"Mirror Mirror on the wall, your cards look great, I'll take them all!"
Hi guys,
I wanted to share a deck I've been building over the past couple of days, and ask for your help by you playing it and helping refine it.
This deck is great fun to play (almost feels like you're playing a Wild deck!), and has a surprising win rate too. I wouldn't say it's ready for ranked play, but it's getting there.
I put it together after seeing that Priest is the lowest rank on HSReplay in Standard play. Obviously, if we have been given no amazing cards this expansion, we'll just have to go out there and steal some for ourselves.
Already with this deck I've played the new Hunter card "cast every spell you played this game" against my opponent 4 times in the same game :), I've Shudderwocked the Shaman more times in one game than they could even Shudderwock me (stealing their cards and hand as I go), and I've laid out 3 Ragnaros the Firelords against my Mage opponent neatly in a line.
I'm onto something here...I can feel it. The power of this deck, is that whilst your opponent is limited to one each of their legendarys, you have no such limits in play with them. You can play multiples of their legendarys and keep clearing the board too.
The deck needs refining now though...give it a couple of play throughs and see what you think we could drop and replace.
Card draw isn't an issue - if anything, you're sometimes stuck between playing cards just to be rid of them or replacing a great hand via Azalina to reduce your chances of being milled.
Chamaleos is VERY strong in this deck - he can be used to get a preview of your opponents strategy and possible next 2-3 moves. With your manipulators in hand, you can be ready to copy said minion and then return it to your hand to take advantage of the battlecry (e.g. Shudderwock).
Benedictus isn't played until the end game, so perhaps he could be replaced with a Spirit to ensure you end up with the best cards going back into your deck? I haven't tried that yet, but I'd assume if we did that, it would also free up some of the psychic scream slots?
Mulligan is easy - keep your low cost cards, and begin stealing ASAP as well as healing yourself until you build up a nice collection of your opponents cards.
Let me know what you think? If we work together on this I'm sure we can come up with a viable ladder deck!
Just wanted to add a link to a replay against a Divine Shield Paladin deck in casual that I've just played against.
This is your typical type of game - opponent threatens you at the start, BM's you for the first 2-3 turns as they lay out their Divine Shield minions, then starts to go quiet when they realise things aren't all as they seem.
This guy probably had the quest to play X amount of Divine Shield minions based on his deck, but all the same, it gives an idea of how to play with these cards.
Same issue, rely on Mass Hysteria and Psychic Scream to carry the deck. The version you're using is utra slow.
Feel free to prove me wrong though.
Let me know if your deck can beat discard lock because I f'hate this shit. (doubt it since most copy-cards from priest is absolute garbage vs this deck)
Kingsbane rogue will destroy you, can't copy buffs.
Most combo druid deck will destroy you.
Baku Hunter will destroy you (trust me lmao I've got beat'd many time with great fast deck to counter it and still lose.)
"Aggro" Mage will destroy you.
What you mostly likely win (Like most priest deck): Control-Hunter, Control mage, Paladin in general, Espionage Rogue, Shamans, Warriors, Control Lock
Sorry if I sound rude on a positive note Archbishop Benedictus is hella fun. When you can play him
Because you really need the healing in this deck for the early stages against aggro decks. Without the 4 heal points per turn, I'd be relying on using cards for greater healing. The problem is, the more priest cards you run, the less stealing cards you can use in the deck.
Have you given it a go yet? You'll see what I mean if you do. Anduin isn't the aim here - 3 Shudderwocks is ;)
Because you really need the healing in this deck for the early stages against aggro decks. Without the 4 heal points per turn, I'd be relying on using cards for greater healing. The problem is, the more priest cards you run, the less stealing cards you can use in the deck.
Have you given it a go yet? You'll see what I mean if you do. Anduin isn't the aim here - 3 Shudderwocks is ;)
Happy Ghoul for some tempo? And maybe A copy or 2 of Arcane Tyrant as your run 6 Spells that cost 5+. Also a version of your deck + quest could be really interesting.
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"Mirror Mirror on the wall, your cards look great, I'll take them all!"
Hi guys,
I wanted to share a deck I've been building over the past couple of days, and ask for your help by you playing it and helping refine it.
This deck is great fun to play (almost feels like you're playing a Wild deck!), and has a surprising win rate too. I wouldn't say it's ready for ranked play, but it's getting there.
