You stick 2x Despicable Dreadlord and 2x Abyssal Enforcer, that is pretty much it, its enough imo. You can add Kabal Trafficker if you want. Do N'Zoth decks run a lot of deathrattle minions? They don't, and some of those minions are quite weak. Those 2 demons mentioned are great. Against control you will have time to play your demons easily, against aggro you can stabilise with this card if needed. And warlock got some pretty powerful anti aggro cards in this set.
yeah, and handlock is already pretty viable against most control decks, except having a hard time against mage. but this card might actually help against mage. We'll see.
It's a great card but the funny thing is that: Warlocks need heal in mid game. Because, if they make into nine mana they could always play Alexstrazsa or Lord Jaraxxus to heal and finish up to game. This card is ten mana, so we need some protective cards to make into 10 mana. Maybe Drain Soul would help Warlocks. But would it be enough? Not so sure.
Also, there is another problem. A ten mana minion should affect the board immediately. Which means it should help you to stabilize. In order to stabilize, you need taunt. There are three demon taunts in the game: Voidwalker, Lakkari Felhound and Felguard. Both are unplayable with this card. You cannot play Lakkari Felhound because it could discard your important minions and most importantly, it can discard your hero card. And Felguard is Felguard, unplayable. Voidwalker is at least a playable card but it has no value to bring him back without gaining some additional life. Bringing a 1/3 demon in ten mana? Come on man, we are better than this.
There is another mechanic that helps you to stabilize: Charge. But Doomguard has the same problem with Lakkari Felhound as well.
N'Zoth, the Corruptor is good because there are some taunt deathrattle cards in the game: Sludge Belcher, Infested Tauren (Even though it is a bad card, people just play that because it is a taunt with deathrattle), Tirion Fordring and Chillmaw (People have played it because of the same reason with Infested Tauren).
Maybe Despicable Dreadlord would help us to play this card. Because, dealing one damage to all enemy minions kind of help to stabilize. But in ten mana, I doubt this effect would be enough. We just have to see.
So, even though it is a really powerful card. I don't think that Warlock could play this card because of these two reasons. It is just unplayable for now. Maybe another expansions would help this card.
I must say that I love this card. I love demon synergy and I love N'Zoth, the Corruptor. Shame, we only get Howlfiend as a demon card. This card is really close to be playable, if there would be a good demon with taunt. This card would definitely see play with right support cards.
If you have Lord Jaraxxus as your hero and you play Bloodreaver Gul'dan, does that count as Jaraxxus dying and then it would be summoned? Or is 'replace' different than 'destroy'? Hmm...
No one will play it in a control warlock, discard and control don't go together, or you actually want to discard your dk hero? Maybe there will be some midrange list too.
I was being impish.
Lakkari Felhound is unplayable. Doomguard is perhaps strong enough to be worth the double discard; Lakkari Felhound really isn't.
All these people calling this card good need to consider the class it is in.
For this card to be good; you have to fulfill several conditions:
1: Make it to Turn 10; at least [Some Warlock cards cost you Crystals]; with a class notorious for self-harm; and who's primary archetype is aggro.
2: You need to actually draw the thing [Without burning it]
3: Not discard it.
4: Actually play demons; the vast majority of them have downsides which make #1 harder; or make #3 harder.
5: Be in a board state where you can spend 10 mana to do nothing initially without losing
See the problem here? The dream is you bring back cards like Doomguard that actually have an immediate impact on the board; but to bring back Doomguard or Lakkari Felhound which might save you with Taunt; you'd actually have had to play them without discarding your Hero.
This card is bad. Sure; once in a blue moon the stars might align where the game hasn't ended one way or another by Turn 10 in a game with Warlock; and you've managed to play multiple high-value Demons to ress without discarding the Hero or killing yourself. But the VAST MAJORITY of games; this is useless.
Except you're not 'doing nothing' - you're summong a multitude of minions, no different than what you'd typically do on Turn 10. Yeah you're not casting a spell or something but still, to say you're doing nothing on board is totally untrue. Massively underrating it.
Also, there is another problem. A ten mana minion should affect the board immediately.
Handlock is one of those control decks that holds great tempo at turn 10 and is a defensive deck with lots of taunts, thats why Lord Jaraxxus was played in it, a great anti tempo card. It's not your regular control warrior, priest, paladin.
You get the draw of the og hero power than the massive board swing and armor/healing to bring you back up from your og HP use in the late game. Works very well. Not an auto include obviously as you need demons, but amazing when you do build you deck around it.
insane card, opens avenues for a Demon deck in both Standard and Wild, also seems like an auto-include into any control and especially Reno decks. the battlecry is about as powerful as N'zoth (since the choice of Deathrattles even in Wild is rather flimsy aside from Voidcaller, Sludge Belcher and Sylvannas Windrunner, talking about the always relevant ones at least) the 5 armor might be more useful than a 5/7 body a lot of the time, and the hero power covers a giant weakness Warlock had through its long history.
the lone competition to this card is Mr.J, however Jaraxxus can be pulled by Dirty Rat and exposes you to burst damage; this card is like an alternative choice you have on how to end the game, either a plan A or B depending on the opponent; you go Jaraxxus against a Priest and Druid, or Gul'dan against Rogue and Mage.
super exciting card, gonna be a delight fitting this into every Warlock deck that can support it.
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''He traded sands for skins, skins for gold, gold for life. In the end, he traded life for sand.''
