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Whizbang's Workshop Set Cards List & Guide
Next: A Cool minion.
Opps, sorry, I went for a 'Cool' Spell...
Next: A minion than interacts with Freeze.
>>>Check out my Latest Card Design Competition Entry<<<
Next: A "Ragnaros' Champion" (MUST have TGT Watermark).
Next: Another 'Champion' of an existing Lengedary minion.
Why Rogue is my favourite class:My submission for this week's card design competition.
Next: An apprentice for Malygos
I made it a Jade Lotus class because I think spell damage would suit that gangs flavour. The power level of this is potentially of the charts.
Next: A "fiery" spell that doesn't deal damage!
Next: A creative secret.
Next: A priest card that use the Insanity mechanic of Shadow Priest.
Click here to visit my Timestream Tracking Finalist Year of the Dragon in collaboration with Demonxz95
Class Creation Finalist: The Astromancer
Best cards vote by community:
Each successive card played stacks on the next card. i.e. Prophet Velen + Embrace the Shadow + Flash Heal will deal 14 damage. [(1+1+5)*2]
Next: Make Illidan Stormrage great again!
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/240800-hearthstone-board-improvement-idea#c6
Next: A non-Legendary Warlock card that makes something cost Health instead of Mana
Next: A thematic healing card for Rogues
Next, a card that generates tokens
Next: A Legendary Demon for Warlock.
Next: A card that synergies with Jade Golem.
Next: A Reno Jackson style card for Warlocks
Next: A legendary neutral Beast
I will do both.
First Reno for Warlock
A legendary neutral beast.
Next: A vanilla minion synergy card.
I guess this is OK?
Next: A spell/weapon for any of the three factions.
Next: More regarding this mechanic (when below X gain X/ lose X).
This. Because Infinite dragonflight.Next: A card that permanently modifies how a mechanic works for you. (Such as making you discover an extra card, or divine shields stopping destruction as well)
Next: Death Knight character as neutral card.
Death Knight character as neutral card.
Next: A 1 mana 2/2.
Quote from Soulbattle >> Next: A 1 mana 2/2.
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Next: A Cool minion.
Opps, sorry, I went for a 'Cool' Spell...
Next: A minion than interacts with Freeze.
>>>Check out my Latest Card Design Competition Entry<<<
Next: A minion than interacts with Freeze.
Next: A "Ragnaros' Champion" (MUST have TGT Watermark).
Next: Another 'Champion' of an existing Lengedary minion.
Why Rogue is my favourite class:
My submission for this week's card design competition.
Next: An apprentice for Malygos
I made it a Jade Lotus class because I think spell damage would suit that gangs flavour. The power level of this is potentially of the charts.
Next: A "fiery" spell that doesn't deal damage!
Next: A creative secret.
Next: A priest card that use the Insanity mechanic of Shadow Priest.
Click here to visit my Timestream Tracking Finalist Year of the Dragon in collaboration with Demonxz95
Class Creation Finalist: The Astromancer
Best cards vote by community:
Each successive card played stacks on the next card. i.e. Prophet Velen + Embrace the Shadow + Flash Heal will deal 14 damage. [(1+1+5)*2]
Next: Make Illidan Stormrage great again!
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/240800-hearthstone-board-improvement-idea#c6
Next: A non-Legendary Warlock card that makes something cost Health instead of Mana
Next: A thematic healing card for Rogues
Next, a card that generates tokens
Next: A Legendary Demon for Warlock.
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/240800-hearthstone-board-improvement-idea#c6
Next: A card that synergies with Jade Golem.
Next: A Reno Jackson style card for Warlocks
Next: A legendary neutral Beast
I will do both.
First Reno for Warlock
A legendary neutral beast.
Next: A vanilla minion synergy card.
I guess this is OK?
Next: A spell/weapon for any of the three factions.
Why Rogue is my favourite class:
My submission for this week's card design competition.
Next: More regarding this mechanic (when below X gain X/ lose X).
This. Because Infinite dragonflight.
Next: A card that permanently modifies how a mechanic works for you. (Such as making you discover an extra card, or divine shields stopping destruction as well)
Next: Death Knight character as neutral card.
Death Knight character as neutral card.
Next: A 1 mana 2/2.