Damn, this one is strong. Token druid will be a thing I guess.
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“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
Good question. I think it's token and the heal spells are meant to replace the armor mechanic that was previously being pushed harder by druid than warrior. I think they are trying to return Druid to its roots of being token/agro formats rather than ridiculous amounts of armor.
a vanilla 1/2 is worth about .5 mana, lifesteal seems to be worth about .5 to 1 mana.
2 1/2 minions with lifesteal (in druid) for 2 seems to be a good deal in a vacuum, now add buff potential and you got a solid early game card that can be used in a deck that doesnt run a lot of early game minions. Something druid has been doing for a while and take advantage further of going forward.
Also the 2 slot for druid (since WG nerf) is basicly wrath and nothing, so this (along with the new leggo) is prolly shoo ins for most builds.