I don't understand the hate for aggro mage. They're flimsy as fuck, run out of steam fast, and easy to hit on the counter, usually turn 4. If it's them or Odd Rogue, I rub my hands with evil glee.
The hate come when at turn 8 they basically fireball you in the face ignoring your board, at turn 10 topdecking piroblast. The hate for tempo mage comes because they have basically frostbolt, piroblast, fireball that are basically a lot of leeroy jenkins, making the deck basically a pirate warrior.
That's probably a tactical problem then. I know if I let them live long enough, they'll get me into lethal range and face me, so I just bait out removals and aim to have them dead by T6. Never seek to maximise value if you're under pressure from an aggro opponent, just throw shit down, survive until you stabilise. Works 100%, 60% of the time.
Rollback Post to RevisionRollBack
I wasn't planning on going for a run today. But those cops came out of nowhere.
Miracle Rogue because I have to play around Double Cold Blood Leeroy, Odd Paladin because I have to draw all my AOE early or make inefficient trades on board, Taunt Druid, because they get multiple chances to pull off their combo while denying aggro decks with taunt AND armor
As Standard goes, and from that list, Taunt Druid wins the obnoxiousness game. But my choice isn't there, being Even Warlock. And I play that deck! Seriously, even if you find answers to the Mountain Giants and the huge Twilight Drakes, there is still a butt ton of healing that they have these days. I don't begrudge Warlocks being able to heal. I begrudge them healing better than the actual healing class in the game.
Rollback Post to RevisionRollBack
A never-Legend Dad who keeps making rank 2 or 1, but then sliding.
Rumbling around Gurubashi Arena. Shirvallah is the best loa. Go Tigers!
I don't understand the hate for aggro mage. They're flimsy as fuck, run out of steam fast, and easy to hit on the counter, usually turn 4. If it's them or Odd Rogue, I rub my hands with evil glee.
You have a point, but I'll tell you why people hate them (me included) At least for odd paladin or rogue, yes, they go face and don't interact with your board, but at least you can interact with their board and play around certain burst like Kill Command and Level Up!. For face mage, the amount of pure damage spell burst is insane and uninteractable. Thank god it's not a great deck anymore like it was pre-rotation. For classes without healing, aggro mage is a ticking time bomb, whereas other aggro classes you can try to control and stabilize.
My vote goes to odd paladin. The pressure to get rid of their dudes exists every single turn, and Tarim from Stonehill is not fun to deal with. I do relatively well against them with even shaman though.
It really depends on what kind of deck you're playing. All of those decks can be frustrating to play with certain decks but not others. I don't give a fuck about aggro mage if i'm playing control priest for example.
In my opinion the most frustrating and annoying deck to play in general is taunt druid. Even when i'm favored and dominate the match there is little fun or pleasure in it, and it can be an instant win for them if they get the right shit. It also feels like I get matched up with them constantly.
Big Spell mage can be frustrating if you're a bad matchup for it. When I'm playing combo priest against that I usually want to instant concede, but I don't.
Spell hunter I don't find too bad. I used to play poorly against that deck because I played into everything they had, but once I learned to prepare my board before ever popping a secret, I did a lot better.
Na, i just know when i don't have any chance. Sap onto giant + millling gul'dan is insta concede against miracle. Also, i encounter aggro mage only when i'm using shudderwock.... so basically gg
Ah. Well if you're playing shudderwock you deserve no sympathy
All time = Freeze Mage. I was rather new to the game when freeze mage was the rage and it was so infuriating to have my mid range deck full on minions turned into ice cubes until I died.
Currently = Nothing really. Odd Pally I guess. But, only if I see it too often, it's fine once in a while.
Seeing as how the HS community asks for nerfs for everything since they complain about any and all decks I am disappointed that the poll is so small. Pick it up HS community.
Taunt Druid. Amassing so much armor then constantly reviving taunt minions with the Hadronox-Witching Hour/Carnivorous Cube combo makes you look like a coward. Which is what people who play Taunt Druid decks are.
Big Spell Mage is a close second, because it's nearly impossible to win the game once the DK is played. Its main strategy is delay, delay, delay until they can play Frost Lich Jaina. It's pathetic
That's probably a tactical problem then. I know if I let them live long enough, they'll get me into lethal range and face me, so I just bait out removals and aim to have them dead by T6. Never seek to maximise value if you're under pressure from an aggro opponent, just throw shit down, survive until you stabilise. Works 100%, 60% of the time.
