The Idea is good and I like it, but how will it interact if you have an active Secret (Freezing Trap for example) and the same copy of it in your hand? Will it only trigger one of the trap or both?
Now for my card Ideas:
Apex Predator can give you a big Beast and when you behind on board you can make the big Beast stronger.
Skeletal Rex is an anoying Deathrattle card that keeps coming back if your opponent ignore the Skeletal Carcass.
What do you guys think of those two cards? Please give me your opinion.
I like the idea behind Apex Predator! Although the wording is a bit off, needs work. It's an interesting card though.
As for Skeletal Rex, I can't decide how I feel about it.I think it's probably on the weak side. At least if the carcass had some attack it might force a trade but with 0 attack it's just to easy to deal with.
But I suppose they have to deal with it immediately after the Rex on the same turn so I don't know... it's a tough one!
I can think of times when it would be very strong but also times when it would be very weak... maybe that means it's balanced :p
Thanks for the feedback!
I tried to fix the wording and came up with two version of Apex Predator:
Because there is a Swamp King Dred in the minion pool to summon do you think this became too strong? Which version is more balance? Is the wording okay in those two card? What do you guys think?
Your wording is still off. I assume you're not a native speaker, so I'm happy to clear this up. Here's what you'd want: "Summon a random Beast with 5 or more Attack. If you control no minions, Adapt it twice."
replace "with 5 or more Attack" with "that costs 5 or more" if you like.
Thank you for your help! Yes I'm not a native speaker so I really apreciate your help with the wording.
I think I will submit the one with "5 or more Attack" because of the smaller minion pool and the minion with 5 or more attack feel more apropriate as a big predator.
There's gotta be some dragons in Un'Guro crater + A dragons Breath Elemental seems fitting, hence the crad reveal said that Priests, Mages and Shamans got a lot of elementals
@149162536496481 First, please restrain from posting tons of ideas in every post. Second, your cards doesn't fit this weeks theme. If you want to show your cards, create a new thread for them.
Looks like Oncurvasaur, Manasaurus and Prof. Charles Darwinasaur are sitting in the top 3 spots at the moment!
Good job guys :)
Yeah. I'd be surprised if either Oncurvasaur or Manasaur dosen't snatch this weeks win.
But just being in a good spot for geting into the final polls is awesome, and would be a first for myself :)
Woohoo! Also... 2 mana priest card that discovers from the deck is now a thing =O still prefer my Oncurvasaur. But yeah Shadow Visions could grab you Shadowform which is sweet! Hope that doesn't hurt my chances in the final poll tho xD
I have to say that I think Oncurvasaur is a terrible card, and particularly bad given this week's challenge.
First of all, what does it have to do with Dinosaurs? I think the card fails that bit of the challenge pretty clearly. Nothing in it's flavor reflects the weeks challenge, beyond using the -saurus suffix to make a pun. But the pun isn't even about dinosaurs, it's about the hearthstone meta (which I'll get to later).
The card's mechanics: it's blatant power creep on Jeweled Scarab, which is already a decent card, if a bit under-valued. It's not a card you see in many decks, but can find a niche position in Zoo decks. If Jeweled Scarab became a 2/1 or a 1/2, I think it'd be a well balanced card you would regularly see in constructed zoo decks across a few classes.
But Oncurvasaur is not balanced. First of all, you have way too much control over the discover effect. Most decks are unlikely to run more than 3-4 different 3 mana cards, not counting duplicates (which never appear in discover effects like Drakonid Operativeanyway).
So what cards would you want extra duplicates of? The creator mentions Shadowform, which doesn't seem broken. Neither would getting extra copies of Shadow Word: Death. I'm really not liking how the card could duplicate legendaries, especially Brann Bronzebeard. But the biggest problem is Kabal Talonpriest. This card is already an extremely powerful card if you can play it on turn 2 or 3. Granting extra copies of it, and giving easier access to it, seems like a very bad idea.
The drawback of having an undamaged hero is a terrible idea as well. This card is either drawn and used early, or it never functions. I'm really against that kind of a card, it only reinforces one of hearthstones biggest problems, the inability to overcome an early board dominance as determined by opening hand RNG. Especially in Arena, but also in the current agro constructed meta, whoever holds the board in the early game often wins. Why make a card that supports this toxic situation and continues to punish control and attrition decks?
And this then gets to the "meme" portion of the card that I REALLY don't like. Priest already has a reputation for being a "dumb-downed" class. Just curve out your early game, trade favorably and snowball into a victory. The meme goes that you play Wyrmrest Agent, Kabal Talonpriest, Twilight Guardian and Drakonid Operative, in that order and win.
