• 2

    posted a message on Kobold Librarian

    This card is unbelieveably broken. Just compare it with Novice Engineer and Loot Hoarder which both see play in constructed. As a Warlock main, I really love it. but also got a little bit scared as well. Probably gonna play this card in my Zoolock, Control Demonlock, Handlock and even Wild Renolock decks. 

    So sad that Warlock gets these better cards at December, which we would only play these cards for a year and a half. I would glad to see these cards at Un'goro when Warlock was the worst class.

    Posted in: Kobold Librarian
  • 0

    posted a message on Decks you like to play even if you lose

    Big Druid and Control Warrior are the only decks I enjoy playing against even if I lose.

    Posted in: General Discussion
  • 0

    posted a message on Defile is OP... Nerf! AGHHHHHHHHHH

    Defile is one of the fewer cards that you need to think and set up really hard before you play it and people are calling it op. Then, you only deserve the Gadgetzan face meta. 

    Before calling a card op, Let Blizzard reward people who think before play something! It is not like upgrading an Arcanite Reaper, or Fireballing your enemy behind of an Ice Block. It is not like summoning an endless Horde of Jade or dropping a Gentle Megasaur after a perfect curve. It really makes you think and set up. Is that bother you? Too bad.

    Posted in: Card Discussion
  • 1

    posted a message on For the love of god give druids some decent removal

    For the love of god, give removals and boardclears to druid and change the game's name to Druidstone: Druids of Warcraft Druids of the Frozen Throne and remove all other classes. Because who cares, right?

    Druid has three maybe four competitive decks on ladder but druid players are still complaining about it. A single removal wouldn't change their archetypes but it would make stronger Jade and Ramp archetypes. Unbelieveable.

    Posted in: Druid
  • 0

    posted a message on [POLL} Vote for the most BORING CLASS !

    Druid, even its card animations are so damn slow. 

    Posted in: General Discussion
  • 1

    posted a message on Warlock Hero Reveal - Bloodreaver Gul'dan

    So, I have built a Wild Demonlock deck but I couldn't add hero card in the deck, it was not on the list of cards. So, I write this manually:

    2x Mortal Coil

    2x Voidwalker

    2x Dark Peddler

    1x Darkbomb

    2x Defile

    1x Drain Soul

    2x Imp Gang Boss

    2x Voidcaller

    2x Despicable Dreadlord

    1x Kabal Trafficker

    1x Siphon Soul

    1x Abyssal Enforcer

    1x Mal'ganis

    1x Bloodreaver Gul'dan

    1x Bloodmage Thalnos

    1x Brann Bronzebeard

    1x Gluttonous Ooze

    1x Kabal Courier

    2x Antique Healbot

    1x Elise the Trailblazer

    2x Sludge Belcher

    I really think that I should fit at least one Hellfire. Also, Imp Gang Boss has negative synergy with hero card but it's a great card and it would worth playing. Elise and Brann are great value generators, Voidcallers are awesome. So, I really want to try this deck. I could maybe cut a Voidwalker to pick a Hellfire. Also, I am not sure if Darkbomb is better than Drain Soul or not. So, I picked one Darkbomb and one Drain Soul. I got to try which one is better. Maybe I would cut one of them and duplicate the other one.

    Posted in: Card Discussion
  • 0

    posted a message on New Warlock Card Reveal - Drain Soul

    0/7 demon? I don't know man, that card is really baad. I mean really bad. Tainted Zealot is a card with potential, and might be playable with Defile and this card I agree. I didn't say this card is bad. I just said that 3 mana 3 damage would be better.

    Posted in: Card Discussion
  • 0

    posted a message on Warlock Hero Reveal - Bloodreaver Gul'dan
    Quote from Maximal18 >>
    Quote from EBK54 >>
    Quote from Maximal18 >>
    Quote from EBK54 >>

    Also, there is another problem. A ten mana minion should affect the board immediately.

    Handlock is one of those control decks that holds great tempo at turn 10 and is a defensive deck with lots of taunts, thats why Lord Jaraxxus was played in it, a great anti tempo card. It's not your regular control warrior, priest, paladin.
     I wonder, when did you play Lord Jaraxxus against a full board? You should setup the board in order to play Lord Jaraxxus, because 15 damage is not that much. You agree that, right?
    So, what I am saying is this card would let you play itself against a full board. But in order to play this card against a full board, you need some stabilization tools. If you don't have a taunt or charge, which you don't, this card would be unplayable. If you want to play a late game card against an empty board, you can play Lord Jaraxxus as a better win condition (Not against mage but the other classes). I hope I make myself clear.
    You didn't get it I think. What I said is handlock is often the deck that holds the board on turn 10. That means you already have taunted giants and drakes etc on board, you are ahead on tempo, you are protected and not threatened. Handlock is all about surviving the early aggression, in the midrange game, it absolutely obliterates any deck. Against say Jade Druid its much more powerful than Jaraxxus, it brings great tempo that allows you to put pressure. Against say decks that run huge AoEs, this allows to refill the board.
     You are right, I didn't get what you said before. But the thing is, what can you pull off with this hero card when you play Handlock? You don't have many good demons. Despicable Dreadlord, Abyssal Enforcer, Voidwalker are the only ones worth to play. You cannot play two Abyssal Enforcers, they are slow and they make your face hurt a lot. Two Voidwalkers in Handlock? It seems pretty bad. Despicable Dreadlords are good demons and might worth. 5 demons make your hero card's battlecry very inconsistent. Because you might not play them in ten turns.
    This is why, I don't think this card would be playable in this set.
     