I put it together after seeing that Priest is the lowest rank on HSReplay in Standard play. Obviously, if we have been given no amazing cards this expansion, we'll just have to go out there and steal some for ourselves.
Already with this deck I've played the new Hunter card "cast every spell you played this game" against my opponent 4 times in the same game :), I've Shudderwocked the Shaman more times in one game than they could even Shudderwock me (stealing their cards and hand as I go), and I've laid out 3 Ragnaros the Firelords against my Mage opponent neatly in a line.
I'm onto something here...I can feel it. The power of this deck, is that whilst your opponent is limited to one each of their legendarys, you have no such limits in play with them. You can play multiples of their legendarys and keep clearing the board too.
The deck needs refining now though...give it a couple of play throughs and see what you think we could drop and replace.
Card draw isn't an issue - if anything, you're sometimes stuck between playing cards just to be rid of them or replacing a great hand via Azalina to reduce your chances of being milled.
Chamaleos is VERY strong in this deck - he can be used to get a preview of your opponents strategy and possible next 2-3 moves. With your manipulators in hand, you can be ready to copy said minion and then return it to your hand to take advantage of the battlecry (e.g. Shudderwock).
Benedictus isn't played until the end game, so perhaps he could be replaced with a Spirit to ensure you end up with the best cards going back into your deck? I haven't tried that yet, but I'd assume if we did that, it would also free up some of the psychic scream slots?
Mulligan is easy - keep your low cost cards, and begin stealing ASAP as well as healing yourself until you build up a nice collection of your opponents cards.
Let me know what you think? If we work together on this I'm sure we can come up with a viable ladder deck!
Thanks and have fun! :)
Just wanted to add a link to a replay against a Divine Shield Paladin deck in casual that I've just played against.
This is your typical type of game - opponent threatens you at the start, BM's you for the first 2-3 turns as they lay out their Divine Shield minions, then starts to go quiet when they realise things aren't all as they seem.
This guy probably had the quest to play X amount of Divine Shield minions based on his deck, but all the same, it gives an idea of how to play with these cards.
https://hsreplay.net/replay/N2R4HmkcmRog2j6xKdfvZL
Same issue, rely on Mass Hysteria and Psychic Scream to carry the deck. The version you're using is utra slow.
Feel free to prove me wrong though.
Let me know if your deck can beat discard lock because I f'hate this shit. (doubt it since most copy-cards from priest is absolute garbage vs this deck)
Kingsbane rogue will destroy you, can't copy buffs.
Most combo druid deck will destroy you.
Baku Hunter will destroy you (trust me lmao I've got beat'd many time with great fast deck to counter it and still lose.)
"Aggro" Mage will destroy you.
What you mostly likely win (Like most priest deck): Control-Hunter, Control mage, Paladin in general, Espionage Rogue, Shamans, Warriors, Control Lock
Sorry if I sound rude on a positive note Archbishop Benedictus is hella fun. When you can play him
Why odd when you are not playing Glitter Moth and/or Quartz Elemental ? The hero power is not worth it and you are missing out on strong even cards like Shadowreaper Anduin and Shadow Visions.
Hi C_A_W
Because you really need the healing in this deck for the early stages against aggro decks. Without the 4 heal points per turn, I'd be relying on using cards for greater healing. The problem is, the more priest cards you run, the less stealing cards you can use in the deck.
Have you given it a go yet? You'll see what I mean if you do. Anduin isn't the aim here - 3 Shudderwocks is ;)
Give the deck a go and see what you think?
Have you played my deck yet?
Most of the cards in the deck actually copy your opponent's cards with their buffs intact!
Kingsbane is wonderful. Destroy it then own it! Feels great :)
I think that is because you are going full meme with this deck. You should cut Holy Water, Psionic Probe, Faceless Manipulator, Zola the Gorgon, Chameleos and Baku the Mooneater, instead put Shadowreaper Anduin, Princess Talanji (optional), Mind Blast, Shadow Visions and dragons. Essentially a Dragon Priest with steal cards and Princess Talanji to summon all the big minions you stole. :)
Happy Ghoul for some tempo? And maybe A copy or 2 of Arcane Tyrant as your run 6 Spells that cost 5+. Also a version of your deck + quest could be really interesting.