Pretty new to the game, still fleshing out all the topdecks and I decided I would try playing a Secret Paladin deck instead of getting beaten by one lol. I like the Midrange build over the Face Paladin ones but things I want to add and change around and could use help adjusting this build and even pointing good/bad points out as well.
I 100% LOVE Murloc Knight, this guy is simply insane when he sticks. How can he be added without tearing down the core of the deck? What about healing & card draw since this "is" a Midrange build .... like Divine Favor or maybe a late game 1x Lay on Hands? Do these style builds ever run any type of healing? Also would love feedback on this deck as well if you guys don't mind. Thank You.
Here's the list of my Quartered Pala from Seasons 14, 15, 16, 17... It stands up pretty well against aggro and if you curve out perfectly you can pretty easily overwhelm your oponent. About your question of the healing in this decks, the answer is Yes. This kind of pala tends to run both Lay on Hands and Antique Healbot.
Now about your list... I haven't crafted anything since the release of TgT so I don't know how powerful the Secret Pala deck is. I will maybe craft both Mysterious Challenger but I don't know yet. To make Murloc Knight fit into your deck well... I have no idea. I think that you will have to change a great part of your list to make it work.
Here's the list of my Quartered Pala from Seasons 14, 15, 16, 17... It stands up pretty well against aggro and if you curve out perfectly you can pretty easily overwhelm your oponent. About your question of the healing in this decks, the answer is Yes. This kind of pala tends to run both Lay on Hands and Antique Healbot.
Now about your list... I haven't crafted anything since the release of TgT so I don't know how powerful the Secret Pala deck is. I will maybe craft both Mysterious Challenger but I don't know yet. To make Murloc Knight fit into your deck well... I have no idea. I think that you will have to change a great part of your list to make it work.
Its not that hard to fit in Murloc Knight. Just cut Sylvanas and belcher/Loatheb. And don't think I'm crazy because Trump cut Sylvanas for Murloc Knight in his Pala deck
Its not that hard to fit in Murloc Knight. Just cut Sylvanas and belcher/Loatheb. And don't think I'm crazy because Trump cut Sylvanas for Murloc Knight in his Pala deck
Its not that hard to fit in Murloc Knight. Just cut Sylvanas and belcher/Loatheb. And don't think I'm crazy because Trump cut Sylvanas for Murloc Knight in his Pala deck
So all this time I always despised these damned Secret Paladin decks ..... until I played one ..... I am IN LOVE with this deck, I settled on a Midrange build and have changed it throughout this thread as testing progressed. I am sitting on this finally but I so HATE Divine Favor, it literally always sits in my hand as a dead card. My deck is slower so usually I have a handful of cards. What would you all suggest switching it out for?
I did add 2x Murloc Knight's and they seem to be doing decent I suppose but they usually die the turn after I play them so I am starting to wonder if they are worth it. I dunno, when they work they are fantastic, getting me board presence and all but I dunno.
I tell ya one thing, Priest matchups are damned near an auto loss for this deck. Really wish I could make this a better matchup.
So all this time I always despised these damned Secret Paladin decks ..... until I played one ..... I am IN LOVE with this deck, I settled on a Midrange build and have changed it throughout this thread as testing progressed. I am sitting on this finally but I so HATE Divine Favor, it literally always sits in my hand as a dead card. My deck is slower so usually I have a handful of cards. What would you all suggest switching it out for?
I did add 2x Murloc Knight's and they seem to be doing decent I suppose but they usually die the turn after I play them so I am starting to wonder if they are worth it. I dunno, when they work they are fantastic, getting me board presence and all but I dunno.
I tell ya one thing, Priest matchups are damned near an auto loss for this deck. Really wish I could make this a better matchup.
Usually midrange Paladin runs only 1x of secrets because their deck just needs to have more total value. I highly recommend playing aggro secrets Paladin with 2x Divine favor because then you can run 2x of each secret and always get amazing value from Mysterious Challenger. This is the list that everyone is using
Think about your endgame goal with this deck. Is it to rush down the opponent? Is it to delay until the late game and drop big dudes? Is there some epic combo that will destroy your opponent?
