Hero Power
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Love it, its amazing, 8 mana is nice, its a removal and the heropowee is soooo strong.
There are so many possibilitys, cheap spells radiant elemental, Kazakus Priest with Raza, whatever...need golden Version ofc, cant wait
To all Priest users who think this card is not good enough,
It doesn't matter how good this Priest Death Knight is. What does matter is how good your opponents' class Death Knights are. ( ͡° ͜ʖ ͡°)
Soooo cant you do an infinite combo w/ Raza, 2 Priest Elemental and Shadow visions?
*Epic sax guy intensifies.
You forgot to give him blackface.
I don't see what this card brings for 8 mana...
- there isn't much value there because it's extremely situational to kill many minions with the battlecry and 2 damage per turn is the same as shadowform. Activating the hero power multiple times doesn't seem extremely great, it's still 1 damage per mana; mana that could be used to drop minions. With raza shenanigans it's ok but without it, for 8 mana it's not a big threat and it's not a win condition. It's also tough to fully build around since you don't know when you'll draw it.
- there isn't much tempo to playing this unless it's a dream scenario where you kill multiple minions with this but which deck today has that many 5+ attack minions? It's usually gonna be an overcosted and situational swd + shadowform.
- has anti-synergy with a couple of staple priest minions like drakonid operatives, elise, most big dragons from netherspite historian, medivh, most things from free from amber...
Meta is likely going to slow down a lot. There's quite a lot of early game control cards that are pretty good being introduced that aggro is really going to struggle. ESPECIALLY against Priest with the new Spirit Lash. So a lot of decks are likely going to be running quite a lot of 5+ attack minions. Plus, you have a choice. Play only one 5+ attack and roll with it and risk losing it or having it stolen as you struggle to regain tempo. Or play many and let them die to Anduin. Just an easy way to cut down large minion decks.
And the only reason Shadowform was bad was because you lost a lot of tempo playing it for 3. In a long game, that 2 damage actually means a lot. It's good for controlling the board by knocking enemies down enough for you to trade up. Then, as if Priest needed MORE ways to win the fatigue game, 2 damage is actually much better than 2 healing. You're drastically speeding up your opponent's clock while they're in fatigue allowing you to end the match faster than if you were trying to heal away the damage done by fatigue which, priest has plenty of cards if they really get too deep into fatigue damage.
Benedictus isn't good against Jade Druid though. You get all the jade idols after your opponnent is already at 7-8 on his jades while your stuck on 1.
I love you
Considering Hearthpwn in the past, the picture is going to be much smoother once the expansion is actually released. As for the style itself, it actually looks pretty good. It's a bit bright and colorful for the expansion but the art itself looks decent. Perhaps if they darkened it a couple shades.
That art is fucking terrible. It's like a screenshot from WoW.
Will those new heros form get new voices also for their emotions? I can't imagine this Anduin says "WOW"!
Yes
I have to agree with some people in saying that the art for this card is not very good.
This makes 4 attack minions much more valuable for priest or against priest... Also Raza the Chained is very powerful with this...
More handsome than Acolyte of Agony
It is in news article on front page
Deal 2 damage. After you play a card refresh this.