Spawn of Shadows
Card Text
Battlecry and Inspire:
Deal 4 damage to
each hero.
Flavor Text
What did you expect to happen? He's a Spawn. Of Shadows.
Card Sounds
Additional Information
Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Tactical Retreat | Hero Power | 1 | 0 | 0 | |
Defile | Hero Power | Warlock | 1 | 0 | 0 |
Scythe | Weapon | 3 | 1 | 1 | |
Death Coil | Ability | Death Knight | 2 | 0 | 0 |
Army of the Frozen Throne | Ability | Death Knight | 6 | 0 | 0 |
Venomstrike Trap | Ability | Hunter | 2 | 0 | 0 |
Defile | Ability | Warlock | 2 | 0 | 0 |
Twisting Nether | Ability | Warlock | 8 | 0 | 0 |
Sabotage | Ability | Rogue | 4 | 0 | 0 |
Shadow Strike | Ability | Rogue | 3 | 0 | 0 |
Book of Specters | Ability | Mage | 2 | 0 | 0 |
Uplink | Ability | 3 | 0 | 0 | |
Revenge of the Wild | Ability | Hunter | 2 | 0 | 0 |
Impbalming | Ability | Warlock | 4 | 0 | 0 |
Corrosive Breath | Ability | Hunter | 2 | 0 | 0 |
Nether Breath | Ability | Warlock | 2 | 0 | 0 |
Seal Fate | Ability | Rogue | 3 | 0 | 0 |
Fiendish Rites | Ability | Warlock | 3 | 0 | 0 |
Small Repairs | Ability | Druid | 1 | 0 | 0 |
Torrent | Ability | Shaman | 4 | 0 | 0 |
Secret Passage | Ability | Rogue | 1 | 0 | 0 |
Soul Shear | Ability | Warlock | 2 | 0 | 0 |
Soul Shear | Ability | Warlock | 2 | 0 | 0 |
Paralytic Poison | Ability | Rogue | 1 | 0 | 0 |
Refreshing Spring Water | Ability | Mage | 5 | 0 | 0 |
Sigil of Summoning | Ability | Demon Hunter | 2 | 0 | 0 |
Twisting Nether | Ability | Warlock | 8 | 0 | 0 |
Defile | Ability | Warlock | 2 | 0 | 0 |
Shadow Bolt | Ability | Warlock | 3 | 0 | 0 |
Mind Blast | Ability | Priest | 2 | 0 | 0 |
Shadow Bolt | Ability | Warlock | 3 | 0 | 0 |
Shadow Bolt | Ability | Warlock | 3 | 0 | 0 |
Mind Blast | Ability | Priest | 2 | 0 | 0 |
Twisting Nether | Ability | Warlock | 8 | 0 | 0 |
Rats of Extraordinary Size | Ability | Hunter | 6 | 0 | 0 |
Devouring Swarm | Ability | Hunter | 0 | 0 | 0 |
Venomstrike Trap | Ability | Hunter | 2 | 0 | 0 |
Dead Ringer | Minion | Priest | 2 | 2 | 1 |
Doubling Imp | Minion | Warlock | 3 | 2 | 2 |
Wargear | Minion | 5 | 12 | 10 |
Does Inspire effects happen before or after hero power is played? Hero Power yourself when at 30 HP, how much HP do you have after the Inspire effect?
Combo with new hero power gained from Justicar Trueheart
SMOrc Shadowform Shadowform Prophet Velen, Spawn of Shadows, Garrison Commander, Maiden of the Lake SMOrc Kappa
Lol. Hardly "useless", and Shadowbomber was a 1-time effect. This guy can be used multiple times, especially if he lives and with the card that lets you use your hero power twice (or imagine stealing a Coldarra Drake from a Mage opponent...)
PS: If you heal yourself, you'll only take 2 damage (+2 - 4 = -2) while they take 4.
Useless
It feels like Blizzard didn't learned anything from Shadowbomber and are still trying to make shadow priest a thing.
I thought the samurai haircut only made success in Brazil .
In a shadowpriest deck this migh be good ( with the shadowbombers :P, they might be good, we don't know that yet ). I loved the idea of a shadow deck, hopefully it will see some play
Meh seems cool but will face priest really be a thing ?
Face priest > Undertaker face hunter
WutFace
NERF NOW!
4Head
With Justicar Trueheart, you basically get a double Hunter hero power, which is pretty scary in an aggressive deck. And with Auchenai Soulpriest you do 8 damage on the enemy, for 2 mana. Ouch. I feel soul priest might really be a thing.
Loving what an aggressive Priest approach is emerging. Face Priest?!
With Shadowbomber and Mind Blast, you might make a super offensive priest deck.
Noxious will like this card
SMOrc ANDUIN SMOrc
Shittier?! It has +1 attack, -1 mana cost, and you can reuse the effect over and over. You DO know how much potential healing Priests have, right? Or are you completely unaware of all the heals? This card won't be in every deck but its got some amazing potential; a hell of a lot more than Nightblade.
He's got a point, you can play the Nightblade and deal 3 damage to the face for 5 mana, while you need to spend 6 with spawn of shadows (4 for minion 2 to trigger inspire), and it's not likely to survive next turn.
You also get the Heal/Mind Spike/etc Hero Power effect included in that 6. Nightblade is way worse than this card.
It's got the right stats, but its like asking hunter to start playing control. It all depends on priest, and what priest decides to play.
Well, actually, the last hunter cards revealed are really control oriented, sooo...