I think for being a midrange attempt, there are a LOT of spells in here. Think about the odds of drawing the 1 Mysterious Challenger before drawing even 3 of your 7 secrets. It works in the Christmas Tree Paladin because they have lots of small minions to fill the board and utilize those secrets before you finally draw Challenger.
Do you have any screenshots of the board state when you win games? I'm curious to see what ends up sealing the deal.
I did add 2x Murloc Knight's and they seem to be doing decent I suppose but they usually die the turn after I play them so I am starting to wonder if they are worth it. I dunno, when they work they are fantastic, getting me board presence and all but I dunno.
Play them as a 6-drop and Hero power the same turn. Murloc Knight is great value.
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Battle doesn't need a purpose; the battle is its own purpose. You don't ask why a plague spreads or a field burns. Don't ask why I fight.
Think about your endgame goal with this deck. Is it to rush down the opponent? Is it to delay until the late game and drop big dudes? Is there some epic combo that will destroy your opponent?
I think for being a midrange attempt, there are a LOT of spells in here. Think about the odds of drawing the 1 Mysterious Challenger before drawing even 3 of your 7 secrets. It works in the Christmas Tree Paladin because they have lots of small minions to fill the board and utilize those secrets before you finally draw Challenger.
Do you have any screenshots of the board state when you win games? I'm curious to see what ends up sealing the deal.
No Screenshots, usually end game its stuff that secrets made big or big stuff just beating my opponent down. I dunno, it's winning a lot, but yea seems out of focus hense why I came here for help in tightening it up. I am not trying to copy someone elses list, I made my own, and me being slightly new to game, I am sure it is not right .... BUT it is winning haha so something MUST be right in the build.
I agree, I HATE Divine Favor in this build, it almost always is a bad card. The deck does seem "at times" to curve out slow, like it's a little top heavy. I welcome any ajustments you might have, and I also think I will try to play the Rush Paladin Secrets deck also to get a feel for how the faster build plays too.
I went and totally changed it up, pulled all the secrets and went full Midrange and I made the Face Paladin versions with secrets so can test em both.
So far Midrange is 8-0 beat the Mirror, Patron Warrior, 2x Face Hunter, a Midrange Priest, and BLISTERED a Midrange Druid Ironbeak Owl was MVP getting past 2x Taunts, and some other deck I forget.
This is the midrange pally I've been laddering with (currently rank 10). Inspire-based with a little veer towards control moreso than straight midrange.
Pretty new to the game, still fleshing out all the topdecks and I decided I would try playing a Secret Paladin deck instead of getting beaten by one lol. I like the Midrange build over the Face Paladin ones but things I want to add and change around and could use help adjusting this build and even pointing good/bad points out as well.
I 100% LOVE Murloc Knight, this guy is simply insane when he sticks. How can he be added without tearing down the core of the deck? What about healing & card draw since this "is" a Midrange build .... like Divine Favor or maybe a late game 1x Lay on Hands? Do these style builds ever run any type of healing? Also would love feedback on this deck as well if you guys don't mind. Thank You.
-1 Repentance - I know you are playing Secret Pally but that card is just so bad
-1 Spectral Knight - Just not powerful enough for a 5 drop.
+1 Redemption
+1 Consecration
Also, you could think about replacing Loatheb with Harrison/Sylvanas, but not necessary.
Also, here is a similar build on IcyVeins that you could look at http://www.icy-veins.com/hearthstone/secrets-paladin-midrange-tgt-deck
Made your changes, will try it out and see how it goes. Looking for more assistance if anyone has any. Thanks Bud. New List Below.
: Pulling 1x Haunted Creeper and Knife Juggler .... for 2x Murloc Knight - Would this hurt the deck? I really would like to add the 2x Murloc Knight to this deck, they are just THAT good imho. Thoughts?
Here's the list of my Quartered Pala from Seasons 14, 15, 16, 17... It stands up pretty well against aggro and if you curve out perfectly you can pretty easily overwhelm your oponent. About your question of the healing in this decks, the answer is Yes. This kind of pala tends to run both Lay on Hands and Antique Healbot.
