This is just a fun deck that some of you might enjoy playing. I'm not saying it's amazing or will help you reach legend. It's purely for grins, although I've had a couple of winning streaks (admittedly at the low single-digit ranks).
If anyone tries it and has comments, please let me know.
A couple thoughts:
Mysterious Challenger might be underrated. If you have board control, he is sometimes the nail in the coffin, and even if you're behind, he can help catch-up. He's only bad if he is the only minion on the board.
The one time I played against a secret paladin so far, I barely squeaked out a win on the back of healbot and the one new symetrical heal card. This is such an annoying deck to face.
I'm loving the deck. at first the lack of early game had me skeptical but boy does mysterious stranger do work, its very nice to see 5 plus cards come out from one
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When shadow comes to claim our souls, Some must rise, the light of old. Names in stone, spirits of legend. Deeds unknown, yet never forgotten. These are the Duranin! Of honor within and of fear without. Remember them...When in hope you doubt.
~ Mograine - Tales of the Past
God is pissed of at you! I'm here to make you pay!
Only problem I seem to have is Druids if they have mana advantage and I have no boardclear/taunt. Other classes look okay and went up 2 ranks already !
It might be time to craft that second Challenger. I had this deck pre-TGT and it was doing pretty good. I just threw Challenger in it and it got better. I haven't really done much else with it. I need to get Murloc Knights in there for sure.
I've got some other stuff in there that's a bit random. I took Kezan mystic for flavour, and it really annoys all the tempo mage and hunters i've been playing. Illuminator is different too, decent body against aggro, and some heal is useful. Also makes the secrets somewhat useful when I draw them early.
Harvest golem is just because I couldn't think of another decent 3 drop. I was playing a Silver hand regent, but I wanted something sticky.
Redemption is great when it works on a belcher, tirion, or shredder.
I've got some other stuff in there that's a bit random. I took Kezan mystic for flavour, and it really annoys all the tempo mage and hunters i've been playing. Illuminator is different too, decent body against aggro, and some heal is useful. Also makes the secrets somewhat useful when I draw them early.
Harvest golem is just because I couldn't think of another decent 3 drop. I was playing a Silver hand regent, but I wanted something sticky.
Redemption is great when it works on a belcher, tirion, or shredder.
I think you could trade Justicar out for Gormok.
If it was a straight up token deck, and I can playing Justicar... but Gormok is definitely superior in your deck build. That's my opinion, thought. I haven't really pursued ranked this season... but my deck is a lot similar to yours, and I climbed from 21 to 6 today. Only lost 3 games. MC Paladin is too good.
I've got some other stuff in there that's a bit random. I took Kezan mystic for flavour, and it really annoys all the tempo mage and hunters i've been playing. Illuminator is different too, decent body against aggro, and some heal is useful. Also makes the secrets somewhat useful when I draw them early.
Harvest golem is just because I couldn't think of another decent 3 drop. I was playing a Silver hand regent, but I wanted something sticky.
Redemption is great when it works on a belcher, tirion, or shredder.
I think you could trade Justicar out for Gormok.
If it was a straight up token deck, then I can see playing Justicar... but Gormok is definitely superior in your deck build. That's my opinion, thought. I haven't really pursued ranked this season... but my deck is a lot similar to yours, and I climbed from 21 to 6 today. Only lost 3 games. MC Paladin is too good.
wow i really like your list but i think mad scientist is bad in secret paladin
I'm still tinkering with ideas, personally I like it because it's another low drop and it gets your secrets out pretty easily.
You might be right though, I'll see if there are better options, maybe I'll trade one for a Quartermaster, but on the other hand I feel like QM might be too slow for the deck because it's a 5 drop (and I think the deck already has enough better high drops, adding more high drops might slow it down too much) and it's sometimes just a dead card, which is kind of a problem for a high-tempo deck.
I run 2 scientists as well. With their deathrattle, it helps to weed out a secret or two so you have less of a chance to draw one to your hand.
Have you tried Gormok in this deck? I have used him to great value in my deck, which is very similar to yours.
wow i really like your list but i think mad scientist is bad in secret paladin
I'm still tinkering with ideas, personally I like it because it's another low drop and it gets your secrets out pretty easily.
You might be right though, I'll see if there are better options, maybe I'll trade one for a Quartermaster, but on the other hand I feel like QM might be too slow for the deck because it's a 5 drop (and I think the deck already has enough better high drops, adding more high drops might slow it down too much) and it's sometimes just a dead card, which is kind of a problem for a high-tempo deck.
I run 2 scientists as well. With their deathrattle, it helps to weed out a secret or two so you have less of a chance to draw one to your hand.
Have you tried Gormok in this deck? I have used him to great value in my deck, which is very similar to yours.
