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    posted a message on Everything is rigged!
    Quote from fusilli >>
    Quote from Poghy >>

    Playing as black is fine, it just requires a more reactive playstyle. So as a controi player, I prefer black.

    I know that the data at ChessReplay.com shows that white has a better winrate, but that is because the whitetard aggro players dont know how to play reactive and there is also a lot of auto-conceding against white. So aggro white is better at lower ranks, but in top 100 legend the game is pretty balanced.

    I know that there's parody in here, but you're just the wrong way around; top players have a higher advantage when W, which drops with lower ratings of players involved. presumably because with better play comes a better ability to exploit a minor tempo lead.

     At low-mid levels? You can get away with black being preferred. Pretty much any chess tablebase set to to GM only will tell you that W has a small edge over B, though. Enough that alternating colours is standard etc.. That extra tempo is crucial for topend play. Enough studies have been done on this.

    In practicality - at club level, for example, where you're not likely to see people much over 200 ECF (~2200 ELO, NM territory; I say generally, though we have one local team with three 200+ players), W/B is relatively even. You can get away with losing a few tempo because you're unlikely to be punished too badly; it usually comes down to pieces/pawns/pawn structure as you move up the ranks, or sometimes just general sharpness and knowing theory/themes. Some lines are hard to analyze on the fly; things like white's Nxf7!? in the semislav, which leads to a pretty forced line; others you're better knowing the themes and common threats/ideas (I'd suggest the more positional openings here, something like a Berlin as an example). Unless you're titled, it's relatively moot.

     Nah, I dont believe that.

    ChessReplay.com's statistics are absolute and unquestionable.

    Posted in: Players and Teams Discussion
  • 0

    posted a message on Everything is rigged!
    Quote from LandT >>
    Quote from Poghy >>
    Quote from LandT >>
    Quote from Poghy >>

    Playing as black is fine, it just requires a more reactive playstyle. So as a controi player, I prefer black.

    I know that the data at ChessReplay.com shows that white has a better winrate, but that is because the whitetard aggro players dont know how to play reactive and there is also a lot of auto-conceding against white. So aggro white is better at lower ranks, but in top 100 legend the game is pretty balanced.

     Any replacement for bishop (♗) ? Had to dust him for golden queen.

     There is no replacement, but there is a way for F2P players. If you can reach 8th rank with one of your pawns, you can promote it to bishop.

    I know its not optimal, but you shouldnt disenchant anything if you are a F2P player. And dont craft anything in golden, its a feature for the P2W whales.

     My opponents always get Queen from pawn on 8th, obviously rigged?

    And when they will fix that spaghetti code 'en passant'?

     Yeah the game is obviously rigged and its quite buggy.

    Also the game is dying, its not even in the top 10 games on twitch.tv anymore. We really need a bugfix patch, or a balance patch from the developers. They should also include a better reward system, getting one point for a win is way too less and it kills the game for F2P players.

    Posted in: Players and Teams Discussion
  • 3

    posted a message on Everything is rigged!
    Quote from LandT >>
    Quote from Poghy >>

    Playing as black is fine, it just requires a more reactive playstyle. So as a controi player, I prefer black.

    I know that the data at ChessReplay.com shows that white has a better winrate, but that is because the whitetard aggro players dont know how to play reactive and there is also a lot of auto-conceding against white. So aggro white is better at lower ranks, but in top 100 legend the game is pretty balanced.

     Any replacement for bishop (♗) ? Had to dust him for golden queen.

     There is no replacement, but there is a way for F2P players. If you can reach 8th rank with one of your pawns, you can promote it to bishop.

    I know its not optimal, but you shouldnt disenchant anything if you are a F2P player. And dont craft anything in golden, its a feature for the P2W whales.

    Posted in: Players and Teams Discussion
  • 3

    posted a message on Everything is rigged!

    Playing as black is fine, it just requires a more reactive playstyle. So as a controi player, I prefer black.

    I know that the data at ChessReplay.com shows that white has a better winrate, but that is because the whitetard aggro players dont know how to play reactive and there is also a lot of auto-conceding against white. So aggro white is better at lower ranks, but in top 100 legend the game is pretty balanced.

    Posted in: Players and Teams Discussion
  • 0

    posted a message on My (almost) complete guide to the achievements that offer XP
    Quote from Peter8111 >>

    How can you use prismatic lens in warlock build ? 1 cost rabbit is for warlock.

     You can complete class achievements by using other classes. Like there is a shaman achievement for getting x hero attack, and it can be completed with demon hunter.

    Posted in: General Discussion
  • 0

    posted a message on Poll: Do you like the new rewards system?
    Quote from CasmX >>

    I personally don't have a problem with the new rewards track and until I feel the game can no longer viably support f2p, I'll continue having fun with it.