Now about your list... I haven't crafted anything since the release of TgT so I don't know how powerful the Secret Pala deck is. I will maybe craft both Mysterious Challenger but I don't know yet. To make Murloc Knight fit into your deck well... I have no idea. I think that you will have to change a great part of your list to make it work.
Its not that hard to fit in Murloc Knight. Just cut Sylvanas and belcher/Loatheb. And don't think I'm crazy because Trump cut Sylvanas for Murloc Knight in his Pala deck
think you got the wrong list mixed up hehe
Here is my current list ......
No I was talking to the other guy whos deck had Sylvanas and Belcher
ahhhh
So all this time I always despised these damned Secret Paladin decks ..... until I played one ..... I am IN LOVE with this deck, I settled on a Midrange build and have changed it throughout this thread as testing progressed. I am sitting on this finally but I so HATE Divine Favor, it literally always sits in my hand as a dead card. My deck is slower so usually I have a handful of cards. What would you all suggest switching it out for?
I did add 2x Murloc Knight's and they seem to be doing decent I suppose but they usually die the turn after I play them so I am starting to wonder if they are worth it. I dunno, when they work they are fantastic, getting me board presence and all but I dunno.
I tell ya one thing, Priest matchups are damned near an auto loss for this deck. Really wish I could make this a better matchup.
Yeah you shouldn't be playing Divine Favor in this deck. You only play that card in pure rush decks
Usually midrange Paladin runs only 1x of secrets because their deck just needs to have more total value. I highly recommend playing aggro secrets Paladin with 2x Divine favor because then you can run 2x of each secret and always get amazing value from Mysterious Challenger. This is the list that everyone is using
Think about your endgame goal with this deck. Is it to rush down the opponent? Is it to delay until the late game and drop big dudes? Is there some epic combo that will destroy your opponent?
Right now you have a hybrid deck with no clear endgame goal, with elements of rush decks (all the secrets, Divine Favor, Knife Juggler), midrange decks (Ironbeak Owl, Blessing of Kings, Murloc Knight), and control decks (Lay on Hands, Tirion Fordring, Loatheb) all smashed together.
I think for being a midrange attempt, there are a LOT of spells in here. Think about the odds of drawing the 1 Mysterious Challenger before drawing even 3 of your 7 secrets. It works in the Christmas Tree Paladin because they have lots of small minions to fill the board and utilize those secrets before you finally draw Challenger.
Do you have any screenshots of the board state when you win games? I'm curious to see what ends up sealing the deal.
Building Quirky Decks Every Week, Loving Life at Rank 15!
Play them as a 6-drop and Hero power the same turn. Murloc Knight is great value.
No Screenshots, usually end game its stuff that secrets made big or big stuff just beating my opponent down. I dunno, it's winning a lot, but yea seems out of focus hense why I came here for help in tightening it up. I am not trying to copy someone elses list, I made my own, and me being slightly new to game, I am sure it is not right .... BUT it is winning haha so something MUST be right in the build.
I agree, I HATE Divine Favor in this build, it almost always is a bad card. The deck does seem "at times" to curve out slow, like it's a little top heavy. I welcome any ajustments you might have, and I also think I will try to play the Rush Paladin Secrets deck also to get a feel for how the faster build plays too.
Get some screenshots of different plays and situations and I'd be happy to help out some more.
Building Quirky Decks Every Week, Loving Life at Rank 15!
I went and totally changed it up, pulled all the secrets and went full Midrange and I made the Face Paladin versions with secrets so can test em both.
So far Midrange is 8-0 beat the Mirror, Patron Warrior, 2x Face Hunter, a Midrange Priest, and BLISTERED a Midrange Druid Ironbeak Owl was MVP getting past 2x Taunts, and some other deck I forget.
This is the midrange pally I've been laddering with (currently rank 10). Inspire-based with a little veer towards control moreso than straight midrange.
Building Quirky Decks Every Week, Loving Life at Rank 15!