So, my concern is that Duskbreaker seems like completely broken card to me. 3 dmg aoe is like gameover not even for aggro decks but most of midrange decks, since they care about face damage too, and there are lot's of 3 mana drops in such decks.
Almost every 3 mana drop dies to 3 dmg aoe, its just absurd. 1 card to counter all board development and still 3/3 body remains, you just completely take over the board. How is that balanced?
Now think about this further: Priest can play this stuff, develop board with another imbalanced dragons such as Drakonid Operative, if you gonna play your pathetic shit, he just kills it either with swp or swd or just straight up bullshit like Dragonfire Potion (his board doesn't care since all his minions are dragons).
Then guess what happens? - he gain ultimate board control, which you simply can't develop on, priest just SLAMJAM Temporus and since you have no minions, you can't kill him in one turn from hand, and he can certainly finish you off even with 10-15 dmg on board. (its very easy to get, especialy considering existance of Cobalt Scalebane)
I predict this will be complete nightmare in ladder and ultimate nerf for at least 1 priest card within first week of expansion (either gamebreaker or Psychic Scream
Lol cant hit face is even better, cuz you just care about board control. And price of having a dragon? This is the worst designed condition in my opinion, even "play elemental last turn" involves more thinking and real decision making (since sometimes you just want to play removal spells instead), but having a dragon is just default in any dragon deck, it's just nothing.
And this is not hellfire. With hellfire you don't gain any board presence, but this is also 3-mana drop attached to 4 mana aoe in one card wtf is that?
No salt - but I'm interested in hearing about how Hellfire has broken the game so far....?
Who’s talking about hellfire? But hellfire is a viable AoE that damages yourself. Duskbreaker gives you a body on top. For board control it is a Hellfire with a free silverware golem. Wait, not true since the body has a dragon tag. Comparing it to hellfire should make clear how strong this card is. If there is a minion that will be nerfed in K&C my bet goes to duskbreaker.
Edit: just to clarify, I am not of the opinion that Dragon Priest will be broken. I am just of the opinion that Duskbreaker will be able to make it a viable deck. At least as long as Drakonid Operative is in Standard.
No salt - but I'm interested in hearing about how Hellfire has broken the game so far....?
Duskbreaker has a hard-limiting "cost" and can't even hit face either...
There is a major difference:
Duskbreaker gets you immediate boardcontrol in form of a 3/3 buddy while Hellfire clears the board and gives your opponent the opportunity to refill the board.
Duskbreaker gets you immediate boardcontrol in form of a 3/3 buddy while Hellfire clears the board and gives your opponent the opportunity to refill the board.
So, my concern is that Duskbreaker seems like completely broken card to me. 3 dmg aoe is like gameover not even for aggro decks but most of midrange decks, since they care about face damage too, and there are lot's of 3 mana drops in such decks.
Almost every 3 mana drop dies to 3 dmg aoe, its just absurd. 1 card to counter all board development and still 3/3 body remains, you just completely take over the board. How is that balanced?
Now think about this further: Priest can play this stuff, develop board with another imbalanced dragons such as Drakonid Operative, if you gonna play your pathetic shit, he just kills it either with swp or swd or just straight up bullshit like Dragonfire Potion (his board doesn't care since all his minions are dragons).
Then guess what happens? - he gain ultimate board control, which you simply can't develop on, priest just SLAMJAM Temporus and since you have no minions, you can't kill him in one turn from hand, and he can certainly finish you off even with 10-15 dmg on board. (its very easy to get, especialy considering existance of Cobalt Scalebane)
I predict this will be complete nightmare in ladder and ultimate nerf for at least 1 priest card within first week of expansion (either gamebreaker or Psychic Scream
I hear so much about how dragon priest is going to be the new cancer - I think not - jade druid is still going to be destroying any real dream of control and the next cancer face turn 4 win deck is just around the corner.
I hear so much about how dragon priest is going to be the new cancer - I think not - jade druid is still going to be destroying any real dream of control and the next cancer face turn 4 win deck is just around the corner.
Yeah, against Jade Druid Dragon priest will have a hard fight. But against the cancer face turn 4 win deck, Duskbreaker is a great help. A turn four 3 damage AoE and a 3/3 on board will make it really hard to regain the board for aggro.
Having an acceptable minion out on your turn after you cleared a board is actually a big deal. Why do you think Ravaging Ghoul us in every control warrior deck?
And having a more powerful board clear in priest is an even bigger deal than Warlock. The class has it good with Defile so STFU about Warlock.
