Corrupting Mist
Curse all minions. Destroy them at the start of your next turn.
Texto do card
The most terrifying of Un’goro magics is both silent… AND deadly.
Additional Information
Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Howling Blast | Ability | Death Knight | 3 | 0 | 0 |
Howling Blast | Ability | Death Knight | 3 | 0 | 0 |
Amateur Puppeteer | Minion | Death Knight | 5 | 2 | 6 |
Amateur Puppeteer | Minion | Death Knight | 1 | 1 | 1 |
Skeleton Crew | Minion | Death Knight | 4 | 3 | 3 |
Jade Behemoth | Minion | Druid | 5 | 3 | 6 |
Mire Keeper | Minion | Druid | 4 | 3 | 4 |
Pilfered Power | Ability | Druid | 3 | 0 | 0 |
Jade Blossom | Ability | Druid | 3 | 0 | 0 |
Verdant Longneck | Minion | Druid | 5 | 5 | 5 |
Druid of the Swarm | Minion | Druid | 2 | 1 | 2 |
Spider Form | Minion | Druid | 2 | 1 | 2 |
Scarab Form | Minion | Druid | 2 | 1 | 5 |
Druid of the Swarm | Minion | Druid | 2 | 1 | 5 |
Hadronox | Minion | Druid | 9 | 3 | 7 |
Capture Coldtooth Mine | Ability | Druid | 2 | 0 | 0 |
More Resources | Ability | Druid | 2 | 0 | 0 |
More Supplies | Ability | Druid | 2 | 0 | 0 |
Pride's Fury | Ability | Druid | 4 | 0 | 0 |
Thickhide Kodo | Minion | Druid | 4 | 3 | 5 |
Living Seed (Rank 1) | Ability | Druid | 2 | 0 | 0 |
Living Seed (Rank 2) | Ability | Druid | 2 | 0 | 0 |
Living Seed (Rank 3) | Ability | Druid | 2 | 0 | 0 |
Tending Tauren | Minion | Druid | 6 | 3 | 4 |
Old Growth | Ability | Druid | 6 | 0 | 0 |
New Growth | Ability | Druid | 6 | 0 | 0 |
Thickhide Kodo | Minion | Druid | 4 | 3 | 5 |
Druid of the Swarm | Minion | Druid | 2 | 1 | 2 |
Hadronox | Minion | Druid | 9 | 3 | 7 |
Druid of the Reef | Minion | Druid | 1 | 1 | 1 |
Shark Form | Minion | Druid | 1 | 3 | 1 |
Sea Turtle Form | Minion | Druid | 1 | 1 | 3 |
Druid of the Reef | Minion | Druid | 1 | 3 | 3 |
Gift of the Wild | Ability | Druid | 8 | 0 | 0 |
Shan'do Wildclaw | Minion | Druid | 3 | 3 | 3 |
Transfiguration | Ability | Druid | 3 | 0 | 0 |
Rile the Herd | Ability | Druid | 3 | 0 | 0 |
Wardruid Loti | Minion | Druid | 3 | 1 | 2 |
Ankylodon | Minion | Druid | 3 | 1 | 6 |
Sabertusk | Minion | Druid | 3 | 4 | 2 |
Lucifron, is that you?
may be will be of some use with Devilsaur Egg and Nether Portal
Good counter to Tar Creeper
Very good card in the right meta. For example, if we had it now, it would make dragon priest early game or strong shaman openers a joke for warlock. This isn't supposed to be a late game clear.
This is Blizzard's greatest effort to buff Purify...
Not really, the true strength behind doomsayer isn't that it's going to kill whats currently on the board, it's that it prevents the other player from placing anything new on the board so they are forced to skip the turn and give the tempo lead back to the doomsayer player.
It would be a nice synergy with Frost Nova
Too bad that Frost Nova is in mage...
Kabal courier though.
Yay! Another board clear for Warlock...
I think this will see play in constructed. It is an extremely flexible card as it can remove almost any enemy board for cheap. Some boards are more efficient to remove than others, mostly because some minions will do nasty things if left alive even for one turn. However, I see this primarily dealing with wide, high-health, low-attack, annoying sticky boards. For example:
The beauty of the card is that it can cleanly deal with sticky minions for cheap while giving you options to deal with late-game boards also. I like it.
HandLock?
When Doomsayer farts you get Corrupting Mist
The end is REAL
This is better than Doomsayer for control warlock. If opponent who plays aggro kills doomsayer it pretty much means you lost. This guarantees a early agression board clear, which is much more important than 2 mana 7 heal.
Purify value.
Too many expansions too late. Should have come out in TGT with dreadsteeds.
When you setup lethal with token druid at turn 3