Why do they always turn it to 11 when giving Druid strong cards? I hate the forced synergy, "Hey if you don't play Dragons you don't get one of the strongest cards ever on paper"; hate that kind of design, but there it is, our new Dragon Druid Overlords. Doesn't even matter what new Dragons are coming, if they're even just playable you jam this in every deck for a year and a half.
Rollback Post to RevisionRollBack
If you thought you knew what you think I know, then you'd know I knew you knew I know.
I think it's less broken than it looks. You need to run quite a few dragons to have this consistently active turn 2, and most of the dragons in standard are kind of bad. That said, if highlander teaches us anything, it's that making your deck trash for the sake of 1 or 2 broken cards is a perfectly valid strat. I'm expecting this to see play.
I think it's less broken than it looks. You need to run quite a few dragons to have this consistently active turn 2, and most of the dragons in standard are kind of bad. That said, if highlander teaches us anything, it's that making your deck trash for the sake of 1 or 2 broken cards is a perfectly valid strat. I'm expecting this to see play.
How a 4/X for 4 manas that see a lot of play before and a 4/8 taunt for 6 manas get another dragon is "making your deck trash"?
My only complain is the deck probably will come prebuild, leaving little to nothing to the player decide, I don't like this kind of design.
I think it's less broken than it looks. You need to run quite a few dragons to have this consistently active turn 2, and most of the dragons in standard are kind of bad. That said, if highlander teaches us anything, it's that making your deck trash for the sake of 1 or 2 broken cards is a perfectly valid strat. I'm expecting this to see play.
How a 4/X for 4 manas that see a lot of play before and a 4/8 taunt for 6 manas get another dragon is "making your deck trash"?
How often do you have more than 4-5 cards in hand by turn 4 (or 3) as Druid? Chillwind yeti is not a good card. 1 more health would not make Yeti a good card. Twilight Drake usually sees play in classes with arcane intellect, or classes with life tap. Otherwise it's usually just a yeti. You're right about the 4/8. That's very good card, but I didn't know it existed when I made my post.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Discuss!
Ez Dragon Druid inc
Remember Wild Growth?
Here, have unnerfed version with card draw with a very simple condition.
It won't be as consistent as wild growth for the mana gain, but it always draws a card as opposed to wild growth drawing only on turn 10+
I don't know if it more powerful than wild growth but it seems more fun to play.
it should be changed to draw a card and gain empty mana crystal condition is not even a fkn punishment.
oh god
Why do they always turn it to 11 when giving Druid strong cards? I hate the forced synergy, "Hey if you don't play Dragons you don't get one of the strongest cards ever on paper"; hate that kind of design, but there it is, our new Dragon Druid Overlords. Doesn't even matter what new Dragons are coming, if they're even just playable you jam this in every deck for a year and a half.
If you thought you knew what you think I know, then you'd know I knew you knew I know.
dragons in druid seem to be a pushed arche, and this is something to make it happen.
Yup Ramp Dragon Druid... i think archetype defining/ possibly meta-defining card already
Can you lucky draw into a dragon to trigger the wild growth effect?
Unbelievable. Broken beyond belief. Thanks Blizz. Druidstone, here we come.
I think it's less broken than it looks. You need to run quite a few dragons to have this consistently active turn 2, and most of the dragons in standard are kind of bad. That said, if highlander teaches us anything, it's that making your deck trash for the sake of 1 or 2 broken cards is a perfectly valid strat. I'm expecting this to see play.
How a 4/X for 4 manas that see a lot of play before and a 4/8 taunt for 6 manas get another dragon is "making your deck trash"?
My only complain is the deck probably will come prebuild, leaving little to nothing to the player decide, I don't like this kind of design.
overhyped. 1 Star
Nice trolling, this card scream OP for a mile away.
For a dragon deck is a better version of a card so good needed to be nerfed, how can this be 1 Star?
I just wet my pants, this is awesome.
Wow, a couple more years of Maly Druid!!!
IT'S SO REFRESHING!!!
Exciting. Maybe my druid cards can get some use next expansion
10 stars card, totally broken. this will carry druid by itself
How often do you have more than 4-5 cards in hand by turn 4 (or 3) as Druid? Chillwind yeti is not a good card. 1 more health would not make Yeti a good card. Twilight Drake usually sees play in classes with arcane intellect, or classes with life tap. Otherwise it's usually just a yeti. You're right about the 4/8. That's very good card, but I didn't know it existed when I made my post.