some people won't be satisfied with anti-aggro cards until Blizzard releases: 1 mana common 30/30 Dr. Aggrobane Battlecry: Summon two 30/30 Tauntbots with Deathrattle: Deal 30 dmg to your opponent
Here is our hyperbolic Dr. Boom post, right on schedule!
On curve, it might even work with Dark Iron Dwarf, and on 4 mana you can use Abusive. And seeing how those cards are valued in Arena, it will likely show how good this card might end up being.
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Give a man a Murloc, and he'll eat for a day.
Give him a Murloc Knight, and people will hate him.
some people won't be satisfied with anti-aggro cards until Blizzard releases: 1 mana common 30/30 Dr. Aggrobane Battlecry: Summon two 30/30 Tauntbots with Deathrattle: Deal 30 dmg to your opponent
It's not an original card for sure ,but at least it's something I would pick in arena without feeling bad about it. I prefer this kind of cards to the "original" trash cards that they came up with that make you ask yourself "Do they even play this game?"like Demonfuse..
some people won't be satisfied with anti-aggro cards until Blizzard releases: 1 mana common 30/30 Dr. Aggrobane Battlecry: Summon two 30/30 Tauntbots with Deathrattle: Deal 30 dmg to your opponent
How is this an anti aggro tool? It gets rekt by every aggro taunt and doesn't generally get a lot of value. This is a charge you play with things like blessing of might to use as a tougher to remove wolf rider.
Opponent's turn 2 - Plays Knife Juggler Your turn 3 - Plays Argent Horserider - kill Knife Juggler Opponent's turn 3 - Can't play shredder unless they have coin
some people won't be satisfied with anti-aggro cards until Blizzard releases: 1 mana common 30/30 Dr. Aggrobane Battlecry: Summon two 30/30 Tauntbots with Deathrattle: Deal 30 dmg to your opponent
Thats nice idea to end agrro meta Kappa
Might need the extra text: If you have a minion with charge in your deck, hand, or on the field, or if you're a Hunter, destroy your hero.
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Give a man a Murloc, and he'll eat for a day.
Give him a Murloc Knight, and people will hate him.
Seems alright honestly. 3m for a 2/1 with Charge...AND Divine Shield. You know what this has over Wolfrider? It doesn't immediately die to Mage hero power.
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Mrghl Mrghl!
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You are going to ping on turn 4? Do you know what "tempo loss" is?
Decent anti aggro.
Ping plus unstable portal. Tada, back comes your tempo.
Yeah, I guess you don't. Ok.
Is it uncreative? Yes, but not like they haven't done this before.
See Annoy-o-Tron, Sunwalker, Mad Bomber, Madder Bomber.
Give a man a Murloc, and he'll eat for a day.
Give him a Murloc Knight, and people will hate him.
Annoy-o-Tron, Haunted Creeper, and Muster for Battle would like to have a word with this card. ;)
Cool design. I love it. This card will see play in constructed format for sure.
Used to be a proud Handlock player.
Legend 17 times.
Still flirting with the ladder from times to times with Renolock.
With all these divine shield cards, Blood Knight is starting gain viability...
please consider voting for my custom class in the fan creations competition :]
• TRIALS IN AUCHINDOUN - A Custom Hearthstone Adventure (4th Wing!) • New and Interesting Hearthstone Mechanics (by me!) •
Here is our hyperbolic Dr. Boom post, right on schedule!
+1 good Earth Shock target :)
On curve, it might even work with Dark Iron Dwarf, and on 4 mana you can use Abusive. And seeing how those cards are valued in Arena, it will likely show how good this card might end up being.
Give a man a Murloc, and he'll eat for a day.
Give him a Murloc Knight, and people will hate him.
I do fine on ladder. TYVM.
Thats nice idea to end agrro meta Kappa
I'm not questioning your ladder proficiency. Do you, playboy.
It's not an original card for sure ,but at least it's something I would pick in arena without feeling bad about it.
I prefer this kind of cards to the "original" trash cards that they came up with that make you ask yourself "Do they even play this game?"like Demonfuse..
Plus, you know, any inspire you MIGHT have. maybe.
How is this an anti aggro tool? It gets rekt by every aggro taunt and doesn't generally get a lot of value. This is a charge you play with things like blessing of might to use as a tougher to remove wolf rider.
Wouldn't it be your opponent's turn 3 not turn 4?
Opponent's turn 2 - Plays Knife Juggler
Your turn 3 - Plays Argent Horserider - kill Knife Juggler
Opponent's turn 3 - Can't play shredder unless they have coin
Might need the extra text: If you have a minion with charge in your deck, hand, or on the field, or if you're a Hunter, destroy your hero.
Give a man a Murloc, and he'll eat for a day.
Give him a Murloc Knight, and people will hate him.
Seems alright honestly. 3m for a 2/1 with Charge...AND Divine Shield. You know what this has over Wolfrider? It doesn't immediately die to Mage hero power.
Mrghl Mrghl!