C'Thun performs like expected. People get greedy and get punished for it. Works pretty well as mid-range card, tho.
Cho'gall is just uber mediocre and more often than not useless and stalls the hand, even in a dedicated deck. Primarily because warlock has just terrible spell cards and not enough to make use of him.
Twin Emperor Vek'lor is okay. I expected that he doesn't really impact the game too much. He is nice to have, provides a turn breathing room but dies pretty easily without causing too much damage most of the time.
With which legendarys did you play around and what is your conclusion so far?
N'Zoth, the Corruptor is a solid card. If I'm not dead next turn anyway, he'll usually turn the game in my favor.
Xaril, Poisoned Mind is a surprisingly useful mid-game minion for something with 3/2 stats. The toxin that allows you to draw an extra card is especially useful, as is the one that gives +3 attack, which helps clear Druid and Warrior's pesky taunt minions.
I've never gotten it in Shaman, but I thoughtstole the shaman legendary in my RNGMage against aggro shaman and he healed me for at least 40 health over the course of the game.
Played a lot of Deathwing, Dragonlord, building a deck around him and having constant dragons will fail you nearly 75% of the time. But once I played him in my new version of Freeze mage, he is the God tier end dragon to have. As long as you have Ysera, Malygos and another dragon you might add to the board, you will be nearly guaranteed a win.
The Boogeymonster 10/10 spookyness. Great when given from monkeyman compared to lorewalker or nat.
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"It's a real insult to people who try". - Jon Benjamin. When asked about getting a record contract for not being able to play an instrument (and the current Druid decks in standard).
Yogg for me has been a board clear plus card draw or some secrets. So preformed pretty damn well. He's won me games I shouldn't have won and has forced a bunch of concedes and turn timer run outs. Having an absolute blast with him. Especially with Renounce Darkness, that's a boat load of fun. Vek'lor is just a crazy value card, if you've got the dust and have been playing C'thun there's no reason not to play him.
Soggoth the Slitherer is actually a solid card. Played it in standard with Reno Mage deck. Good as singleton that essentially gains you 9 life and can attack. It looked slow, yes, but doesn't Reno variant actually able to stretch game to fatiqueness?
Ragnaros, Lightlord has simply been broken but im not sure how to build the whole control paladin thing yet.
I forgot him. Yes, Lightlord is pretty good in mid-range and control. I'm hesitant to kick Lay on Hands tho, since I feel like I'm running out of cards too often without it. Having both feels a bit clunky tho. Not sure what to do about that yet, tho.
Xaril, Poisoned Mind was the legendary rogues needed. He allows for so much versatility and combos, it's great. Synergizing with battlecry and deathrattle cards is just icing on the cake!
N'Zoth, the Corruptor has been performing amazingly so far for me in my rogue deck (along with Xaril) and is able to be reused in some interesting ways with the new 5cost rogue epic, shadowstep, and the shadowstep-like spell from Xaril.
Hallazeal the Ascended is a really strong card, though I don't feel Darwin Shaman does it justice.
N'Zoth, the Corruptor hasn't had an impact against me once, because by the time it hits the board, my opponents have been staring down lethal, but I can see where he has a place in Raptor (aka Chris Pratt) Rogue
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C'Thun performs like expected. People get greedy and get punished for it. Works pretty well as mid-range card, tho.
Cho'gall is just uber mediocre and more often than not useless and stalls the hand, even in a dedicated deck. Primarily because warlock has just terrible spell cards and not enough to make use of him.
Twin Emperor Vek'lor is okay. I expected that he doesn't really impact the game too much. He is nice to have, provides a turn breathing room but dies pretty easily without causing too much damage most of the time.
With which legendarys did you play around and what is your conclusion so far?
I played with Yogg-Saron, Hope's End a bit and he is better than I expected.
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N'Zoth, the Corruptor is a solid card. If I'm not dead next turn anyway, he'll usually turn the game in my favor.
Xaril, Poisoned Mind is a surprisingly useful mid-game minion for something with 3/2 stats. The toxin that allows you to draw an extra card is especially useful, as is the one that gives +3 attack, which helps clear Druid and Warrior's pesky taunt minions.
Forgive me, friend. I have failed.
Princess Huhuran Is great if played on something like sylvanas or highmane, but on anything else it doesn't do much.
I've never gotten it in Shaman, but I thoughtstole the shaman legendary in my RNGMage against aggro shaman and he healed me for at least 40 health over the course of the game.
(No idea why he had it in his deck)
Played a lot of Deathwing, Dragonlord, building a deck around him and having constant dragons will fail you nearly 75% of the time. But once I played him in my new version of Freeze mage, he is the God tier end dragon to have. As long as you have Ysera, Malygos and another dragon you might add to the board, you will be nearly guaranteed a win.
The twin emperors are broken.
Xaril, Poisoned Mind is the sleeper hit for me so far! I was initially disappointed when I unpacked it, but it is great for mid-late game options.
Trying to decide whether to craft the Shaman legendary of Yogg next.
The Boogeymonster 10/10 spookyness. Great when given from monkeyman compared to lorewalker or nat.
"It's a real insult to people who try". - Jon Benjamin. When asked about getting a record contract for not being able to play an instrument (and the current Druid decks in standard).
Yogg for me has been a board clear plus card draw or some secrets. So preformed pretty damn well. He's won me games I shouldn't have won and has forced a bunch of concedes and turn timer run outs. Having an absolute blast with him. Especially with Renounce Darkness, that's a boat load of fun. Vek'lor is just a crazy value card, if you've got the dust and have been playing C'thun there's no reason not to play him.
Soggoth the Slitherer is actually a solid card. Played it in standard with Reno Mage deck. Good as singleton that essentially gains you 9 life and can attack. It looked slow, yes, but doesn't Reno variant actually able to stretch game to fatiqueness?
Twin Emperor Vek'lor is extraordinary when dropped turn 10 with Brann Bronzebeard. Otherwise it's a pretty good card.
C'Thun well.. is C'Thun
Hunter legendary has won me a inch of games.
Twilight summoner into princess on 5 = game over.
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Ragnaros, Lightlord has simply been broken but im not sure how to build the whole control paladin thing yet.
Hallazeal the Ascended combos have one me multiple games in my midrangey shaman deck
Xaril, Poisoned Mind was the legendary rogues needed. He allows for so much versatility and combos, it's great. Synergizing with battlecry and deathrattle cards is just icing on the cake!
N'Zoth, the Corruptor has been performing amazingly so far for me in my rogue deck (along with Xaril) and is able to be reused in some interesting ways with the new 5cost rogue epic, shadowstep, and the shadowstep-like spell from Xaril.
The Black Knight truly shines in this meta. As long as Dark Arakkoa and Twin Emperor Vek'lor run rampant, it's pure value.
Xaril, Poisoned Mind is an absolute monster. Easily the most underrated legendary in my opinion.
Twin Emperor Vek'lor is also bananas.
Hallazeal the Ascended is a really strong card, though I don't feel Darwin Shaman does it justice.
N'Zoth, the Corruptor hasn't had an impact against me once, because by the time it hits the board, my opponents have been staring down lethal, but I can see where he has a place in Raptor (aka Chris Pratt) Rogue