Groovy Cat


Card Text
Battlecry and Deathrattle: Your Hero Power gives your hero 1 more Attack this game.
Flavor Text
"Like, what if we're all just cards living in this box called Hearthstone, man?"
Battlecry and Deathrattle: Your Hero Power gives your hero 1 more Attack this game.
"Like, what if we're all just cards living in this box called Hearthstone, man?"
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Pretty nice in early perils meta when people do not expect anything except for 16 mana druid and do not how to counterplay
This and Free Spirit need to be toned down. My opponent last game at the end had at least 5+ attack / 15+ armor hero power for 2 mana. Disgusting.
OMG
Baku the Mooneater - Way worse
Justicar Trueheart - Way worse
Wildfire - Way worse
2 mana for 2/1 and upgrade hero power by +2 attack, combines with deathrattle and battlecry effects.
I can smell major tune for this one.
It was wild but still at T8: 14/8 hero power
Standard even by turn 5 you could have +5 / +5 without anything (ok opponent has to kill those but 2/1 and 1/2 are harmful if stay alive)
Not to mention synergies with so many new cards....
-D
hate to be a downer about free spirit and groovy cat, but these two are druids latest strong cards, as seen during theory craft you can pyroblast anything for two mana, and have armor to take it. these two cards will be nerfed. hopefully blizz nerfs them properly not badly. possibly best outcomes are make them both battlecry only or make them both 3 mana and keep both battle/rattle effects.
if you play one each - its 3 atk and armor for two mana. 5/5 for four played at 2 mana, then play the six mana spell that revives mins of two or less mana and there is another 4/4 worth of atk and arrmor for two of those played. then you have anything that copies those cards well you see where i'm getting at
WILD EVEN DRUID LETS GOOOOOOOOO
WICKERCLAW GAMING
Gosh dang its about time they did something with druids hero power
Yes this looks kind of broken, but let's not forget how terrible ping mage was to begin with despite having loads of support. Actually, ping mage probably still has better support than this package will have after rotation so probably not going to be insane but a playable deck for farming the defense, greed and combo based decks :)
EDIT: Wait I have been blind to the true power of this card! Look at that flavor text!
Alright, deck intro time.
So playing two of these minions will give you +5 attack and +1 armor for 2 mana each turn.
Ain't this a bit too much? Just a battlecry would have been good already.
Ok Blizzard, can we move on already to the phase where we discuss how to nerf this nonsense?
so basically Magister Dawngrasp hero power for druid on a minion... with cards like Hedge Maze deathrattle Rivendare Druid with huge hero power could be insane
Another insaneo card helping out the game's worst hero power.
Very low investment and early drop for permanent value. And we know some cards will synergize with attack, so likely will see play.
I think this will see some play.