Never Surrender!
Secret: When your opponent casts a spell, give your minions +2 Health.
Texte d’ambiance
But sometimes concede.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Flamecannon | Ability | Mage | 2 | 0 | 0 |
Flamecannon | Ability | Mage | 2 | 0 | 0 |
Dragon's Breath | Ability | Mage | 5 | 0 | 0 |
Enter the Coliseum | Ability | Paladin | 3 | 0 | 0 |
Spreading Madness | Ability | Warlock | 3 | 0 | 0 |
Stormcrack | Ability | Shaman | 2 | 0 | 0 |
Spreading Madness | Ability | Warlock | 3 | 0 | 0 |
Guardian’s Evocation | Ability | Mage | 0 | 0 | 0 |
Bomb Squad | Minion | 5 | 2 | 2 | |
Grimestreet Pawnbroker | Minion | Warrior | 3 | 3 | 3 |
Envenom Weapon | Ability | Rogue | 2 | 0 | 0 |
Poison Spit | Ability | 0 | 0 | 0 | |
Spiritspeaker Azun | Hero | Priest | 0 | 0 | 40 |
Brimstone Warden | Hero | Warrior | 0 | 0 | 30 |
Twilight's Call | Ability | Priest | 3 | 0 | 0 |
Evasion | Ability | Rogue | 2 | 0 | 0 |
Psionic Probe | Ability | Priest | 1 | 0 | 0 |
Totem of the Dead | Ability | 0 | 0 | 0 | |
Totem of the Dead | Hero Power | 0 | 0 | 0 | |
Cultist S'thara | Hero | Warlock | 0 | 0 | 40 |
Witching Hour | Ability | Druid | 3 | 0 | 0 |
Ferocious Howl | Ability | Druid | 3 | 0 | 0 |
Pick Pocket | Ability | Rogue | 2 | 0 | 0 |
Blood Moon | Ability | 2 | 0 | 0 | |
Dyn-o-matic | Minion | Warrior | 5 | 3 | 4 |
Cloakscale Chemist | Minion | 2 | 1 | 2 | |
E.M.P. Operative | Minion | 5 | 3 | 3 | |
Raptor | Minion | Druid | 2 | 3 | 2 |
Dragonmaw Scorcher | Minion | 5 | 3 | 6 | |
Herald of Flame | Minion | Warrior | 4 | 7 | 7 |
Shriek | Ability | Warlock | 1 | 0 | 0 |
Mark of the Loa | Ability | Druid | 4 | 0 | 0 |
Corrupted Blood | Ability | 1 | 0 | 0 | |
Big Bad Archmage | Minion | 10 | 6 | 6 | |
Never Surrender! | Ability | Paladin | 1 | 0 | 0 |
Chomp | Hero Power | 2 | 0 | 0 | |
Ramkahen Wildtamer | Minion | Hunter | 3 | 4 | 3 |
Wasteland Scorpid | Minion | 7 | 3 | 9 | |
Wild Bloodstinger | Minion | Hunter | 6 | 6 | 9 |
Onyxian Whelp | Minion | 1 | 3 | 1 |
1-mana AoE Counterspell for an aggro class. Tough to play around, especially if Commander Rhyssa is on the board. Particularly unfair for your opponent because it proccs on any spell, not just AoE or damage spells. A more fair version would limit it to damaging spells.
''Never Surrender! - But sometimes concede.''
Anti AOE secret... seems very good...
If this wasn't a secret and just a spell with this cost and effect, would you play it? I wouldn't. Now make that spell even worse because now your opponent can play around it.
However, it'll most likely be seen a lot because of Desperate Measures.
Never give up! Never surrender!