EXTREMELY bad card. I don't get it why people are saying it's good. Discard is bad, and will remain bad. The Hero power is strong, but the battlecry is discard oriented -> bad card.
there is no mention of dicard, the deamons do not need to be discarded, they need to die to be brought back, just like with N'zoth.
Also, there is another problem. A ten mana minion should affect the board immediately.
Handlock is one of those control decks that holds great tempo at turn 10 and is a defensive deck with lots of taunts, thats why Lord Jaraxxus was played in it, a great anti tempo card. It's not your regular control warrior, priest, paladin.
I wonder, when did you play Lord Jaraxxus against a full board? You should setup the board in order to play Lord Jaraxxus, because 15 damage is not that much. You agree that, right?
So, what I am saying is this card would let you play itself against a full board. But in order to play this card against a full board, you need some stabilization tools. If you don't have a taunt or charge, which you don't, this card would be unplayable. If you want to play a late game card against an empty board, you can play Lord Jaraxxus as a better win condition (Not against mage but the other classes). I hope I make myself clear.
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Edit: wrong chat.
Thank you Kanye,
Very Cool.
Edit: for some reason it double posted the above comment
Thank you Kanye,
Very Cool.
It's a great card but the funny thing is that:
Warlocks need heal in mid game. Because, if they make into nine mana they could always play Alexstrazsa or Lord Jaraxxus to heal and finish up to game. This card is ten mana, so we need some protective cards to make into 10 mana. Maybe Drain Soul would help Warlocks. But would it be enough? Not so sure.
Also, there is another problem. A ten mana minion should affect the board immediately. Which means it should help you to stabilize. In order to stabilize, you need taunt. There are three demon taunts in the game: Voidwalker, Lakkari Felhound and Felguard. Both are unplayable with this card. You cannot play Lakkari Felhound because it could discard your important minions and most importantly, it can discard your hero card. And Felguard is Felguard, unplayable. Voidwalker is at least a playable card but it has no value to bring him back without gaining some additional life. Bringing a 1/3 demon in ten mana? Come on man, we are better than this.
There is another mechanic that helps you to stabilize: Charge. But Doomguard has the same problem with Lakkari Felhound as well.
N'Zoth, the Corruptor is good because there are some taunt deathrattle cards in the game: Sludge Belcher, Infested Tauren (Even though it is a bad card, people just play that because it is a taunt with deathrattle), Tirion Fordring and Chillmaw (People have played it because of the same reason with Infested Tauren).
Maybe Despicable Dreadlord would help us to play this card. Because, dealing one damage to all enemy minions kind of help to stabilize. But in ten mana, I doubt this effect would be enough. We just have to see.
So, even though it is a really powerful card. I don't think that Warlock could play this card because of these two reasons. It is just unplayable for now. Maybe another expansions would help this card.
I must say that I love this card. I love demon synergy and I love N'Zoth, the Corruptor. Shame, we only get Howlfiend as a demon card. This card is really close to be playable, if there would be a good demon with taunt. This card would definitely see play with right support cards.
The Hero Powet I thought Priest will get (original Hero Power mixed with the upgraded Shadowform).
Anyway, I think I will play Warlock a lot more after the KFT release!
12 wins in ArenA with: Mage and Paladin, first time legend with Rogue
Can't wait to randomly discard this! :)
I wish it was demons that had died or been discarded just to make discard mechanic a bit better but pretty awesome none the less.
Currently Playing:
Dragon Priest / Mid-Hunter
Dread Infernal, Abyssal Enforcer, Despicable Dreadlord and maybe Kabal Trafficker if the meta allows it.Seems to me that we have enought cards to make it work in stardard as well.However in wild this card is pure orgasm with Mal'Ganis, Voidcaller and the rest of the demon gang!
If you have Lord Jaraxxus as your hero and you play Bloodreaver Gul'dan, does that count as Jaraxxus dying and then it would be summoned? Or is 'replace' different than 'destroy'? Hmm...
It's playable at best; demons suck big time.
You get the draw of the og hero power than the massive board swing and armor/healing to bring you back up from your og HP use in the late game. Works very well. Not an auto include obviously as you need demons, but amazing when you do build you deck around it.
is there a chance for control demonlock?
just realized with krul you could have 2 boardswings
insane card, opens avenues for a Demon deck in both Standard and Wild, also seems like an auto-include into any control and especially Reno decks. the battlecry is about as powerful as N'zoth (since the choice of Deathrattles even in Wild is rather flimsy aside from Voidcaller, Sludge Belcher and Sylvannas Windrunner, talking about the always relevant ones at least) the 5 armor might be more useful than a 5/7 body a lot of the time, and the hero power covers a giant weakness Warlock had through its long history.
the lone competition to this card is Mr.J, however Jaraxxus can be pulled by Dirty Rat and exposes you to burst damage; this card is like an alternative choice you have on how to end the game, either a plan A or B depending on the opponent; you go Jaraxxus against a Priest and Druid, or Gul'dan against Rogue and Mage.
super exciting card, gonna be a delight fitting this into every Warlock deck that can support it.
''He traded sands for skins, skins for gold, gold for life. In the end, he traded life for sand.''
(.o.))~ ~(('o') (.o.))~
The hero power is unspeakably powerful good lord
There is nothing in this card about discarding. It's just about demons that died, nothing more, nothing less.
So, Lord Jaraxxus walks into a bar...