    Posted in: Card Discussion
  • 0

    posted a message on Warlock Hero Reveal - Bloodreaver Gul'dan
    Quote from Maximal18 >>
    Quote from EBK54 >>

    Also, there is another problem. A ten mana minion should affect the board immediately.

    Handlock is one of those control decks that holds great tempo at turn 10 and is a defensive deck with lots of taunts, thats why Lord Jaraxxus was played in it, a great anti tempo card. It's not your regular control warrior, priest, paladin.
     I wonder, when did you play Lord Jaraxxus against a full board? You should setup the board in order to play Lord Jaraxxus, because 15 damage is not that much. You agree that, right?
    So, what I am saying is this card would let you play itself against a full board. But in order to play this card against a full board, you need some stabilization tools. If you don't have a taunt or charge, which you don't, this card would be unplayable. If you want to play a late game card against an empty board, you can play Lord Jaraxxus as a better win condition (Not against mage but the other classes). I hope I make myself clear.
    Posted in: Card Discussion
  • 1

    posted a message on New Warlock Card Reveal - Drain Soul

    Warlock desperately needs heal. So, I think this card is playable. But I am not sure what you could kill with 2 damage. Most of early drops are 2/3's and 1/3's. The best targets for this card are obviously Enchanted Raven and Murloc Tidecaller. And for all other situations, this card is not that good. Because Mortal Coil is so much better to deal with 1 health minions.

    If they would print this as a 3 mana deal 3 with Lifesteal, this card would be definitely better. A bash that cannot hit face but has better synergy with spell damage. A little bit disappointed, I must say. 

    Posted in: Card Discussion
  • 2

    posted a message on Warlock Hero Reveal - Bloodreaver Gul'dan

    It's a great card but the funny thing is that:
    Warlocks need heal in mid game. Because, if they make into nine mana they could always play Alexstrazsa or Lord Jaraxxus to heal and finish up to game. This card is ten mana, so we need some protective cards to make into 10 mana. Maybe Drain Soul would help Warlocks. But would it be enough? Not so sure. 

    Also, there is another problem. A ten mana minion should affect the board immediately. Which means it should help you to stabilize. In order to stabilize, you need taunt. There are three demon taunts in the game: Voidwalker, Lakkari Felhound and Felguard. Both are unplayable with this card. You cannot play Lakkari Felhound because it could discard your important minions and most importantly, it can discard your hero card. And Felguard is Felguard, unplayable. Voidwalker is at least a playable card but it has no value to bring him back without gaining some additional life. Bringing a 1/3 demon in ten mana? Come on man, we are better than this.

    There is another mechanic that helps you to stabilize: Charge. But Doomguard has the same problem with Lakkari Felhound as well.

    N'Zoth, the Corruptor is good because there are some taunt deathrattle cards in the game: Sludge Belcher, Infested Tauren (Even though it is a bad card, people just play that because it is a taunt with deathrattle), Tirion Fordring and Chillmaw (People have played it because of the same reason with Infested Tauren). 

    Maybe Despicable Dreadlord would help us to play this card. Because, dealing one damage to all enemy minions kind of help to stabilize. But in ten mana, I doubt this effect would be enough. We just have to see.

    So, even though it is a really powerful card. I don't think that Warlock could play this card because of these two reasons. It is just unplayable for now. Maybe another expansions would help this card. 

    I must say that I love this card. I love demon synergy and I love N'Zoth, the Corruptor. Shame, we only get Howlfiend as a demon card. This card is really close to be playable, if there would be a good demon with taunt. This card would definitely see play with right support cards.

    Posted in: Card Discussion
  • 1

    posted a message on New Warlock Card - Despicable Dreadlord

    Thank god a good Warlock card. I rated it Very Good. If control warlock becomes a thing, I think this would be a good card. 

    Also, a god tier arena card. Dread Infernal was good, this card is ten times better than that.

    Posted in: Card Discussion
  • 6

    posted a message on What I want to say after the warlock card release in Knight of Frozen Throne recently, by a big fan of Warlock.
    Quote from Kakazed >>

     

    Have you ever seen any combos with Treachery?

    Rattling Rascal with it.

    Summon a 5/5 for yourself, give it to your opponent and then kill it for another 5/5.

     

     Wow man good luck doing that combo against a mage that fireballs you off the top or a pirate warrior that upgrades his arcanite reaper or maybe a Jade Druid that summons + 8/8's for 1 mana, or a Murloc Paladin that kills you only with dropping a Murloc Warleader.
    A seven mana combo that has no immediate effect on board, gives your opponent a 2/2 and gives you a situational 5/5. It really is a bad combo. 7 mana 10/10 with 2 cards and give your opponent a 2/2 minion. Also bodies are split. Also, you mentioned about Wailing Felhound. This is the deal, they print so shitty Warlock cards that you don't even want them in your board. You just want to give them to the enemy.
    Posted in: Warlock
  • 0

    posted a message on New Warlock Card Reveal - Howlfiend
    Quote from NIOIN >>
    Quote from EBK54 >>

    Treachery buff, because noone would play this in their deck. 

    This + Treachery + Spreading Madness=9 mana and if people want to do this bad combo, yeah they might try.

     Implying discarding the opponent's entire hand is a bad combo.
    9 mana, an untrustable card  (Spreading Madness) and three cards combo is a bad combo. I don't imply that, I simply say that.
    Posted in: Card Discussion
  • 0

    posted a message on New Warlock Card Reveal - Howlfiend

    Treachery buff, because noone would play this in their deck. 

    This + Treachery + Spreading Madness=9 mana and if people want to do this bad combo, yeah they might try.

    Posted in: Card Discussion
  • To post a comment, please login or register a new account.