HCT Bahamas: Live Un'Goro Card Reveals
10 new cards were revealed today by Dean Ayala and Brian "Brian Kibler" Kibler in The Bahamas. You can find all of them below!
- One of the daily login rewards for the Un'Goro launch will reward you with a Golden Volcanosaur.
- Next week on Friday we're going to see the rest of the card set!
Newly Revealed Cards
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Tokens
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Journey to Un'Goro Guide
You can visit our Journey to Un'Goro Expansion Guide for up to date expansion information. Updates to the guide today will lag behind updates here. Keep that in mind!
Like I said, it's still awful and each version has it's own advantages.
My review on these cards... cause I'm bored
An okay card if you can get the right "adapt" effects on it. Having Divine Shield + something else like Taunt, Poisonous or in some cases, Stealth would make this a top tier card. Divine Shield being the best Adapt effect for this card. With Brann Bronzebeard, this card is INSANE, but its rotating out. I can see this being a top tier card. 6/10
A tech card if the meta has a lot of weapons. For 1 mana more, you get 1 extra health, and game some armor based on the attack of the weapon. The statline for a 3 mana card is slightly low, but if the opponent has a weapon, you gain a tiny bit of armor. I see this card NOT being played, because IMHO, Acidic Swamp Ooze is far superior. Having the 1 extra health isn't going to change much because there are not that many 2 attack minions. The 1 extra mana can be reserved for better plays. 3/10
Way to slow, and other secrets are way better, like Counterspell. Though, combining these two secrets is a nice treat, but spending 6 mana to set that up is pointless. This card is really only effective late game to counter classes that have high cost spells with great rewards, like Hunters' Call of the Wild, or Priests' Mind Control if the meta switches in that direction. A very special tech card. 2/10
This card is ridiculously good. An obvious late game card that can HEAVILY turn an obvious loss, to a victory. A heavy counter to Jade decks when they get late game, and can be well suited in mid-range or control rogue since spells are so cheap for rogue. This is a top tier card. 7/10
...This card is just bad. The application for this is rare as you would need to combo this in some sort of way. This is a really bad card since the mana you recover, is empty. You're wasting mana to play this card, and next turn you'll have 0 mana. 0/10
Bad. Herald Volazj hasn't seen play, for good reason. A 3 mana, 2/3 statline + 1/1 for the copy is OKAY, but there aren't many good deathrattles or passive effects for 2 mana that would warrant this as good. The reason Herald Volazj never saw play is that it is to slow. Really slow. Though, we are heading into a taunt meta I would think and that could warrant this as a good card. Still bad though. 2/10
An amazing card. It is almost the same effect as Doomsayer, but better. It does clear the whole board, but you can play minions after you cast this card. Since we might be heading into a taunt meta, this card is REALLY good. 8/10
An okay card. 1 mana for 2/2 statline is really good, but the synergies for your recruits are rotating out, making this card bad, and since this card is a spell, it can not be buffed with buffadin style decks. 3/10
...RNG at its finest... 0/10
...7 1-cost minions? Bad, regardless of how the effect might be good. 1/10
The Marsh Queen
Fire Fly
The Marsh Queen is terrible unless hunter get some card draw.
and u also need play 7x 1 cost minion(u cannot expect u get all the 1 cost minion in opening hand unless u put all the 1 cost minion in deck) and depend on card draw to get the raptor
Awaken The Makers is 10x OP. priest meta incoming. see how many anti aggro tool get by priest and 40 hp also very hard to get OTK. and most OTK deck already move to wild.
Tol'vir Warden
o.o
Lotus agent into Evolve for lots of 6 mana cards
Edit: they're only 2mana :(
No reveals for a week? :O
That means I should stop refreshing all the time?
no big reveals only youtubers/streamers reaveling 1 card
That hunter quest teward looks decennt. Shame the quest is dufficult to build a deck around.
lol, hunter is playing shitload of 1-drops anyway, this quest does not requires any special deck making aside from stuffing in all the OP 1-drops you can find
Hell yea! I'm ready for that golden Volcanosaur login reward!
Does Volcanosaur adapt 3 or 4 times with Brann? Because to my understanding it does NOT adapt 4 times with Brann Bronzebeard because then it would just say: Battlecry: Adapt 2 times like Galvadon says (or is supposed to say) Battlecry: Adapt 5 times.
So this to me works like Battlecry: Adapt (so with Brann this triggers 2 times), then Adapt - so with Brann you get 3 Adapts.
I would say 4 times, because Brann Bronzebeard says "your battlecries trigger twice" and the full battlecry is: Adapt, then adapt. But It's a good question, I think we nee to wait. But Just so you know Brann Bronzebeard will not be in standard... only in wild...
Adapt 4 times with brann.
My reasoning for this is wired wording. I mean they literally just changed bunch of things to be MORE consistent and now what? One card says Adapt, then adapt and others Adapt X times?
The way i read the card is: Adapt, then adapt to whatever you choose, right away. You dont have to use the zero mana card on it and save for something else. So with Brann, that equals to twice.
This is like those FB posts where everyone argues over a math problem b/c order of operations
The text is not:
Adapt
Battlecry: Adapt
so IMHO it adapts 4 times, the Battlecry being "Adapt, then Adapt"[deck]Deck ID or Code[/deck]
So to me, it's Adapt 4 times.