Having an acceptable minion out on your turn after you cleared a board is actually a big deal. Why do you think Ravaging Ghoul us in every control warrior deck?
And having a more powerful board clear in priest is an even bigger deal than Warlock. The class has it good with Defile so STFU about Warlock.
Nobody is talking about Warlock here, Sinbad, so put your knickers back on. There was a comparison about Duskbreaker's affect to that of a Hellfire effect.
The comparison is legitimate since the cost is identical with a 3-damage AoE; the difference being a 3/3 minion on the board which can "maybe" do 3 to the opponent, or the guaranteed 3 dmg to the opponent when cast. So perhaps save your anti-Warlock comments for a thread about Warlocks?
I don't even know why you're talking about Defile...
As for Ravaging Ghoul, it is played for the fact Warrior can utilise it's 1-dmg ping to trigger the other minions. It's not exactly a board-clear and this effect is merely fluff..... Hardly a good comparison.
See you guys in a month when you're completely wrong and dragon priest is average at best. You will all be posting about some new deck that you hate losing too.
Dust breaker is the only dragon deck card that can keep you alive vs aggro. And you have 2 in you're deck. It's a good card but it's not enough to make dragon priest better than the current midrange lists with keleseth and scalebane/bonemare.
Without the soild dragon taunt cards I don't see dragon priest being even close to as strong as what so many people are crying about.
Because Blizzard listen too much of Kripparian. "Priest need MOAR board clears blah blah" now priest has board clear almost on every turn, and they all crazy. The Dragonfire Potion is okay but Psychic Scream can remove ANY board without deathrattle proc. So you can't play small minions and finish off early cuz of Duskbreaker you can't play big minions cuz of Psychic Scream and Shadowreaper Anduin (which also has board clear attached to it) and you can't play midrange cuz of Dragonfire Potion / Kazakus / Shadow Word: Horror combo.
Its kinda oppressive right now, the non-damage based board clears like Psychic Scream/Twisting Nether must have some significant downsides or mana cost (like DOOM!) otherwise such cards are too crazy. Its better than Twisting Nether, its infinitely better than Vanish
and dont get me started on wild where they will have the blackrock mountain earlygame minions and the blackwing corrupter + brann for the 6 mana boardclear with duskbreaker.
First of Dragon Priest seems to be a minion-heavy control deck. In that case Duskbreaker seems perfectly fine as it is an anti-aggro tool, which upholds the cycle of Control countering aggro and so on. I honestly think the deck is going to be out-valued by a lot of other control-ish decks, such as: Fatigue Warrior, Jade Druid, Control Warlock and so on. Also for Temporus, that card is absolute garbage even though it is cool. If you play a control deck, and your opponent plays Temporus, you get the 2 turns first, which is huge, as you likely can clear their board and establish some presence yourself.
Temporus doesn't seem like a garbage at all. If you certain that you can kill opponent in two turns and he is not - its a game-winning card.
There are classes that doesn't have heavy burst from hand, or crazy armor gain. So i see Temporus being playable not only in dragon decks but also combo decks with Raza the Chained and/or Prophet Velen
Big Druid still laughs pretty hard at this sort of thing. Will be interesting to see how a 3-dmg AoE deals with the 6-8 mana cards that druid's ramp allows it to play at this point.
Not to mention that Duskbreaker kills it's own minions off as well in the process.
Big Druid still laughs pretty hard at this sort of thing. Will be interesting to see how a 3-dmg AoE deals with the 6-8 mana cards that druid's ramp allows it to play at this point.
Not to mention that Duskbreaker kills it's own minions off as well in the process.
Since priest has a history in playing very good two and three drops, you mean?
Even if Temporus won't be widely used by priests (which i highly doubt) it is certainly a crazy card in mage with Ice Block online. We all know what mage can do during 2 turns with opponent lol. new Medivh control mage variation might even use X2Kabal Courier just to get Temporus as finisher.
So, my concern is that Duskbreaker seems like completely broken card to me. 3 dmg aoe is like gameover not even for aggro decks but most of midrange decks, since they care about face damage too, and there are lot's of 3 mana drops in such decks.
Almost every 3 mana drop dies to 3 dmg aoe, its just absurd. 1 card to counter all board development and still 3/3 body remains, you just completely take over the board. How is that balanced?
Now think about this further: Priest can play this stuff, develop board with another imbalanced dragons such as Drakonid Operative, if you gonna play your pathetic shit, he just kills it either with swp or swd or just straight up bullshit like Dragonfire Potion (his board doesn't care since all his minions are dragons).