Whether or not this meme, this negative perception, is accurate: that is whether or not priest is a "dumbed down class", is certainly up for debate. But why on earth would you reinforce the meme by naming a card "Oncurvasaur"? While Blizzard likes to use puns in names, I can't ever imagine them using a pun which reflects on a negative view of the game.
When I look at "Oncurvasaur", I really don't know whether it's creator thinks this is a good idea to implement, or they're just sarcastically making a card to mock the current meta.
Good call, both of you. Add "random" enemy and it works.
"The Slayer" custom class
"The Great Thaw" expansion competition finalist
There's gotta be some dragons in Un'Guro crater + A dragons Breath Elemental seems fitting, hence the crad reveal said that Priests, Mages and Shamans got a lot of elementals
Just remember you need a dino in the pic. There are already quite a few entries that will be disqualified because of this.
"The Slayer" custom class
"The Great Thaw" expansion competition finalist
How about my velocy? Not sure if the 2/1 charge is good or not.
Don't know who else is faster than me lol completed 13:35 est, 12/8
edit: decided this wasn't the right way to address this, sorry.
card's in warlock in discard)
next
and legends
@149162536496481 First, please restrain from posting tons of ideas in every post. Second, your cards doesn't fit this weeks theme. If you want to show your cards, create a new thread for them.
Vote for my card in the WDC 6.03: Prof. Putricide! Check out the Fan Creations FAQ!
This mechanic would be pretty lit
You can't stop the signal.
@Livienna @ToxicBrah @Lathy
Looks like Oncurvasaur, Manasaurus and Prof. Charles Darwinasaur are sitting in the top 3 spots at the moment!
Good job guys :)
I want a new title, but Flux won't let me have one,
I'm curious why we have 20 pages of discussion but only 6 pages of submission.
THERE IS NO GAME.
"The Slayer" custom class
"The Great Thaw" expansion competition finalist
I have to say that I think Oncurvasaur is a terrible card, and particularly bad given this week's challenge.
First of all, what does it have to do with Dinosaurs? I think the card fails that bit of the challenge pretty clearly. Nothing in it's flavor reflects the weeks challenge, beyond using the -saurus suffix to make a pun. But the pun isn't even about dinosaurs, it's about the hearthstone meta (which I'll get to later).
The card's mechanics: it's blatant power creep on Jeweled Scarab, which is already a decent card, if a bit under-valued. It's not a card you see in many decks, but can find a niche position in Zoo decks. If Jeweled Scarab became a 2/1 or a 1/2, I think it'd be a well balanced card you would regularly see in constructed zoo decks across a few classes.
But Oncurvasaur is not balanced. First of all, you have way too much control over the discover effect. Most decks are unlikely to run more than 3-4 different 3 mana cards, not counting duplicates (which never appear in discover effects like Drakonid Operativeanyway).
So what cards would you want extra duplicates of? The creator mentions Shadowform, which doesn't seem broken. Neither would getting extra copies of Shadow Word: Death. I'm really not liking how the card could duplicate legendaries, especially Brann Bronzebeard. But the biggest problem is Kabal Talonpriest. This card is already an extremely powerful card if you can play it on turn 2 or 3. Granting extra copies of it, and giving easier access to it, seems like a very bad idea.
The drawback of having an undamaged hero is a terrible idea as well. This card is either drawn and used early, or it never functions. I'm really against that kind of a card, it only reinforces one of hearthstones biggest problems, the inability to overcome an early board dominance as determined by opening hand RNG. Especially in Arena, but also in the current agro constructed meta, whoever holds the board in the early game often wins. Why make a card that supports this toxic situation and continues to punish control and attrition decks?
And this then gets to the "meme" portion of the card that I REALLY don't like. Priest already has a reputation for being a "dumb-downed" class. Just curve out your early game, trade favorably and snowball into a victory. The meme goes that you play Wyrmrest Agent, Kabal Talonpriest, Twilight Guardian and Drakonid Operative, in that order and win.
Whether or not this meme, this negative perception, is accurate: that is whether or not priest is a "dumbed down class", is certainly up for debate. But why on earth would you reinforce the meme by naming a card "Oncurvasaur"? While Blizzard likes to use puns in names, I can't ever imagine them using a pun which reflects on a negative view of the game.
When I look at "Oncurvasaur", I really don't know whether it's creator thinks this is a good idea to implement, or they're just sarcastically making a card to mock the current meta.
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)