I tried this deck and it's quite a fun one, I love it. Only two observations:
- King Mukla lose me games against other tempo decks (in particular, Mage), Secret Pally and sometimes even other Druids. Can't play it. In this slot I'm experimenting with Ogre Brute to also have a "big minion turn 3". Not sure about this one, but i feel as a very tempo-driven deck it does need a 3 drop more consistent than Ancient Watcher -> Keeper/Wailing.
- I could really use +1 Ironbeak Owl or Spellbreaker for greater consistency in silencing my big dudes or their taunt minions. Don't know what to cut, though. Suggestions?
Pretty straightforward. I'd like to see more of those "Curse" cards, but some that could actually be useful and impact the board.
This one can be a tempo tool to be cast before killing Piloted Shredder, Haunted Creeper, Savannah Highmane, etc. The need for the opponent to cast it to avoid further loss in his other minions may also create further tempo gain.
7
Multi-strike 5 mana and "Give your Charge minions +1"
0
Classic mode
Pro: no Demon Hunter
Con: 40% matches against Miracle Rogue, 40% against Handlock.
-11
Diligent Notetaker+ Mutate = transform a totem into a 10-drop.
Or anything else.
0
Could have seen play in Paladin before the rotation, when it was launched in December. But not in Hunter.
Maybe it will be better next year with +2 expansions with more Hunter mechs.
3
To fight Quest mage.
It gets the Time Warp spell from their hands after they complete the Quest, and use to finish the game before they do.
(They still complete the Quest easily despite the "nerf"...)
0
BEHOLD!
0
Go face and draw more reach to go face.
1
It's true... "I'm so sorry, friend."
0
Can somebody point me any guide on what is the absolute fastest way to get to level 20 in WoW starting from scratch?
I don't care the class, the race nor the faction. I just want the hero in Hearthstone.
Thanks, :)
3
Ditto.
0
Standard. Sick of Dr. Boom already.
1
I tried this deck and it's quite a fun one, I love it. Only two observations:
- King Mukla lose me games against other tempo decks (in particular, Mage), Secret Pally and sometimes even other Druids. Can't play it. In this slot I'm experimenting with Ogre Brute to also have a "big minion turn 3". Not sure about this one, but i feel as a very tempo-driven deck it does need a 3 drop more consistent than Ancient Watcher -> Keeper/Wailing.
- I could really use +1 Ironbeak Owl or Spellbreaker for greater consistency in silencing my big dudes or their taunt minions. Don't know what to cut, though. Suggestions?
7
Pretty straightforward. I'd like to see more of those "Curse" cards, but some that could actually be useful and impact the board.
This one can be a tempo tool to be cast before killing Piloted Shredder, Haunted Creeper, Savannah Highmane, etc. The need for the opponent to cast it to avoid further loss in his other minions may also create further tempo gain.
Or combo'ed with board wipes such as Hellfire and Twisting Nether.
2
Master of Disguise playable now, late-game Rogue real.
3
Divine Favor counter