I think people are overrating Deathrattle/N'Zoth Priest and the quest. By the time finish the quest and play warden of hope you will have already won or lost against an aggro deck which are the main decks you care about gaining health. The quest doesn't give you any kind of win condition and with Sylvanas gone most of your deathrattles are weak. So basically you're building a deck around a card that gives you a mediocre heal and mediocre deathrattle cards for N'Zoth.
Deathrattle Priest is in kind of a weird spot in the meta. It does a lot of what quest warrior does, but it is tough to tell if it fits the meta better or not just yet. I'd give the slight edge to warrior as their anti aggro package seems a bit stronger and the quest reward is tougher for control decks to handle than N'zoth general speaking, but if zoo style decks and hunter flood the meta, priest might just be the best class to face the onslaught of efficient minions (especially now that dragons will be much less common).
Okay, let's sweep some of the dust off of all this. First of all, N'Zoth Priest is a Midrange deck, not a Control deck. Not saying it's necessarily going to be fast enough to deal with Jade Druid or even be able to stand up to the faster decks, but it is not a Control deck unless you're going no-duplicates mode with Kazakus and Raza the Chained. A deck I feel would be more likely to see play for Priest is some kind of combo Priest with the new Priest legendary Lyra, the Sunshard, where you use cards like Radiant Elemental, Shadow Visions, Mind Vision and Thoughtsteal to generate a crapton of spells in a single turn (could also incorporate Gadgetzan Auctioneer for massive amounts of draw), similarly to how Stampede Hunter would work. I'm gonna try and build a deck like that soon, feel free to search it up once I post the name for it. Or, if not, just make one yourself or ignore me completely. Whatever you want to do.
I think Un'Goro might just return us to a more normal world where Aggro > Midrange > Control > Aggro (most of the time). Individual OP cards and certain gaps in the design of card sets had thrown this balance completely off in the Year of the Kraken.
So it's fine that Jade will beat Amara Priest*, since Jade is the more midrange of the two (and has a specifically anti-control mechanism in the case of Druid).
The good news is that with the introduction of more anti-aggro tools, control decks should no longer be destroyed by aggro on turn 5, so the meta should balance out a bit better.
*Amara Priest is a better name, to differentiate it from N'Zoth Priest decks that don't run the quest.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Priest will probably be in the bottom tier (with maybe Paladin) for this expansion set, mostly due to lack of a true winning condition and low consistency of the deathrattle deck at the moment. Maybe if they would have swapped class between Pyros and Lyra the Sunshard, things could have been different.
I'm mostly a Priest player so I'm really sad of what is coming on the horizon, but I hope that with the next expansion set after Un'goro there will be something that will make the class shine again.
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For what profit is it to a man, if he gains the world and loses his own soul?
N'zoth Secret Paladin will have something to say about that in wild. Avenge, Muster, Shredder, Sludge Belcher, Dr 6, Dr 7, Tirion, Both Rags and Sylvanas then N'zoth (and rarely do you ever need him after all that). You can get spicey and add the murloc package or some new cards too.
Not sure why people still think jade druid is going to be the deck to beat to be honest. The new hunter cards are sick (a good check to most druids) Zoo type decks look incredible post expansion (druid only has swipe for AOE and azure drake is gone), elementals are a much faster midrange deck than jade, and aggro beats on druid more than ever now that living roots is gone as well.
Add to this that fatigue is going the way of the dinosaur with quests and you have a recipe for a big druid drop.
As long as Dirty Rat is a card that pops up fairly frequently and as long as jade druid is as good as it currently is N'Zoth decks will be kept in check. The quest actually isn't that good imo. It's way too slow for aggro and makes very little difference vs control (for example by the time you get it vs jade druid they're probably playing 3 and 4 mana 8/8s or better) which just leaves SOME mid range decks where it'll have really significant impact.
@notsoclutch; people think Jade Druid is the deck to beat because people are dumb, to put it bluntly. When your deck struggles against anything with a reasonable early game plan, you're going to have a bad time in the Un'Goro meta.
