How many of those are 2 mana and avoid deathrattle activation?
1. Silence which doesnt remove body from field
2.Shield Slam, arguably another stupid card. (doesnt dodge deathrattle
and requires sufficient armor)
0 points.
But you don´t loose your minion. You just have to play it again. Sap just give Rogues on more turn. Do you know how bad it is for Rogue f.e. you play a big taunt, Rogue doesn´t have removal and just make a littel damage with other spells or minions, next turn Rogue got sap and have nothing else to play, then sap the taunt back to get one more turn. Next turn you play your taunt again with full live! This is also for minions with a good battlecry. Not great for Rogue, but somethimes the only thing they can do.
And I say it again: Rogue is a combo class. They need cheap cards for combos!
Walk the plank, assassinate, contract all strongly disagree.
But those actually have a significant mana cost.(though i think 4 mana to destroy a minion is pretty damn good)
Original post was more about does it make sense that Rogue(Dexterity(combo), poison, stealth) has this card, not so much how you enjoy how it enables play. Sap is like a force/wind magic spell to me and makes absolutely no sense.
With vanish out and vilespine rotated I can say at least the most obnoxious rogue removal is gone.
4 mana destroy a minion is pretty damn good when is a warlock card. For rogue, is an huge tempo loss and only greedy rogues deck will use this card. A more refined tempo/aggro will just shit on it.
Just my thought, Acolyte is by far worse compared to shield block. Shield block is very good everytime, while acolyte is very slow if you are not a control deck
What you actualy mean with this topic is why there are so hard players at rank 20, is the fault of websites like heartpwn and Pro Players, 75% of the players are sound rank 20-15 and lets say 90% of the players MIMIC denk and read what they neer to do with that deck, 1 of the reasons think even the only reason you see always the same deck and not able to progress easly, then i think why copying decks from others the chance as a MIMIC to make the championships is low and playing for fun ain't either
2
This says a lot about Priest in std.
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Sooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
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4 mana destroy a minion is pretty damn good when is a warlock card.
For rogue, is an huge tempo loss and only greedy rogues deck will use this card.
A more refined tempo/aggro will just shit on it.
0
That's a shitty thing
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MY FUCKING GOD you right, this could be game breaking :)
amazing
2
Reno is for Mage, and Finley is for Paladin.
Dave kosak said this hours ago.
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Are you sure buddy? Remember that you can play 2 secret IF DIFFERENT.
So, i think you can have 2 quest at the same time IF they are different quests.
Source please?
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Yes
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Best card in arena
1
I don't see it as necessary, there are too many cards that doesn't benefit discount
0
Just my thought, Acolyte is by far worse compared to shield block.
Shield block is very good everytime, while acolyte is very slow if you are not a control deck
1
Don't necrothread pls
2
That's not true.
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This deck lack of card draw, you can cut Shield Block bu that doesn't mean you will not use it on your favour
1
No, baleful banker doesn't work on himself.