Could everyone PLEASE stop posting pictures of a card's perfect counter under EVERY new card released, just to fish for upvotes?
And even if a Mage happens to have Flamestrike after you play Call of the Wild, you've still won the trade. Why? Because the Mage just used his most important AoE clear to get rid of a single card, and you still get a 5 damage charge no matter what.
4
Magma Rager, Ice Rager, Shadow Rager, Steel rager, we're back in the game boys!
Stand behind the vanguards!
P.S. - We also may be expecting a guest appearance from this little buddy!
-2
Welp, F2P priest could always make use of the enemy's deck instead of their own, and now they have even more synergy with that. :D
6
Let the memes begin!
3
It's actually worse since it's only till the end of the turn in reduction and it costs one more to begin with. Shaman does have some powerful spells no question, but so does mage and mages also have synergy with it through their quest.
This card is indeed very strong and worth using in plenty of decks, but it's still just a bit weaker than glyph due to its higher cost and limited reduction in comparison to it.
2
One of my favorite Warcraft characters. Not quite the effect I was expecting, but scallywag that, if I don't get him as one of the first two guaranteed legendaries, then I'm crafting this!
With a deathrattle triggering weapon and Wild, I'll make this work in my mill rogue! Now that I think about it, if we luck out on Myra's effect...
That picture though. They really didn't get his good side, did they?
3
I wish that were the art D;
3
Finally, neutral dragon synergy cards!
2
One deck, 27 spells, three minions, two Charged Devilsaurs and Krush, two of this and Flark's Boom-Zooka.
2
Simply stats and no ability, yes, but while we're not sure yet, it's more likely to be a paladin token minion rather than neutral.
2
A 7 drop doesn't mean it has to be played on turn 7 and turn 7 only.