Tad
Card Text
Look, this murloc just wants to fish, okay?
Additional Information
Comments
Posts Quoted:
Reply
Clear All Quotes
Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Cursed Castaway | Minion | Rogue | 6 | 5 | 3 |
Cryomancer | Minion | Mage | 5 | 5 | 5 |
Fal'dorei Strider | Minion | Rogue | 4 | 4 | 4 |
Leyline Spider | Minion | Rogue | 4 | 4 | 4 |
Fal'dorei Strider | Minion | Rogue | 4 | 4 | 4 |
Wyrmguard | Minion | 7 | 3 | 11 | |
Igneous Elemental | Minion | 3 | 3 | 3 | |
Astral Tiger | Minion | Druid | 4 | 3 | 5 |
Kaboom Bot | Minion | 3 | 2 | 2 | |
Kaboom Bot | Minion | 3 | 2 | 2 | |
Militia Commander | Minion | Warrior | 4 | 2 | 5 |
Toxmonger | Minion | Hunter | 4 | 2 | 4 |
Blowgill Sniper | Minion | 2 | 2 | 1 | |
Lost Spirit | Minion | 2 | 1 | 1 | |
Lost Spirit | Minion | 2 | 1 | 1 | |
Vilebrood Skitterer | Minion | Hunter | 5 | 1 | 3 |
Lynessa Sunsorrow | Minion | Paladin | 7 | 1 | 1 |
Lesser Diamond Spellstone | Ability | Priest | 7 | 0 | 0 |
Rebuke | Ability | Paladin | 2 | 0 | 0 |
Kadoom Bot | Hero Power | 0 | 0 | 0 | |
Crystology | Ability | Paladin | 1 | 0 | 0 |
Boom-in-a-Box | Minion | 10 | 0 | 10 | |
Gravekeeper Damph | Hero | Priest | 0 | 0 | 35 |
Mushroom Potion | Ability | 1 | 0 | 0 | |
Greater Diamond Spellstone | Ability | Priest | 7 | 0 | 0 |
Diamond Spellstone | Ability | Priest | 7 | 0 | 0 |
Lesser Diamond Spellstone | Ability | Priest | 7 | 0 | 0 |
Spider Ambush! | Ability | Rogue | 4 | 0 | 0 |
Mushhuckster Max | Hero | Priest | 0 | 0 | 40 |
Tad | Hero | Hunter | 0 | 0 | 20 |
Greater Healing Potion | Ability | Priest | 4 | 0 | 0 |
Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Axe Toss | Hero Power | Hunter | 2 | 0 | 0 |
Axe Toss Rank 2 | Hero Power | Hunter | 2 | 0 | 0 |
Ballista Shot | Hero Power | Hunter | 2 | 0 | 0 |
Ballista Shot | Hero Power | Hunter | 2 | 0 | 0 |
Ballista Shot | Hero Power | Hunter | 2 | 0 | 0 |
Ballista Shot | Hero Power | Hunter | 2 | 0 | 0 |
Ballista Shot | Hero Power | Hunter | 2 | 0 | 0 |
Ballista Shot | Hero Power | Hunter | 2 | 0 | 0 |
Ballista Shot | Hero Power | Hunter | 2 | 0 | 0 |
Ballista Shot | Hero Power | Hunter | 2 | 0 | 0 |
Ballista Shot | Hero Power | Hunter | 2 | 0 | 0 |
Ballista Shot | Hero Power | Hunter | 2 | 0 | 0 |
Bananarama | Hero Power | Hunter | 1 | 0 | 0 |
Belch | Hero Power | Hunter | 1 | 0 | 0 |
Belch | Hero Power | Hunter | 3 | 0 | 0 |
Berserker Throw | Hero Power | Hunter | 2 | 0 | 0 |
Boom Bullets | Hero Power | Hunter | 2 | 0 | 0 |
Boom Bullets | Hero Power | Hunter | 2 | 0 | 0 |
Calculation | Hero Power | Hunter | 0 | 0 | 0 |
Call Crabby | Hero Power | Hunter | 2 | 0 | 0 |
Call Crabby | Hero Power | Hunter | 2 | 0 | 0 |
Call Crabby | Hero Power | Hunter | 2 | 0 | 0 |
Call Crabby | Hero Power | Hunter | 2 | 0 | 0 |
Call Crabby | Hero Power | Hunter | 2 | 0 | 0 |
Call Crabby | Hero Power | Hunter | 2 | 0 | 0 |
Call Crabby | Hero Power | Hunter | 2 | 0 | 0 |
Call Misha | Hero Power | Hunter | 2 | 0 | 0 |
Call Misha Rank 2 | Hero Power | Hunter | 2 | 0 | 0 |
Call Misha Rank 3 | Hero Power | Hunter | 2 | 0 | 0 |
Campfire | Hero Power | Hunter | 0 | 0 | 0 |
Choose An Ally | Hero Power | Hunter | 0 | 0 | 0 |
Cook Up Grub | Hero Power | Hunter | 2 | 0 | 0 |
Death Games | Hero Power | Hunter | 2 | 0 | 0 |
Desert Warfare | Hero Power | Hunter | 0 | 0 | 0 |
Dino Buddies | Hero Power | Hunter | 2 | 0 | 0 |
Dino Tracking | Hero Power | Hunter | 2 | 0 | 0 |
Dino Tracking | Hero Power | Hunter | 2 | 0 | 0 |
