After at least 6 months away I tried HS again after the recent update. I played from 24 to 5 but now I'm bored and think I'll put this on hold until next update. It's not that I get tired of the new cards that fast, it's because the endless scissors, rock paper and that Blizzard don't do monthly balance changes. Let's say I make an Odd Warrior and win most games against aggro but have zero chance againt almost everything else, what kind of fun is that? Cards like Shudderwock, Quest Rogue and zero cars shouldn't excist. Endless fireballs from Mage is anothe stupid ides.
I want on/off for emotes in settings, a low animatin mode for better gameplay in iPads/tablets and monthly balance changes. And no cards that make you feel hopelessly wihtout chance, like "change decks", "kill the enemy deck", endless Taunts in Druid with Cube/Spider etc etc.
For me the only change Baku need is change your stats for 7/6 or 7/5 or 5/7 and reduce the cost to 7 manas, 9 manas 7/8 is too bad, Genn is a playable minion 6/5 for 6 manas.
Exactly what I've been thinking. It's a mess with 9 mana cards so you can't use your hero power that turn.
About that 4 armor, when I play Odd Warrior against a druid I'm far behind when it comes to armor nevertheless. Warror needs to use up the armor to clean the table.
I'm against that cards exists that cost zero, except starting coin. You should never be able do play anything without a manacost. I say change them all to 1 mana.
And warrior has to use up the armor for Reckless fury and with the weapon to survive so getting much armor to counter let's say a Malygos attack isn't easy.
As an old Control Warrior player it feels strange to always be far behind Druid in armor even when I play Odd with 4 armor a turn.
Off topic I would like a little brother to Skulking G for 3 mana that kill all 0-kost cards. Odd Warrior often lose 9-10 cards to Skulking, both Shield slam, the 6 cards from Omega and maybe one Whirlwind.
Funny post but somewhat also true, and one of the reasons I often give up this game for months. It's the feeling of beeing cheated by deck were no interaction matters. Matchmaking, netdecks and to much rng is what matters. My main game now is Clash Royale and I never feel the same frustration there. When I lose I know they were better or had higher card level. I never get that same salty feeling.
I want Warrior to be Control with tons of armor and strong weapon, not a rushy pirate crap that runs out of fuel. ATM Odd Warrior with mechs and Dr Boom are decent and pretty fun but unfortunately cool cards like Yip, Gromash and Rotface can't be used in it. In meta now Warrior have big problems against classes with silly OP winconditions, most of them in Rogue, Druid and Shaman. (Shudderwock, several Malygos on the table, cards that swap decks etc, endless Kingsbane, etc etc.)
It's a bitl strange that Druid and even Mage often generate more armor and other classes have better weapon as well, for example Kingsbane. So atm Warrior isn't horrible but not even best in it's own identity, armor and weapon. And really not Taunts.
I really hope they develop a strategy as Control with a clear win condition. Off topic I hope Priest will be the functionell Dragon Class.
how do you stole off the rogue, do you wait for them to go into fatigue? usually they have big weapon that outdamage the armor gain each turn and going to fatigue is hard when you're waiting to have a copy of kingbane in hand instead of equipping them :(
I played Azalina when he had an 11 attack Kingsbane in hand. :)
I don't use any of them atm. I crafted Azalina and well I stole and upgraded Kingsbane and won over the Rogue but winning over a Shudderwock isn't easy.
0
What buffs are you talking about?
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I think Mech Hunter will all bombs feels very aggressive and hardest to counter, at least when I play Bomb Warrior.
1
After at least 6 months away I tried HS again after the recent update. I played from 24 to 5 but now I'm bored and think I'll put this on hold until next update. It's not that I get tired of the new cards that fast, it's because the endless scissors, rock paper and that Blizzard don't do monthly balance changes. Let's say I make an Odd Warrior and win most games against aggro but have zero chance againt almost everything else, what kind of fun is that? Cards like Shudderwock, Quest Rogue and zero cars shouldn't excist. Endless fireballs from Mage is anothe stupid ides.
I want on/off for emotes in settings, a low animatin mode for better gameplay in iPads/tablets and monthly balance changes. And no cards that make you feel hopelessly wihtout chance, like "change decks", "kill the enemy deck", endless Taunts in Druid with Cube/Spider etc etc.
0
I support a faster game mode with animations off.
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Exactly what I've been thinking. It's a mess with 9 mana cards so you can't use your hero power that turn.
About that 4 armor, when I play Odd Warrior against a druid I'm far behind when it comes to armor nevertheless. Warror needs to use up the armor to clean the table.
0
I'm against that cards exists that cost zero, except starting coin. You should never be able do play anything without a manacost. I say change them all to 1 mana.
0
I would like priest to have something real to play with around dragons and deathrattle, not combostuff like trying to make boars with 64 attack.
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And warrior has to use up the armor for Reckless fury and with the weapon to survive so getting much armor to counter let's say a Malygos attack isn't easy.
0
As an old Control Warrior player it feels strange to always be far behind Druid in armor even when I play Odd with 4 armor a turn.
Off topic I would like a little brother to Skulking G for 3 mana that kill all 0-kost cards. Odd Warrior often lose 9-10 cards to Skulking, both Shield slam, the 6 cards from Omega and maybe one Whirlwind.
0
Funny post but somewhat also true, and one of the reasons I often give up this game for months. It's the feeling of beeing cheated by deck were no interaction matters. Matchmaking, netdecks and to much rng is what matters. My main game now is Clash Royale and I never feel the same frustration there. When I lose I know they were better or had higher card level. I never get that same salty feeling.
1
No card except Coin should be 0 mana.
0
I have a Mecha-Priset and could show you that but I don't know how to do that.
0
Good topic!
I want Warrior to be Control with tons of armor and strong weapon, not a rushy pirate crap that runs out of fuel. ATM Odd Warrior with mechs and Dr Boom are decent and pretty fun but unfortunately cool cards like Yip, Gromash and Rotface can't be used in it. In meta now Warrior have big problems against classes with silly OP winconditions, most of them in Rogue, Druid and Shaman. (Shudderwock, several Malygos on the table, cards that swap decks etc, endless Kingsbane, etc etc.)
It's a bitl strange that Druid and even Mage often generate more armor and other classes have better weapon as well, for example Kingsbane. So atm Warrior isn't horrible but not even best in it's own identity, armor and weapon. And really not Taunts.
I really hope they develop a strategy as Control with a clear win condition. Off topic I hope Priest will be the functionell Dragon Class.
2
I played Azalina when he had an 11 attack Kingsbane in hand. :)
1
I don't use any of them atm. I crafted Azalina and well I stole and upgraded Kingsbane and won over the Rogue but winning over a Shudderwock isn't easy.