Glaciate
Card Text
Discover an 8-Cost minion. Summon and Freeze it.
Flavor Text
We now have a more accurate answer to the age-old question "What's cooler than being cool?"
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Bronze Dragon | Minion | Paladin | 4 | 4 | 4 |
Arch-Villain Rafaam | Minion | Warlock | 7 | 7 | 8 |
Swampqueen Hagatha | Minion | Shaman | 7 | 5 | 5 |
Drustvar Horror | Minion | Shaman | 5 | 5 | 5 |
Scargil | Minion | Shaman | 5 | 4 | 4 |
Maddest Bomber | Minion | 8 | 9 | 8 | |
Maruut Stonebinder | Minion | 7 | 5 | 6 | |
N'Zoth, God of the Deep | Minion | 9 | 5 | 7 | |
Yogg-Saron, Master of Fate | Minion | 10 | 7 | 5 | |
Y'Shaarj, the Defiler | Minion | 10 | 10 | 10 | |
C'Thun, the Shattered | Minion | 10 | 6 | 6 | |
Ringmaster Whatley | Minion | Warrior | 5 | 3 | 5 |
Skyfin | Minion | 5 | 3 | 3 | |
Sathrovarr | Minion | 9 | 5 | 5 | |
Hagatha the Vengeful | Hero | Shaman | 0 | 0 | 30 |
Wail of the Shudderwock | Ability | 3 | 0 | 0 | |
Rock Master Voone | Minion | Warrior | 3 | 4 | 3 |
Blackrock 'n' Roll | Ability | Warrior | 5 | 0 | 0 |
Boneshredder | Minion | Death Knight | 5 | 5 | 4 |
Cage Head | Minion | Death Knight | 8 | 5 | 1 |
The Black Knight | Minion | 4 | 4 | 4 | |
Bloodmage Thalnos | Minion | 2 | 1 | 1 | |
Stranglethorn Tiger | Minion | 5 | 5 | 5 | |
Defender of Argus | Minion | 4 | 3 | 3 | |
Abomination | Minion | 5 | 4 | 4 | |
Starfire | Ability | Druid | 6 | 0 | 0 |
Felstalker | Minion | Warlock | 2 | 4 | 3 |
Flame Imp | Minion | Warlock | 1 | 3 | 2 |
Lord Jaraxxus | Playable Hero | Warlock | 8 | 0 | 30 |
Battle Rage | Ability | Warrior | 2 | 0 | 0 |
Gurubashi Berserker | Minion | 5 | 2 | 8 | |
Raging Worgen | Minion | 3 | 3 | 3 | |
King Krush | Minion | Hunter | 9 | 8 | 8 |
Bestial Wrath | Ability | Hunter | 1 | 0 | 0 |
Cenarius | Minion | Druid | 8 | 5 | 8 |
Sorcerer's Apprentice | Minion | Mage | 4 | 3 | 2 |
Xavius | Minion | 6 | 7 | 5 | |
Shadowform | Ability | Priest | 2 | 0 | 0 |
Nerub'ar Weblord | Minion | 2 | 1 | 4 | |
Hagatha the Witch | Playable Hero | Shaman | 8 | 0 | 30 |
If you get Abominable Lieutenant or Mo'arg Forgefiend it's good, but there are a lot of misses you can get (minions with rush/charge) with wasted potential.
You have to remember how slow this is. You can't attack for two turns.
List of 8-cost minions for Shaman in Standard right now:
It's stacked with a decent amount of 8/8s with useful abilities, but the real standouts is only really Forgefiend and in slower matchups, Protodrake. Other than exactly those two, this card seems really, really slow. Whatever you get is on a 2 turn delay before it can do anything outside of Taunt, which is huge.
Don't minions with Charge/Rush thaw a turn earlier since they miss their normal attack phase? That's what used to happen anyways.
So Al'Akir the Windlord and Troll Centurion should be ready to act the following turn.
True for Charge, but not Rush. Rush minions must wait the full two turns just like a minion without Rush.
Al'Akir should be able to make 1 attack, but I know, spaghetti code...
I think you might pick Abominable Lieutenant fairly often.