What do you think I feel like as a Hunter lover? I used to be able to play my leper gnomes, draw cards with unleash and charge the arcane golems to FACE <3 Now I will be forced to buff minions I have in my hand. cool!
Look at paladins. being a control class they are no suposed to become Zoo. Blizzard redesigns classes, wheres the problem? In one year the rotation will go on again and a class might get a complete different face again. It's cool, that keeps up diversity...
Remember when priest players made a petition to fire team-5 when Blizzard revealed purify ? You guys want to be THAT ridiculous ?
Shaman players bitched about class sucking -> rewarded
Priest players bitched about class sucking -> rewarded
This expansion made it awfully clear that players will get what they want if the shitstorm they raise is big enough. The more ridiculous, the better. And you have only Blizz to blame for this.
Rogue players are such whiners. When they print counterfeit coin it all "why does blizz print cards only for miracle wtf" but then they release jade golem or burgle cards and its all "blizz so stupid rogue cant use these kinds of cards" Rogue has always been fine and the healing complainers dont seem to understand that the meta has very little burst atm,its about board control and tempo.
Rogue players are such whiners. When they print counterfeit coin it all "why does blizz print cards only for miracle wtf" but then they release jade golem or burgle cards and its all "blizz so stupid rogue cant use these kinds of cards" Rogue has always been fine and the healing complainers dont seem to understand that the meta has very little burst atm,its about board control and tempo.
There are different kinds of rogue players this is why.
"Old school" rogue players are combo players interested in outsmarting people and using their skill to pull of crazy wins. They thrive on being the best and showing it to everybody by playing the hardest class. And they want to be seen as competent when playing rogue, they hate it that rogue is looking more and more like a "random based gimmick class for kids" which is what this burgle tavern brawl is giving as impression to new players.
Then there are the people who picked up rogue later on, for different reasons entirely. This thing is that Blizzard has carefully worked on suppressing Miracle and true combo rogue decks (since alpha we get nerfs in this direction) while pushing "on curve" rogue decks like raptor and also random non serious and non skill based rogue decks like "burgle".
Now, the people who got into rogue for these reasons feel that their archetype should get more support and they don't wanna play full combo skill based decks and they feel that really the "old school" players are throwing a tantrum for nothing, while the "old school" rogue players which I'm part of, are getting mad that their class is being turned more and more into a casino-fest and they demand that the combo rogue archytpe be made great again.
That's basically why you will see very varied opnions from current rogue players, going from complete hostility to Blizard's current rogue policy to satisfaction for getting a new "burgle legendary".
i like that "hardest class" revolves around playing gadgetzan and a shit ton of 0 to 2 costed spells until hitting a brick wall, therefore, skill = rng of drawing well.
Rogue players are such whiners. When they print counterfeit coin it all "why does blizz print cards only for miracle wtf" but then they release jade golem or burgle cards and its all "blizz so stupid rogue cant use these kinds of cards" Rogue has always been fine and the healing complainers dont seem to understand that the meta has very little burst atm,its about board control and tempo.
Why do you consider the coin to be SUCH a good card? It's best used in miracle, a deck that is full of dead draws, what would you replace to add a dead draw that has relevant synergy only with auctioneer, a card that w/o auctioneer generates minuscule tempo but leaves you with one less card in hand?
A coin generated for tomb pillager is great because it doesn't take a deck space, but a standalone coin card? Not so much.
And you don't seem to understand that a thing that helps you maintain board control in the early game, the hero power, HITS YOUR FACE SMARTASS.
Rogue players are such whiners. When they print counterfeit coin it all "why does blizz print cards only for miracle wtf" but then they release jade golem or burgle cards and its all "blizz so stupid rogue cant use these kinds of cards" Rogue has always been fine and the healing complainers dont seem to understand that the meta has very little burst atm,its about board control and tempo.
Why do you consider the coin to be SUCH a good card? It's best used in miracle, a deck that is full of dead draws, what would you replace to add a dead draw that has relevant synergy only with auctioneer, a card that w/o auctioneer generates minuscule tempo but leaves you with one less card in hand?
A coin generated for tomb pillager is great because it doesn't take a deck space, but a standalone coin card? Not so much.
And you don't seem to understand that a thing that helps you maintain board control in the early game, the hero power, HITS YOUR FACE SMARTASS.
This person understands our problems completly. We can't afford such low impact card as a coin in the deck.We need to stay alive before eveything else because a dead rogue don't do much. And we are cruelly lacking in the survability department since the flurry nerf. We loose hp a ton yet we don't have self heal, we rely on the poor man's heal the earthen ring farseer.
Not only that, but we got nerfed the most of any class since alpha. And neutral cards synergetic with us like auctioneer also got nerfed.
Basically at this point we need a board clear, some weapon synergy (not a new random wepaon, our heropower is a weapon so we need synergy NOT a weapon), and survability in the form of some playable healing or similar.
Then and only then an innervate would be appreciated (not a simple coin, that's not good enough), and some help in the wincon department. The thing is we don't have any inevitability when starting to draw with auctioneer, while druid got the Jade Idol which provides a wincon in long games. Rogue can run out of damage very easily against priest/warrior (now priest can even one shot sthealthed auctioneers with dragonfire potion) and loose to its own deck because the mass card draw that makes fatigue a serious threat.
Sorry for english mistakes I have problems writting and it's my 3rd language.
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What do you think I feel like as a Hunter lover? I used to be able to play my leper gnomes, draw cards with unleash and charge the arcane golems to FACE <3 Now I will be forced to buff minions I have in my hand. cool!
Look at paladins. being a control class they are no suposed to become Zoo. Blizzard redesigns classes, wheres the problem? In one year the rotation will go on again and a class might get a complete different face again. It's cool, that keeps up diversity...
You're right! Rogue's rotation goes like this: Crap>Crap>Somewhat Playable>Crap
Dude Relax .. this expansion is about Priest next one is Rogue
Yeah guys it's all great, but please tell Blizzard that no one needs more add cards from your opponents class bullshit.
Rogue deserves better.
#roguelivesmatter
Yes, guys, go defend your right!
It will do you as much good as it did priests when they were rioting against Purify, but hey, ''DEFEND YOUR RIGHTS'' I guess :P
#MakeRogueGreatAgain
Life, like poker has an element of risk. It shouldn't be avoided. It should be faced.
Rogue players are such whiners. When they print counterfeit coin it all "why does blizz print cards only for miracle wtf" but then they release jade golem or burgle cards and its all "blizz so stupid rogue cant use these kinds of cards" Rogue has always been fine and the healing complainers dont seem to understand that the meta has very little burst atm,its about board control and tempo.
Paladin: done (TgT)
Shaman: done (LoE)
Priest: done (MSG)
Rogue: ???
Hunter/Warrior/Druid/Mage/Warlock: done (always balanced)
I gotta say the imbalance is riddiculous. Adding 1 or 3 extra classes won't really change much here lol
Just remember the good times!
i like that "hardest class" revolves around playing gadgetzan and a shit ton of 0 to 2 costed spells until hitting a brick wall, therefore, skill = rng of drawing well.
The 1st step towards a better game is firing Mike Donais! We had enough of his "skillful" balances!
#FireMikeDonais
Valeera reaction for this new expansion:
Like if you agree that Valeera's Bag of Burgled Spells is the last time we'll ever see so much of her face... I cri evertim