What decks are you playing against quest rogue? If you're playing slow wonky control- good luck, quest is favored over you (most likely- unless you pull something sick out with dirty rat). Are you playing aggro? Probably not since most aggro wipes rogue out unless they have the "nuts" draw (completing quest on turns 1 or 2). I rarely run into one completing it before turn 6. IT happens but very rarely. If I'm playing a hunter deck for a quest, I usually win. If it's quest warrior? Could be a coin flip but control tends to lose to them. Most control lose to them unless you can counterspell their completed quest. (Oh the fun times).
But then to actualy beat quest rogue you have to play busted decks. So blizzard dont fucking care that their old players, who actually spend money on a game, dont fucking want to play this busted boring shit.
How on earth can it be fun to play (against) these quest rogues.
Just finished a game where on turn three he had 6 5/5 critters. I know you have to have a perfect draw to do that but it happens often enough.
I think I win 1 maybe 2 in 6 games just by having the perfect opening draw and drawing perfect after that. It seems so unbalanced...
If that's a serious question, part of how I stay sane against Quest Rogue if I'm playing a slower list is just to focus on building board quickly and trying to position myself as the beatdown; since most lists are built to be more reactive it's kind of fun for me to learn to be flexible with the archetype. This is also why I didn't really get very mad about Jade Idol when it was more common on ladder. Both of those matchups were still better than Anyfin Paladin or pre-rotation Freeze Mage, because you're still interacting with them along the way. Obviously if I'm playing a faster list I just hit them repeatedly and harvest my free win.
Quest Rogue can be frustrating when they get a solid peekaboo chain going and you can't disrupt it, but to me even that's not the end of the world.
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But then to actualy beat quest rogue you have to play busted decks. So blizzard dont fucking care that their old players, who actually spend money on a game, dont fucking want to play this busted boring shit.
If you're a p2p player and you regard decks that can beat quest rogue as "busted" I have to assume that, in your case, the problem is you only want to play certain types of decks and beat everyone.
There are any number of decks from various classes that can easily, or very frequently, beat quest rogue.
The problem is that you cant really play control (or really any deck that cant build an early board and survive 5/5's for five turns in a row) without running into quest rogue and losing 80% of the time.
Any time im trying a new deck with some new card I opened or for a daily quest I have to build around 4 or 5 very different types of aggro. But only one of those will win 80-90% of the time...
It's balanced imo... Definitely it's not candidate for nerf, I would be very surprise if it will happen. Not so good nowdays, but you need to count with this deck and have answers.
What I don't understand is that somebody plays it even in casual mode. Why??? It means it's still fun to play for somebody, sad :(
There actually is pretty good reason for nerfs. It is balanced on paper, it does have really bad match ups, but its very uninteractive and feels bad to play against. The only things they have nerfed in the past are pieces of degenerate uninteractive combos.
Warsong made patron silly and painful to play against. Leeroy and auctioneer were too fast and consistent together, so they were nerfed. They even nerfed charge to get rid of worgan otk and that deck wasn't that incredible tbh. They even moved ice lance out of standard. All of those things were just too consistent and too powerful to be as uninteractive as they were.
The deck doesn't need to be gutted, just change it to 5 of the same minion to increase the chances of bad draws and gives a little more time for other decks to actually play the game
How on earth can it be fun to play (against) these quest rogues.
Just finished a game where on turn three he had 6 5/5 critters. I know you have to have a perfect draw to do that but it happens often enough.
I think I win 1 maybe 2 in 6 games just by having the perfect opening draw and drawing perfect after that. It seems so unbalanced...
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What decks are you playing against quest rogue? If you're playing slow wonky control- good luck, quest is favored over you (most likely- unless you pull something sick out with dirty rat). Are you playing aggro? Probably not since most aggro wipes rogue out unless they have the "nuts" draw (completing quest on turns 1 or 2). I rarely run into one completing it before turn 6. IT happens but very rarely. If I'm playing a hunter deck for a quest, I usually win. If it's quest warrior? Could be a coin flip but control tends to lose to them. Most control lose to them unless you can counterspell their completed quest. (Oh the fun times).
Quest rogue is not hard to beat. Quest rogues probably think secret mage, murloc paladin, and MR hunter are all OP.
If you played Quest rogue for a few matches you'd realize it isn't all that amazing. The deck you're playing is just a bad match-up.
I feel your pain. Just lost twice in a row to this deck with the Glacial Shard variant.
The feeling that you can literally do nothing except concede or watch the other guy play is a real drag.
But then to actualy beat quest rogue you have to play busted decks. So blizzard dont fucking care that their old players, who actually spend money on a game, dont fucking want to play this busted boring shit.
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The problem is that you cant really play control (or really any deck that cant build an early board and survive 5/5's for five turns in a row) without running into quest rogue and losing 80% of the time.
Any time im trying a new deck with some new card I opened or for a daily quest I have to build around 4 or 5 very different types of aggro. But only one of those will win 80-90% of the time...
It's balanced imo... Definitely it's not candidate for nerf, I would be very surprise if it will happen. Not so good nowdays, but you need to count with this deck and have answers.
What I don't understand is that somebody plays it even in casual mode. Why??? It means it's still fun to play for somebody, sad :(
quest rouge isnt as common anymore... ppl have found various methods to counter it
Barbatos
\(^3^)/
The pleasant dreams I once had were obliterated by the meta...
Ysera
There actually is pretty good reason for nerfs. It is balanced on paper, it does have really bad match ups, but its very uninteractive and feels bad to play against. The only things they have nerfed in the past are pieces of degenerate uninteractive combos.
Warsong made patron silly and painful to play against. Leeroy and auctioneer were too fast and consistent together, so they were nerfed. They even nerfed charge to get rid of worgan otk and that deck wasn't that incredible tbh. They even moved ice lance out of standard. All of those things were just too consistent and too powerful to be as uninteractive as they were.
The deck doesn't need to be gutted, just change it to 5 of the same minion to increase the chances of bad draws and gives a little more time for other decks to actually play the game
http://www.hearthpwn.com/forums/hearthstone-general/card-discussion/190922-the-rogue-quest-the-caverns-below-is-op-nerf-it
http://www.hearthpwn.com/forums/hearthstone-game-modes/standard-format/190533-quest-rogue-counter