A reference to the Southpark episode: "Make love, not warcraft".Designed to be strongest card statwise while at the same time the nightmare of the more humble minions in the game.
Terestian's interaction with Kil'rek can vary from OP to catastrophic if mismanaged. Adding Kil'rek to your hand without having mana to play him can lose you the game. If you have the mana to play both you get 10/13 worth of stats for 9 mana, decent value.
Both cards could be played without each other, Terestian being a 5/6 "draw a demon" (Ilidan ftw) for 6 mana while Kil'rek would be a great 3 drop with a big downside if you draw him later on.
Meet the Small Game Hunter. While his counterpart hunts Dr. Boom and the giants, our goblin friend is after fearsome prey like Sheep , Captain's Parrot and the mighty Mr. Bigglesworth . All fear his might!
DID YOU KNOW? There are actually 14 1/1 beasts in this game :)
You need to have lost 3 minions this game for this to trigger.
It's meant as a tool for Control Priest, an archetype that's suffering a bit at the moment from the aggro plague. It might seem like it's too much value, but imagine losing this to a Kezan Mystic or a Flare and you'll understand why the mana cost is just 6.
0
Jade Idol
Infinite value at last!
3
For those brave (or foolish) enough to tap into demonic powers.
4
Flavor: Oh crap, it's that guy again.
A reference to the Southpark episode: "Make love, not warcraft".Designed to be strongest card statwise while at the same time the nightmare of the more humble minions in the game.
16
Ca$ino mage ftw! Designed to be fun, rather than powerful.
Since class minions are usually higher quality you might also end up with a better hand overall.
5
Demolisher 2.0
4
The Kharazan dynamic duo.
Terestian's interaction with Kil'rek can vary from OP to catastrophic if mismanaged. Adding Kil'rek to your hand without having mana to play him can lose you the game. If you have the mana to play both you get 10/13 worth of stats for 9 mana, decent value.
Both cards could be played without each other, Terestian being a 5/6 "draw a demon" (Ilidan ftw) for 6 mana while Kil'rek would be a great 3 drop with a big downside if you draw him later on.
11
This spell is meant to be the Swiss Army Knife the Tempo Mage needs.
If cast in the early turns it will likely get you some extra removal ,while in the late game it will get you board clears if you're behind.
Also, PoM Pyro :D
Edit: Added a spell you receive on turn 8 and 9, when there are no spells to retrieve.
13
Meet the Small Game Hunter. While his counterpart hunts Dr. Boom and the giants, our goblin friend is after fearsome prey like Sheep , Captain's Parrot and the mighty Mr. Bigglesworth . All fear his might!
DID YOU KNOW? There are actually 14 1/1 beasts in this game :)
19
Time to bring out your Ogre Warmauls and start praying to the Ogre version of RNGesus.
4
All we need now is a Kael'Thas Legendary character :)
2
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You need to have lost 3 minions this game for this to trigger.
It's meant as a tool for Control Priest, an archetype that's suffering a bit at the moment from the aggro plague. It might seem like it's too much value, but imagine losing this to a Kezan Mystic or a Flare and you'll understand why the mana cost is just 6.
9
It still bugs me that the aggro warrior has disappeared.
This card would help the archetype by being an all-in mechanic when you run out of steam.
11
If something's worth doing, it's worth doing twice.