I can only win that matchup with reno priest (with dragons though) if I get lucky and play aggressive. Sometimes a death wing has won me the game, sometimes drakanoid op getting kingsbane. Other than that it's impossible most of the time
Keep Skulking Geist in the mulligan, you want to get rid of their Doomerang and at least one of their Deadly Poisons ASAP, they can still oil it, but so far i've seen waaay too many people using the standard list that doesn't use oil for obvious reasons, not having access to doomerang makes it rather hard for them to lifesteal twice in a turn and retrieve the sword when they need.
Second Option
King's bane decks are weak to being bursted down. you can try to do the old velen combo that happenned before Shadowreaper existed to 30-0 them, just search for chansey priest in youtube, and replace cards accordingly because you no longer need Shadowform nor Auctionmaster Beardo if you own Shadowreaper Anduin, you may need a Thaurissan tick in three pieces of the Combo, because Raza is no longer a 0 mana HP but tbh the combo will be easy to assemble becasue they'll be drawing cards for you with oracle.
I love how people in here are saying that Kingsbane Rogue is an "anti-control" and is supposed to beat all control decks. Meanwhile I'm sitting here winning each matchup with them using my control pally lolol. Eventually they run out of answers to your stuff honestly. Your main goal is to find a way to keep dropping threats. Rogue's will try to sap you, try to vanish you, try to vilespine you, but eventually they just run out of tools. It's one of Rogue's biggest issues honestly and Kingsbane was supposed to offer them a perma-card. I do feel there does need to be a way to interact with hero's/weapons with deathrattle. Normally deathrattle has a counter, but not really when it's on your hero where it can't be silenced. You can "remove" the weapon, that just activates its deathrattle anyway and they can immediately re-draw. There's just some kingsbane players in here so they're gonna tell you this garbage because THEY are truly the ones trying to avoid a nerf/tech. I'm with ya though, hopefully they'll print a single card that's neutral and reads "silence and destroy the enemy weapon". Tag it on a garbage minion like a 4 mana 2/2 and you've got a extremely niche tech card. And people act like we haven't seen that before yet we have cards that only silence deathrattle minions, cards that only kill a demon, and cards that only damage dragons.
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-It's better to have something you don't need, than to need something you don't have
I dont know what people here are smoking but in a experienced Reno hands matchup against Kingsbane is not unwinnable and Kingsbane needs to actually think in order to win. Remember to dump useless cards and focus on your wincondition
Warlock has Ooze,Rat,Gnomeferatu and 3 Potential board floods: Nzoth,Guldan and Glinda+Mechwarper+Zilliax that is unbreakable by Rogue as a final board flood
Mage has Ooze,Rat and DK Jaina in order to stick the Water elemental and Freeze da face.
Reno Priest builds are most favourable ones. Arcibishop Benedictus and Azalina in Control builds are pain in the ass and are cutting both Mill and Kingsbane Plan due to the fact that you copy the weapon and are ahead in farique. OTK Reno Priest builds can easily OTK you from 35 hp with Valeera and as a Kingsbane Mill Rogue you are just helping them drawing their Wincondition.
There's not any good way to do it no. The closest you will get is probably 1x Thoughtsteal and then safe it for if they shuffle it into their deck at fatigue if you can survive for that long. You can also include a way to deal 30 dmg in one turn since Kingsbane gets fucked by that kind of deck, but then it's not really classic control priest anymore.
Kingsbane is unstoppable unless you can kill them quick
2 best options I see. Build your deck to be able to deal 30 damage from hand or make use of concede button. Option #2 seems easiest.
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I can only win that matchup with reno priest (with dragons though) if I get lucky and play aggressive. Sometimes a death wing has won me the game, sometimes drakanoid op getting kingsbane. Other than that it's impossible most of the time
First Option
Keep Skulking Geist in the mulligan, you want to get rid of their Doomerang and at least one of their Deadly Poisons ASAP, they can still oil it, but so far i've seen waaay too many people using the standard list that doesn't use oil for obvious reasons, not having access to doomerang makes it rather hard for them to lifesteal twice in a turn and retrieve the sword when they need.
Second Option
King's bane decks are weak to being bursted down. you can try to do the old velen combo that happenned before Shadowreaper existed to 30-0 them, just search for chansey priest in youtube, and replace cards accordingly because you no longer need Shadowform nor Auctionmaster Beardo if you own Shadowreaper Anduin, you may need a Thaurissan tick in three pieces of the Combo, because Raza is no longer a 0 mana HP but tbh the combo will be easy to assemble becasue they'll be drawing cards for you with oracle.
Try to play aggressively and hope for a bad draw for them
I love how people in here are saying that Kingsbane Rogue is an "anti-control" and is supposed to beat all control decks. Meanwhile I'm sitting here winning each matchup with them using my control pally lolol. Eventually they run out of answers to your stuff honestly. Your main goal is to find a way to keep dropping threats. Rogue's will try to sap you, try to vanish you, try to vilespine you, but eventually they just run out of tools. It's one of Rogue's biggest issues honestly and Kingsbane was supposed to offer them a perma-card. I do feel there does need to be a way to interact with hero's/weapons with deathrattle. Normally deathrattle has a counter, but not really when it's on your hero where it can't be silenced. You can "remove" the weapon, that just activates its deathrattle anyway and they can immediately re-draw. There's just some kingsbane players in here so they're gonna tell you this garbage because THEY are truly the ones trying to avoid a nerf/tech. I'm with ya though, hopefully they'll print a single card that's neutral and reads "silence and destroy the enemy weapon". Tag it on a garbage minion like a 4 mana 2/2 and you've got a extremely niche tech card. And people act like we haven't seen that before yet we have cards that only silence deathrattle minions, cards that only kill a demon, and cards that only damage dragons.
-It's better to have something you don't need, than to need something you don't have
I dont know what people here are smoking but in a experienced Reno hands matchup against Kingsbane is not unwinnable and Kingsbane needs to actually think in order to win. Remember to dump useless cards and focus on your wincondition
Warlock has Ooze,Rat,Gnomeferatu and 3 Potential board floods: Nzoth,Guldan and Glinda+Mechwarper+Zilliax that is unbreakable by Rogue as a final board flood
Mage has Ooze,Rat and DK Jaina in order to stick the Water elemental and Freeze da face.
Reno Priest builds are most favourable ones. Arcibishop Benedictus and Azalina in Control builds are pain in the ass and are cutting both Mill and Kingsbane Plan due to the fact that you copy the weapon and are ahead in farique. OTK Reno Priest builds can easily OTK you from 35 hp with Valeera and as a Kingsbane Mill Rogue you are just helping them drawing their Wincondition.
Just dont mess up your gameplan)
Moving into https://outof.cards/members/firepaladinhs/decks
There's not any good way to do it no. The closest you will get is probably 1x Thoughtsteal and then safe it for if they shuffle it into their deck at fatigue if you can survive for that long.
You can also include a way to deal 30 dmg in one turn since Kingsbane gets fucked by that kind of deck, but then it's not really classic control priest anymore.