[Wild] Ultimate Greed: N'Zoth Dragon Shaman
- Last updated Aug 20, 2017 (Frozen Throne)
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Wild
- 15 Minions
- 15 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Control Shaman
- Crafting Cost: 21240
- Dust Needed: Loading Collection
- Created: 8/18/2017 (Frozen Throne)
- TheWhiteDelight
- Registered User
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- 7
- 13
- 65
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Battle Tag:
WhiteDelight#1623
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Region:
US
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Total Deck Rating
247
Howdy folks.
Are you tired of Pirate Warriors, Jade Druids, Demonlocks, and Reno Priests ruining your Wild fun? Then boy, do I have a deck for you!
I've reached legend multiple times with Shaman, so now I'm trying to see how meme I can go while still enjoying some level of success.
I'm currently rank 3 with this deck from rank 16, holding around a 65% win-rate. Will update as I go.
The deck is somewhat difficult to play, and clearly expensive as fuck, but it's an absolute hoot n' a half to pilot. This is tailored to those with a large Wild collection who want to make the most of their expansive set.
Game plan:
The true meme dream is to play Barnes on turn 4 into DW Dragonlord while holding Ysera/Chrom/Chillmaw/Bone Drake, or Barnes into Y'Shaarj who pulls DW. However, the deck is designed so that the only poor rolls from Barnes or Y'Shaarj are Hallazeal and N'Zoth, the former of which isn't even a bad pull in later turns.
You'll also notice an extremely high mana curve: nothing below 4 mana, with several 10 drops, to greatly boost the odds of winning Healing Wave jousts.
You also have a disgusting amount of board clears and transform effects. This completely wrecks enemy strategies revolving around Murlocs, Deathrattles, Divine Shields, Demons, Pirates, etc. A well-timed devolve into elemental destruction into lava shock will carry you from the early game (when you essentially totem-pass) into the late game where you stop dropping bombs turn after turn.
Ancestor's Call is a beautiful way to tempo out a big fatty when you're overloaded, or you need to board wipe the same turn. It can also crush your opponent in the same way Dirty Rat can, by pulling their Reno, N'Zoth, etc.
Replacements:
A lot of the legendaries are interchangeable with other ones you may have, as long as they replace 1-for-1 the synergy with N'Zoth and/or DW Dragonlord (Cairne for Sneed's, for example)
I'll write more (mulligan, matchups, general tips) if this gets a decent amount (25?) of upvotes, yadda yadda.
It's fun even if you lose lol
I only have like a 50-55% winrate with this deck but goddamn is this deck fun to play. Early to mid game is a lot of hero power mashing but after that the wild roller-coaster ride starts. One of the few decks that makes me not give a shit about losing.
Great fun. Having played for years, I had everything but Sneed's Old Shredder. I substituted a second Bone Drake for card draw and Deathwing, Dragonlord synergy. As they said on Wallstreet, "Greed is good. Greed works."
I don't have White Eyes. Any replacement?
No Chillmaw or Sneed, so I added Dr. Boom and another Sludge Belcher. Excited to try it out!
Copy deck doesn't work on tablet for some reason anyone else having that issue?
Very strong deck! Thx for sharing!
+
Between Sneed and Y'Shaarj, which one I should craft first?
Y'Shaarj seems pretty strong, especially if you pull him from Barnes or Ancestor's Call.
its so close to been a reno deck any thought about turning it into one ? :D
Yes I tried it, but missing the doubles hurts way more than reno makes up for. With so many big drops, you need the consistency of 2 Hexes, Elemental Destructions, etc. to survive aggro/midrange in the early game.
And 2 Healing Waves + Hallazeal is plenty of healing; Hallazeal + Elemental destuction on a board of 4-5 minions is the same amount of heal as Reno with the added tempo advantage from removing their board.
i see thanks for reply :)
Why is blackwing corrupter, twilight guardian and Azure Drake not in the deck?!? Those seem like obvious additions to the deck. Also,why isn't cards like primordial Drake and book wyrm not their either?
Because those are all cards with Battlecry, which have awful/no synergy with Barnes, ancestor's Call, Y'Shaarj, N'Zoth, and DW dragonlord.
the only thing that looks weird for me in the deck is y'shaarj i know you added him to get those big minions out of the deck fast and the board swings but that moment when you are facing control and get n'zoth from the deck you are done other than that the deck looks intense, y'shaarj might be worth it though have to try and see thanks for the share.
1. You can wait to play Y'Shaaej until you draw N'Zoth, or 2. Just overwhelm your opponent with big bodies including N'Zoth's 5/7. Yeah sometimes he gets pulled and it's unfortunate. But for all the games Y'Shaarj pulls DW Dragonlord or Lich King and wins games on the spot, it's worth it. It's also just a lot of fun.
Meanwhile, I guess I'll hate your guts since this sounds like a ton of fun and I'm missing about, let's see, yeah something around 50k dust.
Is there a way to make room for Umbra? Awesome deck!
I crafted Umbra and tried my best to make it work, but it's just too situational. It never survives a turn on the board, so you need to play it together with a deathrattle minion in one turn to get any value. That means somethig like Umbra + White Eyes/Sylvanas, which is 9/10 mana, and you already have several 9/10 mana minions to play. So I cut Umbra sadly, and would not recommend the craft unless you got dust to burn like I did.
Time to give my opponents a history lesson in all the terrible ways we've died.