know the risks before you play him.
So yeah, sometimes yes but mostly no.
Missing lethal since June 2015.
Sure! You can blame RNG for some situations like for the instance when my friendly neighborhood Shaman opponent performed lethal(Doomhammer+ 1 Rockbitter + 2 Lava Burst) on Turn 7 with an empty board while I was on twenty HP. Yeah so 100% misplay there and no RNG shenanigans for my opponent. Nope, none at all.
Sure is, blame it all the time when I've gone through 20 cards and yet to pull a Coldlight Oracle
I like how people give anecdotal evidence (like the Temp Mage example, or the Shaman example) to "prove" how rng loses them the game. I feel like some of these people honestly believe they'd have a near 100% win-rate, if only it wasn't for that damn rng!
I don't mind losing but when I lose on turn 5 because a Shaman had everything he needed is when I get salty
Yeah it is totally alright but you should also know that when you win it is also because of RNG
only when you lose to Yogg's random spells
Say "Wow" for RNG!
I blame RNG for all my losses, like this one time I had to burgle into double evis to get lethal, but it gave me some garbage instead.
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To be honest, I've never played a childrens card game as random as this one, so you have a point to some extent
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Like many have mentioned already: 9 times out of 10 the RNG did not actually cost you the game, it was a mistake you made earlier. Getting a bad matchup is not RNG. Your opponent getting a perfect hand is not RNG.