Dinomancy | Hero Power | Hunter | 2 | 0 | 0 |
Equip Windrunner's Bow | Hero Power | Hunter | 4 | 0 | 0 |
Fel Whip | Hero Power | Hunter | 2 | 0 | 0 |
Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Core Rager | Minion | Hunter | 4 | 4 | 4 |
Cobra Shot | Ability | Hunter | 4 | 0 | 0 |
King of Beasts | Minion | Hunter | 3 | 1 | 5 |
Glaivezooka | Weapon | Hunter | 2 | 2 | 2 |
Metaltooth Leaper | Minion | Hunter | 3 | 3 | 3 |
Steamwheedle Sniper | Minion | Hunter | 2 | 2 | 3 |
Feign Death | Ability | Hunter | 2 | 0 | 0 |
Gahz'rilla | Minion | Hunter | 7 | 6 | 9 |
Call Pet | Ability | Hunter | 2 | 0 | 0 |
Webspinner | Minion | Hunter | 1 | 1 | 1 |
Hyena | Minion | Hunter | 2 | 2 | 2 |
Flare | Ability | Hunter | 1 | 0 | 0 |
Misha | Minion | Hunter | 3 | 4 | 4 |
Animal Companion | Ability | Hunter | 3 | 0 | 0 |
Snipe | Ability | Hunter | 2 | 0 | 0 |
Snake | Minion | Hunter | 1 | 1 | 1 |
Kill Command | Ability | Hunter | 3 | 0 | 0 |
Misdirection | Ability | Hunter | 2 | 0 | 0 |
Multi-Shot | Ability | Hunter | 4 | 0 | 0 |
Huffer | Minion | Hunter | 3 | 4 | 2 |
Eaglehorn Bow | Weapon | Hunter | 3 | 3 | 2 |
Explosive Trap | Ability | Hunter | 2 | 0 | 0 |
Unleash the Hounds | Ability | Hunter | 3 | 0 | 0 |
Bestial Wrath | Ability | Hunter | 1 | 0 | 0 |
Hound | Minion | Hunter | 1 | 1 | 1 |
Scavenging Hyena | Minion | Hunter | 2 | 2 | 2 |
Gladiator's Longbow | Weapon | Hunter | 7 | 5 | 2 |
Deadly Shot | Ability | Hunter | 3 | 0 | 0 |
Houndmaster | Minion | Hunter | 4 | 4 | 3 |
Snake Trap | Ability | Hunter | 2 | 0 | 0 |
King Krush | Minion | Hunter | 9 | 8 | 8 |
Arcane Shot | Ability | Hunter | 1 | 0 | 0 |
Tracking | Ability | Hunter | 1 | 0 | 0 |
Tundra Rhino | Minion | Hunter | 5 | 2 | 5 |
Explosive Shot | Ability | Hunter | 5 | 0 | 0 |
Starving Buzzard | Minion | Hunter | 2 | 2 | 1 |
Freezing Trap | Ability | Hunter | 2 | 0 | 0 |
Timber Wolf | Minion | Hunter | 1 | 1 | 2 |
Leokk | Minion | Hunter | 3 | 2 | 4 |
Hunter's Mark | Ability | Hunter | 1 | 0 | 0 |
Hey, don't use cards like Swipe to clear off the Flamewreathed / Earth Elemental. Had Amulet of Domination in my hand and completely brain farted. Lost the free treasure >.>
So yeah, if you want the pole, avoid cards like Swipe, Holy Nova, Hellfire, Consecration, or others. Your only breathing room turn is turn 3, where the 4/1 crab is easy to kill off (make sure you do, or it damages him). Otherwise, all his cards are very value-oriented minions that he skips the downside of.
Had this one, got the fishing rod, and got the one that lowers his minions mana cost by hero power afterwards, while he was getting manacrystals, I fished a couple of strong minions and easil took care of him :P
Because it won't summon minions that you put in his deck through things like Psychic Scream, if i remember correctly.
Fun fact if you get to turn 11 without damaging tad he will pull a sunken treasure that will give you Tad's Pole a 0/1 weapon that recruits a minion from your opponents deck.
I'd like to point out that Sunken Chest's deathrattle also cause you to win, and that Tad's Pole recruits from your opponent's deck at the end of each turn.
Kind of a free win.
Tad will play a perfect curve but has a limited amount of cards. He will play a Starving Crab which will likely kill him.
But if you kill him, you don't get Tad's Pole.
Yeah Just found that out. Seems the idea of the fight is to keep him alive until he spawns the treasure.