Since I do not have Gormokk I have not tried it, though I want to.
I just want to know if he's going to be worth crafting with my last 2k dust, I am not crafting him yet, because I only craft cards I'm 100% sure will be used in the metagame and in the decks I will play in said metagame.
If you (or anyone for that matter) could try my deck with and without Gormokk and give me feedback on whether it has a place in the deck, that would be awesome ^^
You have many ways to put minions on the board quick. Muster, Murloc Knight, Creeper and Silver Hand Regent.
Just by basic design he fits extremely well. He is the must have Legendary for token decks.
I'm REALLY straining to hold back about this deck. Needless to say, it's EXTREMELY vulnerable. No taunts, extremely slow -paced, Not worth it at all imho. Think I'll go back to my dragon priest; at least that is consistent. No offense I'm sure some people may be able to put a few games together and eek out a win, however I'd be extremely interested in seeing gameplay videos, as I must be doing something completely wrong...
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This is just a fun deck that some of you might enjoy playing. I'm not saying it's amazing or will help you reach legend. It's purely for grins, although I've had a couple of winning streaks (admittedly at the low single-digit ranks).
If anyone tries it and has comments, please let me know.
A couple thoughts:
Mysterious Challenger might be underrated. If you have board control, he is sometimes the nail in the coffin, and even if you're behind, he can help catch-up. He's only bad if he is the only minion on the board.
Murloc Knight is amazing! He is a great activator for Gormok the Impaler, and if you get a Murloc Warleader, your opponent will be hurting.
The one time I played against a secret paladin so far, I barely squeaked out a win on the back of healbot and the one new symetrical heal card. This is such an annoying deck to face.
I updated the deck after a little more testing:
I'm loving the deck. at first the lack of early game had me skeptical but boy does mysterious stranger do work, its very nice to see 5 plus cards come out from one
When shadow comes to claim our souls,
Some must rise, the light of old.
Names in stone, spirits of legend.
Deeds unknown, yet never forgotten.
These are the Duranin!
Of honor within and of fear without.
Remember them...When in hope you doubt.
~ Mograine - Tales of the Past
God is pissed of at you! I'm here to make you pay!
I'd replace Gormok the Impaler with Dr. Boom. Not very original, I know, but I was trying to fit him into the deck anyway.
Only problem I seem to have is Druids if they have mana advantage and I have no boardclear/taunt. Other classes look okay and went up 2 ranks already !
Here is the version I have been running.
It might be time to craft that second Challenger. I had this deck pre-TGT and it was doing pretty good. I just threw Challenger in it and it got better. I haven't really done much else with it. I need to get Murloc Knights in there for sure.
I have a lot of reservations about secret keeper, but slow is certainly not something I would call it. Probably just too unreliable.
I've thought about trying it. IDK seems to tempo-ie. If things go right you could trade up with her. I just don't think she deserves a spot.
I've been calling it a Mysterious Paladin.
Here's the version i've been playing;
I've got some other stuff in there that's a bit random. I took Kezan mystic for flavour, and it really annoys all the tempo mage and hunters i've been playing. Illuminator is different too, decent body against aggro, and some heal is useful. Also makes the secrets somewhat useful when I draw them early.
Harvest golem is just because I couldn't think of another decent 3 drop. I was playing a Silver hand regent, but I wanted something sticky.
Redemption is great when it works on a belcher, tirion, or shredder.
You try Mukla's Champion in place of Gormok. He takes an extra turn to get value out of, but when he works it's awesome.
I've been using Mukla's Champion to pretty good effect in a token Paladin deck, thumbs up for the monkey knight!
wow i really like your list but i think mad scientist is bad in secret paladin
I think you could trade Justicar out for Gormok.
If it was a straight up token deck, and I can playing Justicar... but Gormok is definitely superior in your deck build. That's my opinion, thought. I haven't really pursued ranked this season... but my deck is a lot similar to yours, and I climbed from 21 to 6 today. Only lost 3 games. MC Paladin is too good.
Or any Hunter deck running Flare.
I run 2 scientists as well. With their deathrattle, it helps to weed out a secret or two so you have less of a chance to draw one to your hand.
Have you tried Gormok in this deck? I have used him to great value in my deck, which is very similar to yours.
You have many ways to put minions on the board quick. Muster, Murloc Knight, Creeper and Silver Hand Regent.
Just by basic design he fits extremely well. He is the must have Legendary for token decks.
I'm REALLY straining to hold back about this deck. Needless to say, it's EXTREMELY vulnerable. No taunts, extremely slow -paced, Not worth it at all imho. Think I'll go back to my dragon priest; at least that is consistent. No offense I'm sure some people may be able to put a few games together and eek out a win, however I'd be extremely interested in seeing gameplay videos, as I must be doing something completely wrong...