Then guess what happens? - he gain ultimate board control, which you simply can't develop on, priest just SLAMJAM Temporus and since you have no minions, you can't kill him in one turn from hand, and he can certainly finish you off even with 10-15 dmg on board. (its very easy to get, especialy considering existance of Cobalt Scalebane)
I predict this will be complete nightmare in ladder and ultimate nerf for at least 1 priest card within first week of expansion (either gamebreaker or Psychic Scream
unleash the salt!
No salt - but I'm interested in hearing about how Hellfire has broken the game so far....?
Duskbreaker has a hard-limiting "cost" and can't even hit face either...
Lol cant hit face is even better, cuz you just care about board control. And price of having a dragon? This is the worst designed condition in my opinion, even "play elemental last turn" involves more thinking and real decision making (since sometimes you just want to play removal spells instead), but having a dragon is just default in any dragon deck, it's just nothing.
And this is not hellfire. With hellfire you don't gain any board presence, but this is also 3-mana drop attached to 4 mana aoe in one card wtf is that?
Ez legend
I hear so much about how dragon priest is going to be the new cancer - I think not - jade druid is still going to be destroying any real dream of control and the next cancer face turn 4 win deck is just around the corner.
Having an acceptable minion out on your turn after you cleared a board is actually a big deal. Why do you think Ravaging Ghoul us in every control warrior deck?
And having a more powerful board clear in priest is an even bigger deal than Warlock. The class has it good with Defile so STFU about Warlock.
There was a comparison about Duskbreaker's affect to that of a Hellfire effect.
So perhaps save your anti-Warlock comments for a thread about Warlocks?
See you guys in a month when you're completely wrong and dragon priest is average at best. You will all be posting about some new deck that you hate losing too.
Keeper of the Grove Gone, but not forgotten.
Dust breaker is the only dragon deck card that can keep you alive vs aggro. And you have 2 in you're deck. It's a good card but it's not enough to make dragon priest better than the current midrange lists with keleseth and scalebane/bonemare.
Without the soild dragon taunt cards I don't see dragon priest being even close to as strong as what so many people are crying about.
Keeper of the Grove Gone, but not forgotten.
Because Blizzard listen too much of Kripparian. "Priest need MOAR board clears blah blah" now priest has board clear almost on every turn, and they all crazy. The Dragonfire Potion is okay but Psychic Scream can remove ANY board without deathrattle proc. So you can't play small minions and finish off early cuz of Duskbreaker you can't play big minions cuz of Psychic Scream and Shadowreaper Anduin (which also has board clear attached to it) and you can't play midrange cuz of Dragonfire Potion / Kazakus / Shadow Word: Horror combo.
Its kinda oppressive right now, the non-damage based board clears like Psychic Scream/Twisting Nether must have some significant downsides or mana cost (like DOOM!) otherwise such cards are too crazy. Its better than Twisting Nether, its infinitely better than Vanish
and dont get me started on wild where they will have the blackrock mountain earlygame minions and the blackwing corrupter + brann for the 6 mana boardclear with duskbreaker.
First of Dragon Priest seems to be a minion-heavy control deck. In that case Duskbreaker seems perfectly fine as it is an anti-aggro tool, which upholds the cycle of Control countering aggro and so on. I honestly think the deck is going to be out-valued by a lot of other control-ish decks, such as: Fatigue Warrior, Jade Druid, Control Warlock and so on. Also for Temporus, that card is absolute garbage even though it is cool. If you play a control deck, and your opponent plays Temporus, you get the 2 turns first, which is huge, as you likely can clear their board and establish some presence yourself.
Temporus doesn't seem like a garbage at all. If you certain that you can kill opponent in two turns and he is not - its a game-winning card.
There are classes that doesn't have heavy burst from hand, or crazy armor gain. So i see Temporus being playable not only in dragon decks but also combo decks with Raza the Chained and/or Prophet Velen
Big Druid still laughs pretty hard at this sort of thing.
Will be interesting to see how a 3-dmg AoE deals with the 6-8 mana cards that druid's ramp allows it to play at this point.
Not to mention that Duskbreaker kills it's own minions off as well in the process.
And in more dragon-specific decks: like Netherspite Historian, Twilight Whelp etc?
Even if Temporus won't be widely used by priests (which i highly doubt) it is certainly a crazy card in mage with Ice Block online. We all know what mage can do during 2 turns with opponent lol. new Medivh control mage variation might even use X2 Kabal Courier just to get Temporus as finisher.
Either way, seems like it will be played.