The mucks must do something to warrant such large stats for a 5 drop. Perhaps they are poisonous? Otherwise, this is a nice Arena card to deal with a decent threat. If the mucks don't do anything, this is actually a pretty damn good card.
Its got a great stat line sure but it seems really situational. Giving your opponent 2 2/1s for free is really bad. But it could work with classes with cheap AOE. I can see this fitting into Warrior, especially with Scourgelord Garrosh, maybe Priest, Warlock, Paladin... I guess it will see some play.
For most classes, Muck Hunter is a 5 mana 5/4 rush minion, which seems like a fair value. For Warrior, it's a 5 mana 5/7 rush minion. Seems like a fair, powerful card, but may not see any play.
Another arena neutral card. Potential tech against Big Priest, but this sounds really stupid and unreliable.
Yeah, warrior has some nice synergies with it (Whirlwind effects), but think about it - when would you really care about using it in constructed? It's just a minion, whose main ability is to trade off with another one. And this just doesn't sound like a constructed material to me, because I would prefer to use an AoE or a cheap hard removal (Shield Block/Execute), which will certainly kill the stickiest of the minions and dodge taunts. Not to mention, that if I want to increase the value, then I have to sacrifice 2 cards for it, which isn't that exciting (look at Cornered Sentry). In a combo deck (with Whirlwind and Rampage and other clunky cards) this can't even hit the face on the first turn. So I'm not really seeing any serious use of this card.
BUT if warrior would get a card, which transforms or buffs rush cards by a lot, then I will probably change my opinion about it.
I'm amazed at how many people keep saying "won't be played", or "it's just a 5/4 with rush". I mean, do you even have an imagination? Do you know how easy it is to pop two 1 health minions with so many classes? The possibilities are plentiful with this card.
Nice one, can be playable in Control mage. As this is 5 damage direct removal, it has good health and often can act as a threat after trade and it gives target for DK heropower immediately.
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I suppose at worse if your opponent have 0 minions you have something to kill at least.
The mucks must do something to warrant such large stats for a 5 drop. Perhaps they are poisonous? Otherwise, this is a nice Arena card to deal with a decent threat. If the mucks don't do anything, this is actually a pretty damn good card.
too bad firelands portal is rotating. but a good recruit card, and good resurrect card.
Looking at this as pseudo-removal for warrior, with all the whirlwind effects. Turn 4 Blood Razor -> Turn 5 Muck Hunter.
Its got a great stat line sure but it seems really situational. Giving your opponent 2 2/1s for free is really bad. But it could work with classes with cheap AOE. I can see this fitting into Warrior, especially with Scourgelord Garrosh, maybe Priest, Warlock, Paladin... I guess it will see some play.
If leeroy listened to the plan.
This in Odd Priest or with Circle of Healing/Spirit Lash looks to be solid.
Arena only
We had Draconid Operative 5/6 no drawback for 2 years!
I like Muck Hunter, she gives 2 mucks. However if she's made by Firelands Portal or Evolve I also like Muck Hunter since she give no Mucks.
Whether you give two mucks or give no mucks about Muck Hunter you too can make her a quality meme.
Not sure if hyped yet.
For most classes, Muck Hunter is a 5 mana 5/4 rush minion, which seems like a fair value. For Warrior, it's a 5 mana 5/7 rush minion. Seems like a fair, powerful card, but may not see any play.
Dunno it is like 5 mana 5 damage minion targeting spell with a downside.
Epic filler.
Amazing evolve and summon 5 drop. This is important too.
If this see's play it will most likely be warrior or priest in an heal matters or steal deck.
if you have nothing to steal your making it.
Another arena neutral card. Potential tech against Big Priest, but this sounds really stupid and unreliable.
Yeah, warrior has some nice synergies with it (Whirlwind effects), but think about it - when would you really care about using it in constructed? It's just a minion, whose main ability is to trade off with another one. And this just doesn't sound like a constructed material to me, because I would prefer to use an AoE or a cheap hard removal (Shield Block/Execute), which will certainly kill the stickiest of the minions and dodge taunts. Not to mention, that if I want to increase the value, then I have to sacrifice 2 cards for it, which isn't that exciting (look at Cornered Sentry). In a combo deck (with Whirlwind and Rampage and other clunky cards) this can't even hit the face on the first turn. So I'm not really seeing any serious use of this card.
BUT if warrior would get a card, which transforms or buffs rush cards by a lot, then I will probably change my opinion about it.
[edit] Yeah, evolve buff as others said.
Battlecry: Summon two 2/1 Jebronis for your opponent.
I don't give a muck about this card.
I'm amazed at how many people keep saying "won't be played", or "it's just a 5/4 with rush". I mean, do you even have an imagination? Do you know how easy it is to pop two 1 health minions with so many classes? The possibilities are plentiful with this card.
Nice one, can be playable in Control mage. As this is 5 damage direct removal, it has good health and often can act as a threat after trade and it gives target for DK heropower immediately.