Welp. I beat three N'Zoth paladins with it so I'm unsure what you're doing.
- rykon1459918
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Member for 9 years, 4 months, and 21 days
Last active Thu, Apr, 28 2022 08:47:16 -
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WhatAChamp posted a message on Incredible Control Rogue - Guide IncludedPosted in: Incredible Control Rogue - Guide Included -
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columbusiii posted a message on Incredible Control Rogue - Guide IncludedPosted in: Incredible Control Rogue - Guide Includedplayed for about 6 games with this deck, I know how to play control and I know how to play against certain decks. 6 loses in a row. This deck is unlayable, n'zoth paladin beats this deck with so much ease. Deck is terrible.
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strangera posted a message on Summoning StonePosted in: Summoning StoneSummoning Stone saved my LIFE! :D I was out of cards and my enemy had a hand full of Legendaries (he played the Golden Monkey earlier) so I had already accepted my fate... and then the Summoning Stone (witch I had stolen earlier) showed its true power! :D
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cptsqweky posted a message on Thistle TeaPosted in: Thistle TeaYou're British, I take it?
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f0xins0x posted a message on Carrion GrubPosted in: Carrion GrubThere'll be peace when you are done.
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ChrisEvil posted a message on Yogg-Saron, Hope's Endjust mind controlled c'thun, best rng in cardstone i ever had
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JaumSS posted a message on Yogg-Saron, Hope's EndPosted in: Yogg-Saron, Hope's EndBlizzard missed the name, should be Yolo-Saron
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Elothel posted a message on Master of EvolutionPosted in: Master of EvolutionIn Polish his flavor text says: "He deeply despises creationists". Dem shots fired.
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leefnmajors posted a message on Evolved KoboldPosted in: Evolved KoboldYou clearly haven't met the Boogeymonster.
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Firey Win Axe, meet your counter.
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A staple in most control warrior decks 1/4 body is hard to remove early, get her behind a taunt minion and enjoy your free armor.
May also draw out silences from owls (or other sources) still leaving you with a 1/4 that can trade with a lot of 1 - 2 drops.
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The card that now forces players to clear 1/1 Silver Hand Recruit's for fear of them growing into monsters.
I don't know how many times I've had to re think my plays when a paladin has 2+ Silver Hand Recruit's because of the fear of this card coming out.
A lot of people see this as a win more, I don't I see it as very good control card (personal opinion) as it forces your opponent to make trades in situations where they may not of in the past.
I have seen this thing win games and it has made me cry multiple times for not clearing Silver Hand Recruit's when they were 1/1's it is a serious threat.
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I just Killed a mage, as a priest using Grommash Hellscream thanks to Thoughtstealing this card.
I really wish sometimes Hearthstone had a player face camera, I can't begin to think what his reaction would of been.
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In World of Warcraft Innervate was a spell (removed in Warlods of Draenor expansion) that restored mana to any target it was cast on, people would scream at druids (more so if they were a non healer druid) to innervate them (trust me, Feral druid player here) all the time during fights, even when you tell them its on cool-down 10 seconds later........ ohhh god the flash backs!!!!!
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Used mostly in combination with Savage Roar for 14 damage burst (3 x 4/2 treants + hero damage (Hero also gets + 2 damage for that turn)
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FYI getting 3 of these out on the board (Faceless, Echo, etc) will NOT give you 3 of V-07-TR-0N it will only give one (confirmed by blizzard)
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FYI: Bots may explode is flavour text only they don't explode unless killed or their death rattle is triggered another way Feign Death - Reincarnate ETC.
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This has to be tied with Dr. Boom for best GvG legendary.
5/7 body for 8 isn't great (but better then a 7/5) however the prise comes in the fact that if you don't silence it chances are it will give the player something of extreme value.
Then again you could also be unluckly like me Lorewalker Cho one game and then Millhouse Manastorm the next game.
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Do not hug, it is a trap!