Na, i just know when i don't have any chance. Sap onto giant + millling gul'dan is insta concede against miracle. Also, i encounter aggro mage only when i'm using shudderwock.... so basically gg
There are very few games worth conceding within the first 5 turns, especially if you aren't the aggro player. If you don't have all the time in the world it might be for you but likely not.
On topic: taunt druid. A deck you could play with no hands shouldn't have such an absurd powerelevel.
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Look, I want to tell you something because you're very dear to me. And I hope you understand that it comes from the bottom of my damaged, damaged heart. You are the finest piece of ass I've ever had and I don't care who knows it. I am so glad that I got to roam those hillsides.
I'm kinda surprised Shudderwock shaman and Recruit hunter aren't on the poll (especially shudderwock). I know recruit hunter is beatable, but man is it ever annoying to deal with those huge charging beasts from turn 6 on.
The most annoying deck I've ever played against is pre-nerf (and pre-rotation) cubelock. Seriously fuck those guys lol.
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Twitch name: Anatak15 NA Legend Season 48, 49, 52, 53, 54, 74
I'm kinda surprised Shudderwock shaman and Recruit hunter aren't on the poll (especially shudderwock). I know recruit hunter is beatable, but man is it ever annoying to deal with those huge charging beasts from turn 6 on.
The most annoying deck I've ever played against is pre-nerf (and pre-rotation) cubelock. Seriously fuck those guys lol.
Shudderwock (i use it sometime), is easy to beat if you manage to overload it... It's not a turn 2 concede.
Against other decks i posted, (not every deck on ladder), i let win a lot because when i knwo it's over, it's over. yes, at turn 2. Against an aggro mage, dropping mana dragon + coin + arcane missiles is kinda gg.
Shudderwock need some drop to be effective and the combo could fail. Taunt druid basically fuck me hard everytime because kills my little bois (old good tempo rogue/no it's not working very good (40%)). Recruit hunter? basically, when he put his oozeling + play dead I not wait to see what he will summon. Just concede. I don't have that much time hoping he doesn't have lethal turn later
From the decks listed in the poll I'd definitely say Aggro Mage. That deck enfuriates me the most. Like turn 1 Arcane Missiles on empty board is something I was doing when I started playing HS.
Another deck that I perceive similarly is Quest Rogue, though not very popular, I just hate playing against it.
I don't understand the hate for aggro mage. They're flimsy as fuck, run out of steam fast, and easy to hit on the counter, usually turn 4. If it's them or Odd Rogue, I rub my hands with evil glee.
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I wasn't planning on going for a run today. But those cops came out of nowhere.
I don't understand the hate for aggro mage. They're flimsy as fuck, run out of steam fast, and easy to hit on the counter, usually turn 4. If it's them or Odd Rogue, I rub my hands with evil glee.
The hate come when at turn 8 they basically fireball you in the face ignoring your board, at turn 10 topdecking piroblast. The hate for tempo mage comes because they have basically frostbolt, piroblast, fireball that are basically a lot of leeroy jenkins, making the deck basically a pirate warrior.
Hy everyone,
just wondering for you what is the most irritating deck to face...
IMO:
I concede to tempo mage at turn 1 if he drop mana wyrm.
I concede when spell hunter t1 is weapon t2 is secret. ok, be quiet i concede ( if i'm using a midrange/aggro).
Miracle rogue is also very irritating when i'm playing evenlock.
Leper Gnome
"この 先は 暗い 夜道 だけが も 知らない それでも信じて 進むんだ 星が その道 を 少し でも 照らしてくをるのを"
Na, i just know when i don't have any chance. Sap onto giant + millling gul'dan is insta concede against miracle.
Also, i encounter aggro mage only when i'm using shudderwock.... so basically gg
Leper Gnome
Missed mill decks from the list because they aren't standard anymore (bless blizzard)
Leper Gnome
There are very few games worth conceding within the first 5 turns, especially if you aren't the aggro player. If you don't have all the time in the world it might be for you but likely not.
On topic: taunt druid. A deck you could play with no hands shouldn't have such an absurd powerelevel.
Look, I want to tell you something because you're very dear to me. And I hope you understand that it comes from the bottom of my damaged, damaged heart. You are the finest piece of ass I've ever had and I don't care who knows it. I am so glad that I got to roam those hillsides.
Burn mage ofc ,she ignores everything on board and go fave
I was torn between Odd Paladin and Taunt Druid, but I had to give it to Odd Paladin.
I hate how it’s basically the only archetype of paladin played on ladder, it’s stupid. Not fun to play against.
I'm kinda surprised Shudderwock shaman and Recruit hunter aren't on the poll (especially shudderwock). I know recruit hunter is beatable, but man is it ever annoying to deal with those huge charging beasts from turn 6 on.
The most annoying deck I've ever played against is pre-nerf (and pre-rotation) cubelock. Seriously fuck those guys lol.
Twitch name: Anatak15
NA Legend Season 48, 49, 52, 53, 54, 74
Shudderwock (i use it sometime), is easy to beat if you manage to overload it...
It's not a turn 2 concede.
Against other decks i posted, (not every deck on ladder), i let win a lot because when i knwo it's over, it's over. yes, at turn 2.
Against an aggro mage, dropping mana dragon + coin + arcane missiles is kinda gg.
Shudderwock need some drop to be effective and the combo could fail.
Taunt druid basically fuck me hard everytime because kills my little bois (old good tempo rogue/no it's not working very good (40%)).
Recruit hunter? basically, when he put his oozeling + play dead I not wait to see what he will summon. Just concede. I don't have that much time hoping he doesn't have lethal turn later
Leper Gnome
There's no big spell mage up there but that's my vote. No strategy whatsoever besides "clear/freeze the board every turn until I can play my DK card".
Voted for Taunt Druid.
Life is short,play aggro!
Hmm ... difficult ... I'd say none of those options. Why is Aggro Mage even in there?^^
Because i see a lot of them (casual) and also at rank 10
Leper Gnome
tempo mage
From the decks listed in the poll I'd definitely say Aggro Mage. That deck enfuriates me the most. Like turn 1 Arcane Missiles on empty board is something I was doing when I started playing HS.
Another deck that I perceive similarly is Quest Rogue, though not very popular, I just hate playing against it.
I like a lot play with control decks, so, nothing is more frustrating than quest rogue and Shudder.
Taunt Druid and Big Spell Mage.
I don't understand the hate for aggro mage. They're flimsy as fuck, run out of steam fast, and easy to hit on the counter, usually turn 4. If it's them or Odd Rogue, I rub my hands with evil glee.
I wasn't planning on going for a run today. But those cops came out of nowhere.
The hate come when at turn 8 they basically fireball you in the face ignoring your board, at turn 10 topdecking piroblast.
The hate for tempo mage comes because they have basically frostbolt, piroblast, fireball that are basically a lot of leeroy jenkins, making the deck basically a pirate warrior.
Leper Gnome
i agree with you :(
Leper Gnome
kingsbane rogue, easily.
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