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@notsoclutch; people think Jade Druid is the deck to beat because people are dumb, to put it bluntly. When your deck struggles against anything with a reasonable early game plan, you're going to have a bad time in the Un'Goro meta.
Exactly, anyone who has been past Rank 5 or half a brain would know that Jade Druid is god awful in the early game and wont be able to keep up with all the tempo. Jades are non exisistant in the top tiers other than Shaman, but Shaman has amazing tempo which is why its used
@Duxberrie; the worst part is this has always been the weakness of Druid decks who would prey on Control lists (like Combo Druid back when it ate Control Warrior for lunch). You roll Zoo and harvest free wins, easy peasy. It's nothing new, except for the mythical "infinite deck" concept that doesn't really matter in a real ladder environment.
That being said, I think there are going to be very slow/grindy decks in the upcoming meta. So Jade Druid might still be okay (just not the deck to beat).
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I played Nzoth Priest today against a Jade Druid and filled the table with Nzoth, Chillmaw, Silvana, Cairne and other good deathrattle minions. I had full health since i had played reno last turn and still he killed me in two turnes. Imagine then no Chillmaw or Silvana but the crap deathrattles that are left after the expansion and you will understand NO WAY a Nzoth Priest will kill a Jade Druid.
Not sure about "unbeatable" but it will certainly be a force to be reckoned with. Sticky Deathrattle minions, Entomb, Lightbomb and everything else will make it very strong. Heck, there's enough variety of cards in Wild to go full Reno with N'Zoth Priest and add Kazakus to the mix.
In Standard, there are just too many potent cards missing. N'Zoth Priest will be playable but it will be T3 at best.
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I played Nzoth Priest today against a Jade Druid and filled the table with Nzoth, Chillmaw, Silvana, Cairne and other good deathrattle minions. I had full health since i had played reno last turn and still he killed me in two turnes. Imagine then no Chillmaw or Silvana but the crap deathrattles that are left after the expansion and you will understand NO WAY a Nzoth Priest will kill a Jade Druid.
Only chance is internet disconnection on him.
So it will be the same crap, Jade or aggro.
That's probably on you to be honest. Jade Druid has 0 chance of coming back after that which means you either got greedy with N'zoth or had crap luck.
I think people are overrating Deathrattle/N'Zoth Priest and the quest. By the time finish the quest and play warden of hope you will have already won or lost against an aggro deck which are the main decks you care about gaining health. The quest doesn't give you any kind of win condition and with Sylvanas gone most of your deathrattles are weak. So basically you're building a deck around a card that gives you a mediocre heal and mediocre deathrattle cards for N'Zoth.
Deathrattle Priest is in kind of a weird spot in the meta. It does a lot of what quest warrior does, but it is tough to tell if it fits the meta better or not just yet. I'd give the slight edge to warrior as their anti aggro package seems a bit stronger and the quest reward is tougher for control decks to handle than N'zoth general speaking, but if zoo style decks and hunter flood the meta, priest might just be the best class to face the onslaught of efficient minions (especially now that dragons will be much less common).
Used to think that too but some people pointed out that the deck doesn't really have a win condition, and I was like ''damn, they are right''.
Who is Nzoth re summoning that would win you the game? Bunch of weak minions except for maybe Karen if you run it.
Nonononono no control can compete with boring brainless Jade Druid. Every time I see one I wonder why I still play HS.
Okay, let's sweep some of the dust off of all this. First of all, N'Zoth Priest is a Midrange deck, not a Control deck. Not saying it's necessarily going to be fast enough to deal with Jade Druid or even be able to stand up to the faster decks, but it is not a Control deck unless you're going no-duplicates mode with Kazakus and Raza the Chained. A deck I feel would be more likely to see play for Priest is some kind of combo Priest with the new Priest legendary Lyra, the Sunshard, where you use cards like Radiant Elemental, Shadow Visions, Mind Vision and Thoughtsteal to generate a crapton of spells in a single turn (could also incorporate Gadgetzan Auctioneer for massive amounts of draw), similarly to how Stampede Hunter would work. I'm gonna try and build a deck like that soon, feel free to search it up once I post the name for it. Or, if not, just make one yourself or ignore me completely. Whatever you want to do.
