Burn! What else? This sacrifices your board with 1 more mana than Flamestrike for double the damage. Can be used t10 with ping to remove a X/9 minion. Also, fatigue mage isn't yet a thing, but can happen eventually.
Yep, another card that changed the color of its character, hello Fist of Jaraxxus and breath of Gahz'rilla. There is just no good pictures of red gyreworms =(
This is kind of used as the level 100 mage talent. It makes AoE spells of the mage really AoE and gives another use for Icehowl. When the enemy board is full you can't use the spell.
Public Mod Note
(Asylum_Rhapsody):
UNDER REVIEW: 3-mana Mage spells already exist. This is not a gap.
It might be hard to combo an 8 mana card, but if you do, the ship will fire a few shots. Could be done with a Preparation, The Coin or a low cost card in the late game. It does take to build a deck around this card, but maybe this could push Skycap'n Kragg and Salty Dog to be viable in constructed. Other pirates are mostly small minions. These are the reasons why i think this would not be OP in comparison with similar cards like Kel'Thuzad, Resurrect, Force of Nature, Muster for Battle or Murloc Knight.
I put the naxx watermark only because it fits the undead theme. Also, if this card would ever be made it would probably have one of the coolest animations.
Its fangs are in your flesh before its hiss leaves your ears.
Golden Heroes: Druid -> Rogue -> Shaman -> Hunter -> Warlock
Unless explicitly stated, my posts are my opinion and mine only.
Hero Powers and a list of all potential spells in the spoiler.
Mage Fire Spells: Fireball, Dragons Breath, Flamecannon, Flamelance, Flamestrike, Effigy, Vaporize, Pyroblast.
Mage Ice Spells: Cone of Cold, Frost Nova, Ice Barrier, Frostbolt, Ice Lance, Blizzard, Ice Block.
Mage Arcane Spells: Arcane Intellect, Arcane Missiles, Polymorph, Polymorph Boar, Mirror Entity, Duplicate, Arcane Blast, Mirror Image, Arcane Explosion, Spellbender, Unstable Portal, Counterspell, Echo of Medivh.
Why? Huck Funters.
"If you really think about it, Face Hunter really did nothing wrong." - Hitler
High tempo late game spell for rogues. Only minions are affected. Skip 1 turn to return to your previous turn.
Such a simple idea :)
He is Ironbark Protecter's close friend. Hmm...
Because why not make discard zoolock a thing.
I like to make cards and discuss game balance.
I enjoy when "No similar decks were found."
My latest deck: http://www.hearthpwn.com/decks/1366184-scholomance-charge-rez-priest-wild
Burn! What else? This sacrifices your board with 1 more mana than Flamestrike for double the damage. Can be used t10 with ping to remove a X/9 minion. Also, fatigue mage isn't yet a thing, but can happen eventually.
There is a lot of steak here...
This spell is meant to be the Swiss Army Knife the Tempo Mage needs.
If cast in the early turns it will likely get you some extra removal ,while in the late game it will get you board clears if you're behind.
Also, PoM Pyro :D
Edit: Added a spell you receive on turn 8 and 9, when there are no spells to retrieve.
Yep, another card that changed the color of its character, hello Fist of Jaraxxus and breath of Gahz'rilla. There is just no good pictures of red gyreworms =(
My submission for this week.
Generates:
To draw or not to draw. That's the question.
This is kind of used as the level 100 mage talent. It makes AoE spells of the mage really AoE and gives another use for Icehowl. When the enemy board is full you can't use the spell.
So this one basically deals the sum of damage. I think its a pretty cool finisher.
♪ ♪ ♪ UTHER ♪ ♪ ♪ Well met ♪ Justice demand retribution ♪ Me go Face ♪ yup ♪
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Druids: Simple, yet versatile, that's their beauty imo, it can work both in aggro or beast druid due to its shapeshifting possibilities
mfw his Yogg steals my win
No 9-mana Warlock spell so here's mine.
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
An addition to pirate rogue to help them not to run out of steam too fast:
Ship's Cannon
It might be hard to combo an 8 mana card, but if you do, the ship will fire a few shots. Could be done with a Preparation, The Coin or a low cost card in the late game. It does take to build a deck around this card, but maybe this could push Skycap'n Kragg and Salty Dog to be viable in constructed. Other pirates are mostly small minions. These are the reasons why i think this would not be OP in comparison with similar cards like Kel'Thuzad, Resurrect, Force of Nature, Muster for Battle or Murloc Knight.
I put the naxx watermark only because it fits the undead theme.
Also, if this card would ever be made it would probably have one of the coolest animations.
A good finisher for the Hunters. Could slow down hunters a bit by making them put Big Beasts in there deck. Most expensive Hunter Spell.
Rogue's version of Arcane Blast