I wasn't planning on going for a run today. But those cops came out of nowhere.
Miracle Rogue because I have to play around Double Cold Blood Leeroy,
Odd Paladin because I have to draw all my AOE early or make inefficient trades on board,
Taunt Druid, because they get multiple chances to pull off their combo while denying aggro decks with taunt AND armor
DJ
As Standard goes, and from that list, Taunt Druid wins the obnoxiousness game. But my choice isn't there, being Even Warlock. And I play that deck! Seriously, even if you find answers to the Mountain Giants and the huge Twilight Drakes, there is still a butt ton of healing that they have these days. I don't begrudge Warlocks being able to heal. I begrudge them healing better than the actual healing class in the game.
A never-Legend Dad who keeps making rank 2 or 1, but then sliding.
Rumbling around Gurubashi Arena. Shirvallah is the best loa. Go Tigers!
You have a point, but I'll tell you why people hate them (me included) At least for odd paladin or rogue, yes, they go face and don't interact with your board, but at least you can interact with their board and play around certain burst like Kill Command and Level Up!. For face mage, the amount of pure damage spell burst is insane and uninteractable. Thank god it's not a great deck anymore like it was pre-rotation. For classes without healing, aggro mage is a ticking time bomb, whereas other aggro classes you can try to control and stabilize.
My vote goes to odd paladin. The pressure to get rid of their dudes exists every single turn, and Tarim from Stonehill is not fun to deal with. I do relatively well against them with even shaman though.
Definitely Undertaker hunter. undertaker coin leper gnome. Naxx is here boys.
i only insta concede to pre-pre-nerf quest rogue
i play cubelock and lose 5 games in a row then i play odd paladin and get my stars back wash rinse repeat
It really depends on what kind of deck you're playing. All of those decks can be frustrating to play with certain decks but not others. I don't give a fuck about aggro mage if i'm playing control priest for example.
In my opinion the most frustrating and annoying deck to play in general is taunt druid. Even when i'm favored and dominate the match there is little fun or pleasure in it, and it can be an instant win for them if they get the right shit. It also feels like I get matched up with them constantly.
Big Spell mage can be frustrating if you're a bad matchup for it. When I'm playing combo priest against that I usually want to instant concede, but I don't.
Spell hunter I don't find too bad. I used to play poorly against that deck because I played into everything they had, but once I learned to prepare my board before ever popping a secret, I did a lot better.
shudderwock that card should never printed
Almost all aggro decks.
Life is short. Play something that require you to think a little.
All aggro "Flood board deck or face deck" with 0 strategy.
Miracle rogue. I truly hate it. Mostly because I only ever come up against it with decks that are hard countered by it.
Oh, also because they frequently manage to get the best cards from my class to use against me aswell.
Aggro Mage has to be the least interactive deck in Standard.
Ah. Well if you're playing shudderwock you deserve no sympathy
big priest and burn mage
All time = Freeze Mage. I was rather new to the game when freeze mage was the rage and it was so infuriating to have my mid range deck full on minions turned into ice cubes until I died.
Currently = Nothing really. Odd Pally I guess. But, only if I see it too often, it's fine once in a while.
Galavant Animation
Seeing as how the HS community asks for nerfs for everything since they complain about any and all decks I am disappointed that the poll is so small. Pick it up HS community.
It's the Miracle Rogue then Odd Paladin in Standard ..
In wild I Would Say secret Mage on top Then Big Priest ..
Taunt Druid ? Nah they are too easy to counter With Hex or Polymoph .
Kingsebane Rogue ? Just Add multi Weapon removals and Gorgon .
im glad that aggro mage is the most hated aggro deck. ppl talk so much about pally but the tier 3 aggro mage is so low skilled that it pisses ppl off
Taunt Druid. Amassing so much armor then constantly reviving taunt minions with the Hadronox-Witching Hour/Carnivorous Cube combo makes you look like a coward. Which is what people who play Taunt Druid decks are.
Big Spell Mage is a close second, because it's nearly impossible to win the game once the DK is played. Its main strategy is delay, delay, delay until they can play Frost Lich Jaina. It's pathetic
1 - mill decks.
2 (at the same place) odd paladin and taunt druid.
Best quotes:
"Casual is perfectly fine"
"warlock is not overpowered"
"Playing odd paladin just to test it"