I think Un'Goro might just return us to a more normal world where Aggro > Midrange > Control > Aggro (most of the time). Individual OP cards and certain gaps in the design of card sets had thrown this balance completely off in the Year of the Kraken.
So it's fine that Jade will beat Amara Priest*, since Jade is the more midrange of the two (and has a specifically anti-control mechanism in the case of Druid).
The good news is that with the introduction of more anti-aggro tools, control decks should no longer be destroyed by aggro on turn 5, so the meta should balance out a bit better.
*Amara Priest is a better name, to differentiate it from N'Zoth Priest decks that don't run the quest.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Priest will probably be in the bottom tier (with maybe Paladin) for this expansion set, mostly due to lack of a true winning condition and low consistency of the deathrattle deck at the moment. Maybe if they would have swapped class between Pyros and Lyra the Sunshard, things could have been different.
I'm mostly a Priest player so I'm really sad of what is coming on the horizon, but I hope that with the next expansion set after Un'goro there will be something that will make the class shine again.
For what profit is it to a man, if he gains the world and loses his own soul?
N'zoth Secret Paladin will have something to say about that in wild. Avenge, Muster, Shredder, Sludge Belcher, Dr 6, Dr 7, Tirion, Both Rags and Sylvanas then N'zoth (and rarely do you ever need him after all that). You can get spicey and add the murloc package or some new cards too.
Not sure why people still think jade druid is going to be the deck to beat to be honest. The new hunter cards are sick (a good check to most druids) Zoo type decks look incredible post expansion (druid only has swipe for AOE and azure drake is gone), elementals are a much faster midrange deck than jade, and aggro beats on druid more than ever now that living roots is gone as well.
Add to this that fatigue is going the way of the dinosaur with quests and you have a recipe for a big druid drop.
As long as Dirty Rat is a card that pops up fairly frequently and as long as jade druid is as good as it currently is N'Zoth decks will be kept in check. The quest actually isn't that good imo. It's way too slow for aggro and makes very little difference vs control (for example by the time you get it vs jade druid they're probably playing 3 and 4 mana 8/8s or better) which just leaves SOME mid range decks where it'll have really significant impact.
@notsoclutch; people think Jade Druid is the deck to beat because people are dumb, to put it bluntly. When your deck struggles against anything with a reasonable early game plan, you're going to have a bad time in the Un'Goro meta.
Articles I suggest every player reads to improve at the game;
MTG/Hearthstone biases to avoid
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Who's the Beatdown?
N'zoth now has a 2/6 taunt as a resurrect target in Standard Priest. It's something. (LUL)
Release the Kraken!
It's way too slow against for example hunter
Fuck cubelock
@Duxberrie; the worst part is this has always been the weakness of Druid decks who would prey on Control lists (like Combo Druid back when it ate Control Warrior for lunch). You roll Zoo and harvest free wins, easy peasy. It's nothing new, except for the mythical "infinite deck" concept that doesn't really matter in a real ladder environment.
That being said, I think there are going to be very slow/grindy decks in the upcoming meta. So Jade Druid might still be okay (just not the deck to beat).
Articles I suggest every player reads to improve at the game;
MTG/Hearthstone biases to avoid
Reframing negative Hearthstone experiences to improve at the game
Who's the Beatdown?
I played Nzoth Priest today against a Jade Druid and filled the table with Nzoth, Chillmaw, Silvana, Cairne and other good deathrattle minions. I had full health since i had played reno last turn and still he killed me in two turnes. Imagine then no Chillmaw or Silvana but the crap deathrattles that are left after the expansion and you will understand NO WAY a Nzoth Priest will kill a Jade Druid.
Only chance is internet disconnection on him.
So it will be the same crap, Jade or aggro.
Dependable loan sharks since 1960. We sink our teeth into every deal we make.