tldr;random changes and cards aren'y always random pack fillers
Standard:
so to start off
some changes are being heavily overlooked
like the pogo hopper change, 1 mana doesn't seem like much of a change for a slow card in a slow deck, but people are completely sleeping on magic carpet that invaded the meta for very long, a card that makes 1 costed cards ... faster, so yeah beware
and mulch muncher change wasn't a buff for the card it was a nerf for random 10 drops pool, and now with thunderhead and a bunch of 0 cost spells u can get easily a full board of legendary , and now unexpected results can come from magic trick.
and all the buffs from 5 hp to 6 hp isss significant, removals in general are in tiers ,1 and 2 are low 3 to 5 are higher, and so on based on the number of cards that can deal that much damage, there aren't many cards that deal dmg more than 5 unless its complete overkill, so you'd have to spend more than normal deal 5 dmg to kill em off, not a slight higher winrate, this will be semi-significant, violet haze now 2 mana so it's still 0 with prep, seems intentional but not beneficial
Wild:
zihi: solve for all wild combos
mad summoner : solve for guldan ridiculous pool that will just get crazier with time and big priest
call in the finishers + storm bringer= reliable combo of above average drops from 2 cards only nearly as powerful as kadgar power of creation given to bothe even adn control shamans
crystology: bonkers card, auto include in anyyyy paladin deck, not so much odd tho ironically
dr morrigan:??????????? maybe new combo in new cards, but this card just seems pretty suspicious.
and that's it ,many random cards changes have hidden factors put into, hearthstone in general revels in giving players the taste of discovering op combos in their own , as if it wasn't mean to be, i dun mean to shit on blizz i really mean it in a good way, they rock , this game rocks, kill big priest ty.
Man, you wrote that like a 5 year old child who is just learning to write a few sentences. The first part of your post is just one big phrase. Wow... Sorry, don't want to get a headache trying to make sense of some drunken ramblings with no structure.
Man, you wrote that like a 5 year old child who is just learning to write a few sentences. The first part of your post is just one big phrase. Wow... Sorry, don't want to get a headache trying to make sense of some drunken ramblings with no structure.
Don't worry they're a legend player, it's not inarticulate it's idiosyncratic. I've been trying to understand it for like 4 minutes straight and it made my eye twitch.
Rollback Post to RevisionRollBack
If you thought you knew what you think I know, then you'd know I knew you knew I know.
tldr;random changes and cards aren'y always random pack fillers
Standard:
so to start off
some changes are being heavily overlooked
like the pogo hopper change, 1 mana doesn't seem like much of a change for a slow card in a slow deck, but people are completely sleeping on magic carpet that invaded the meta for very long, a card that makes 1 costed cards ... faster, so yeah beware
and mulch muncher change wasn't a buff for the card it was a nerf for random 10 drops pool, and now with thunderhead and a bunch of 0 cost spells u can get easily a full board of legendary , and now unexpected results can come from magic trick.
and all the buffs from 5 hp to 6 hp isss significant, removals in general are in tiers ,1 and 2 are low 3 to 5 are higher, and so on based on the number of cards that can deal that much damage, there aren't many cards that deal dmg more than 5 unless its complete overkill, so you'd have to spend more than normal deal 5 dmg to kill em off, not a slight higher winrate, this will be semi-significant, violet haze now 2 mana so it's still 0 with prep, seems intentional but not beneficial
Wild:
zihi: solve for all wild combos
mad summoner : solve for guldan ridiculous pool that will just get crazier with time and big priest
call in the finishers + storm bringer= reliable combo of above average drops from 2 cards only nearly as powerful as kadgar power of creation given to bothe even adn control shamans
crystology: bonkers card, auto include in anyyyy paladin deck, not so much odd tho ironically
dr morrigan:??????????? maybe new combo in new cards, but this card just seems pretty suspicious.
and that's it ,many random cards changes have hidden factors put into, hearthstone in general revels in giving players the taste of discovering op combos in their own , as if it wasn't mean to be, i dun mean to shit on blizz i really mean it in a good way, they rock , this game rocks, kill big priest ty.
and forgot sn1p sn4ap is just crazy op auto include in mech hunter that card is just crazzzzy good
Man, you wrote that like a 5 year old child who is just learning to write a few sentences. The first part of your post is just one big phrase. Wow... Sorry, don't want to get a headache trying to make sense of some drunken ramblings with no structure.
Don't worry they're a legend player, it's not inarticulate it's idiosyncratic. I've been trying to understand it for like 4 minutes straight and it made my eye twitch.
If you thought you knew what you think I know, then you'd know I knew you knew I know.
ieeech sorry, it's just how we write in arabic ,i'll do my job trynna fixt up for ya guys
You are a Legend player so you must be right
Hmmm... Mkay.
Don't worry too much mate. They understand what you've written, they are just rude for the sake of it...
4/3/19 RIP Keith Flint. 😔
Since you are the expert ath that sort of thing I shall take your word for it.
If you thought you knew what you think I know, then you'd know I knew you knew I know.
Good man. Knew you'd see sense 😃
4/3/19 RIP Keith Flint. 😔
I agree with nearly everything, EXCEPT:
1. Mad Summoner wat??? It sounds like you haven't really played the card.
2. Mojomaster Zihi still does nothing at all against Darkest Hour Warlock.
wow... a legend player.... just wow.... gonna have to bookmark this post for future reference.
You are talking about those changes as if blizzard made them without playtesting or even thinking if through :P
Of course there is more behind a mana cost change and all those synergies have been pointed out multiple times.
"As a legend player" lmao.
As a bi-curious, caucasian betamale who has 1528 ranked wins in total and who can do three push-ups back-to-back my opinion is that you're wrong.