    What I do have a (minor) problem with are the xp achievements. They have a backwards design in the sense that they award the players that need it the least and exclude the players that need it the most. Most of the achievements that award xp require specific cards, quite a few if not most of them being legendary. IMO, the players that have complete or near complete collections that actually can work towards those achievements are the ones that don't really need those tiny xp boosts, where the players that are struggling with their collection that could really benefit from some extra xp can't even try to complete them.

    It'd be an easy fix but that's another topic entirely.

     Its a good point, but you can complete a lot of these achievements in duels, and you dont have to own the cards, you can get them from buckets. Its still not optimal, IMO they should allow you to complete these in arena and tavern brawl as well.

    Posted in: General Discussion
  • 0

    posted a message on Poll: Do you like the new rewards system?

    I like the new system, and my math shows me that its slightly better than the old system. But to be fair, Blizzard should have been just a little bit more generous like giving a few packs for free at the start of the new expansion so people wouldnt see the first few levels as something they got for free in the past and they have to work for it now.

    Posted in: General Discussion
  • 1

    posted a message on My (almost) complete guide to the achievements that offer XP
    Quote from DietThunder >>

    Luna’s Pocket Galaxy is probably the easiest.

     

    the Horrendous Growth can be done pretty easy with Shadowstep

     LPG costs 7 then you have to draw the rabbit, IMO Lens is easier and faster.

    For the Horrendous Growth I also used Shadowstep. You can also use Cheat Death in the same deck , it helps if you dont draw Shadowstep.

    Posted in: General Discussion
  • 0

    posted a message on My (almost) complete guide to the achievements that offer XP

    If you are interested in doing achievements, you might want to watch Solem's latest video:

    https://www.youtube.com/watch?v=lypBy2r-JY8

    He had some good ideas, like the Redeemed Pariah one with an easy 4-card combo.

    For the "summon a 1-cost rabbit" achievement OP suggested Deck of Chaos, Solem's idea was using Jepetto Joybuzz, and IMO there is an even easier way to do it. Just use Prismatic Lens with a deck full of 1-cost spells and rabbits as the only minions (you can have some weapons too).

    Posted in: General Discussion
  • 0

    posted a message on When are they going to balance Duels?
    Quote from Arcengal >>

    Which two?

     Warlock and DH.

    Posted in: General Discussion
  • 0

    posted a message on When are they going to balance Duels?
    Quote from Arcengal >>

    Isn't the whole point of Duels to be a semi-limited format where the objective is to be as broken as possible?

    Yes I got mad when my opponent gets a 1/1 poisonous minion every time one of my minions dies but that's kinda the point of the format.

     The problem is not the broken interactions, but the fact that 2 classes are way more broken than the other 8.

    Posted in: General Discussion
  • 1

    posted a message on When are they going to balance Duels?

    We had 2 balance patches since its introduction, so its pretty obvious that we will see more balance changes. When? Soon(TM).

    Posted in: General Discussion
  • 1

    posted a message on Duels vs Arena - Reward Potential
    Quote from SCWT_FTW >>

    An early video Kripp did said that Heroic Duels will always be worse than arena in terms of being able to get more than 3 wins due to it being based on MMR and not on your record on that particular run. MMR is designed to basically always give you a 50% WR I believe 

     

    Quote from AndreiLux >>

    Heroic Duels not worth it, no one will get infinite here because of MMR matchmaking. Just keep playing Arena.

     This is an assumption, but its not necessarily true. Lately I was watching TeamAmerica's stream, he is one of the best players in duels with very high mmr, and he came to the conclusion that heroic duels matchmaking has nothing to do with MMR. The queue times are a lot shorter and at his level he shouldnt see that many misplays and that many budget starting decks. It is not confirmed, but it seems like thats the case.

    On topic I would say arena is still better for farming, because arena is more balanced. In duels when you dont get warlock, DH or hunter, you have a great disadvantage.

    Posted in: General Discussion
  • 1

    posted a message on Bandersmosh Rattlegore bugged?

    This is how Rattlegore works. Buffs/debuffs dont work, like if you cast a Subdue on it, it will come back as "Rattlegore 2", a completely different card, also known as the 8/8 version. Its the same with Bandersmosh.

    Posted in: Card Discussion
  • 4

    posted a message on My (almost) complete guide to the achievements that offer XP

    Thanks for the great guide!

    For the "neutral/5." rabbit achievement, I have built this deck:

    Rabbit Achievement
    Export to BBCode Export to Cockatrice Export to MarkDown Export to Html Clone this deck
    Minion (5) Ability (25)
    Loading Collection

    As you can see, its a modified big shaman, and it was pretty effective for its purpose. It took me 2 games to get the 25 kills. Technically 3, because my first opponent was a rope priest so I conceded on turn 2. Second opponent was Darkglare warlock, the bunnies had 12 kills and I somehow even won the match. Next opponent was control warlock, I needed to wait with the rabbits to get 3 kills per summon, but I managed to get another 15 kills with them. If you dont have Barnes, you can replace him with any defensive spell, Ancestor's Call isnt a must-have, but the Muckmorphers and Eureka!s are core cards.

    Posted in: General Discussion
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