Basically, you name a requirement for a card, the next guy makes a card that fulfills those requirements. Try not to make the requirements too specific though, a good guideline would be to ask for something with no more than 4 of the following:
1. Card Type (Weapon, Minion or Spell), 2. Class, 3. Tribe, 4. Statline/Mana cost, 5. Specific synergies (i.e. a card that works with Onyxia, etc.)/General synergies (i.e. supports Pirates, etc.), 6. Or has Battlecry/Deathrattle/Inspire/whatever other Keyword.
Like, say someone wanted a 0 Mana 12/12, then I'd make
Stats for the cost are better than those of an Boulderfist ogre. So this one, "older brother" of ogres a bit bigger and a bit reckless. Not always a bad thing for a Warrior.
But I think this works, and it has the potential to be crazy good. Note, it will round DOWN (at 5 Health left it gains 2 Health). Hopefully I didn't mess up my Hearthstone science.
I feel like that's a little OP -- it has the potential to be an 11/2 for 3 mana if there's another minion. Maybe -3/+1? So if there's three other minions then it's a 3/3 with Taunt, if there's two other minions it's a 6/2 with taunt, etc.
Anyway! Considering you asked for 15 Health, I figured I'd do a replace-your-hero-with minion. Here he is.
Basically, you name a requirement for a card, the next guy makes a card that fulfills those requirements. Try not to make the requirements too specific though, a good guideline would be to ask for something with no more than 4 of the following:
1. Card Type (Weapon, Minion or Spell),
2. Class,
3. Tribe,
4. Statline/Mana cost,
5. Specific synergies (i.e. a card that works with Onyxia, etc.)/General synergies (i.e. supports Pirates, etc.),
6. Or has Battlecry/Deathrattle/Inspire/whatever other Keyword.
Like, say someone wanted a 0 Mana 12/12, then I'd make
Start with 5 Mana, 2/8
Make the Card: The biggest thread on the site!
My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
Stats for the cost are better than those of an Boulderfist ogre. So this one, "older brother" of ogres a bit bigger and a bit reckless. Not always a bad thing for a Warrior.
Next one: 2/5 for 4 mana
This is going *burp* to be amazing!
Tower Golem without background.
Next: 9 Mana 6/10
Vote for Stormwind Strategist in this weeks' Card Design Competition. Click the image or HERE for full view.
for example
next: 3 Mana 3/5
Some of my creations are below, sorted from new to old
Myths of the Pantheon -A card a day (on a break right now) -Full Moon of Gilneas -A Tale of Fairies - Dalaran Expansion 2 - The Dark Forest - Dalaran Expansion 1 - Pirate Expansion 2 - Pirate Expansion 1 - Spring of Kimjau -Seige at Orgimmar - Journeys Abound
So I posted first and got ignored. Neat-o
This is going *burp* to be amazing!
Here, take both. Next is 8 Mana 1/2
Make the Card: The biggest thread on the site!
My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
That's a tricky one, but I think this is decent.
Next up, 5 mana 6/3.
Working on my Icecrown Citadel custom adventure! Advice is always appreciated :)
WIP Classes: Demon Hunter, Death Knight
Check out my Workbench to see some of my cards!
3 mana 4/6
7 mana 4/8
Next: 10 mana 1/1
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
Angel that will be awesome if the meta slows down.
8 Mana 8/8
Some of my creations are below, sorted from new to old
Myths of the Pantheon -A card a day (on a break right now) -Full Moon of Gilneas -A Tale of Fairies - Dalaran Expansion 2 - The Dark Forest - Dalaran Expansion 1 - Pirate Expansion 2 - Pirate Expansion 1 - Spring of Kimjau -Seige at Orgimmar - Journeys Abound
9 mana 10/6
Next: 1 Mana, 2/2
Make the Card: The biggest thread on the site!
My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
Presenting the Valiant Defender.
Is it a power creep on Mogu'shan Warden? Yes. But it's a class-specific card, and on your turn it's exactly the same.
Next Up: 10-mana 8/14.
Working on my Icecrown Citadel custom adventure! Advice is always appreciated :)
WIP Classes: Demon Hunter, Death Knight
Check out my Workbench to see some of my cards!
I'm not really sure about this one, but here it is:
I'd imagine this would be pretty good in Mech decks, and 7/2 stats for a 4-drop are pretty great if it has Immune.
Next Up: 3-mana 0/4.
Working on my Icecrown Citadel custom adventure! Advice is always appreciated :)
WIP Classes: Demon Hunter, Death Knight
Check out my Workbench to see some of my cards!
NEXT: 5 mana 0/0
Oh, that's just evil.
But I think this works, and it has the potential to be crazy good. Note, it will round DOWN (at 5 Health left it gains 2 Health). Hopefully I didn't mess up my Hearthstone science.
This thread is fun :D
Next Up: Two can play at that game. 3-mana 12/0.
Working on my Icecrown Citadel custom adventure! Advice is always appreciated :)
WIP Classes: Demon Hunter, Death Knight
Check out my Workbench to see some of my cards!
Thats superop xD but here it doenst matter.
4 mana 2/2
arthas comes with
next: 40 mana 20/20
I feel like that's a little OP -- it has the potential to be an 11/2 for 3 mana if there's another minion. Maybe -3/+1? So if there's three other minions then it's a 3/3 with Taunt, if there's two other minions it's a 6/2 with taunt, etc.
Anyway! Considering you asked for 15 Health, I figured I'd do a replace-your-hero-with minion. Here he is.
Next Up: 8-mana 7/7.
Working on my Icecrown Citadel custom adventure! Advice is always appreciated :)
WIP Classes: Demon Hunter, Death Knight
Check out my Workbench to see some of my cards!