Control Warrior cant comeback with this legendary. This card can summon the best of minion, but vs control deck , one boardclear and they gone. Control Warrior need a clear , permanent win con to be viable this day, aka like the priest dk, or to lesser extent, the warlock and hunter DK. With this card however, we can play the classic wallet warrior style. Drop big boom after big bom. Now we have Cairne, Bonemane, Lichking, this card, Ysera, Alex ,Grom, yeah thats quite alot of threat. But CW ironically have hard time gaining armor now, we need more good armor card aka Shieldmaiden , and a good early weapon to be viable.
So this is basically a much worse version of Confessor Paletress. A card I miss dearly in standard.
Making it 4 attack is a middle finger to Priest, but once they get a few minions out, Psychic Scream takes care of all that, and the warrior goes bust. Because random minions rarely provide the value needed to beat Control Priest.
Holy shizzle ANOTHER random minion legendary? Damn the RNG is strong with that one. Thought this card was summob from deck then realised it was only summon. Pretty neat card.
I think this is a very good card, which unfortunately will not work in most situations. Hope I am wrong, really want to see some crazy RNG, like: 9 armor play this, get Majordomo Executus OR 10 armor Y'Shaarj, Rage Unbound - I think his effect also must trigger
Unfortunately, end of turn triggers don't go off if the minion got summoned at the end of the turn. For example, Rag doesn't shoot a fireball if pulled by Y'Shaarj. Same thing for Ysera.
I think this is a very good card, which unfortunately will not work in most situations. Hope I am wrong, really want to see some crazy RNG, like: 9 armor play this, get Majordomo Executus OR 10 armor Y'Shaarj, Rage Unbound - I think his effect also must trigger
No it's not, like in Big Druid and Priest, if at the end of your turn effect summoned a minion whose effect is also at the end of your turn, it wont trigger, like Barnes when he summon a 1/1 Y'Shaarj, Rage Unbound into a 10/10 copy, the 10/10 wont summon another minion.
I love that Blizzard knows how powerful priest are so they are constantly releasing other cards with 4 attack so that its harder for priest to remove them.
Obviously good back in the old control warrior days, but the meta was so different back then. Hard to say if control warrior will work in the new meta, with the tempo/zoo decks that generally will put enough pressure on to keep your armor low.
It does seem like a nasty foil for priests, with 4 attack and 8 health which keeps it out of their standard tools of removal, with the exception of Psychic Scream. Priest doesn't put pressure either, so armor is likely going to be high when this is played. Seems like Warrior might be the class to keep Priests in check if they get out of hand.
This card actually awesome vs priest because beside the 4 attack, if the priest take it from your deck, they cant do shit because they have no armir gain except the 5 from the DK haha
cool card man so how do u stop an even larger and larger man...
and after u deal with that how to do stop someone else doing an even larger and larger man......
Control Warrior cant comeback with this legendary. This card can summon the best of minion, but vs control deck , one boardclear and they gone. Control Warrior need a clear , permanent win con to be viable this day, aka like the priest dk, or to lesser extent, the warlock and hunter DK. With this card however, we can play the classic wallet warrior style. Drop big boom after big bom. Now we have Cairne, Bonemane, Lichking, this card, Ysera, Alex ,Grom, yeah thats quite alot of threat. But CW ironically have hard time gaining armor now, we need more good armor card aka Shieldmaiden , and a good early weapon to be viable.
Drakkari Enchanter hype!
So this is basically a much worse version of Confessor Paletress. A card I miss dearly in standard.
Making it 4 attack is a middle finger to Priest, but once they get a few minions out, Psychic Scream takes care of all that, and the warrior goes bust. Because random minions rarely provide the value needed to beat Control Priest.
Holy shizzle ANOTHER random minion legendary? Damn the RNG is strong with that one. Thought this card was summob from deck then realised it was only summon. Pretty neat card.
Bring it On, Shield Block, Ancient Shieldbearer, and Iron Hide buffs. Really good, although the random factor can backstab you, i.e., Doomsayer.
It's playable but not some amazing meta changing card. It does suck that it is yet another random card generator.
It's a solid card. Great stats to avoid priest removal. It begs for removal, which allows for some late game haymakers.
Pretty good if control warrior is a thing AND can build armor like the old days.
could be good, but we need a Card that gives Tempo + Armor For Control Warrior to be good again IE Bash and Shieldmaiden.
Hearthstone is a game of "copy and pasting"
basically makes ur hero power summon a millhouse, broken gg
Lol i love how blizard try to bring new crazy synergies with this expansion.
I don't know how strong this card will be but i am sure i will give it a try.
I love that Blizzard knows how powerful priest are so they are constantly releasing other cards with 4 attack so that its harder for priest to remove them.
Obviously good back in the old control warrior days, but the meta was so different back then. Hard to say if control warrior will work in the new meta, with the tempo/zoo decks that generally will put enough pressure on to keep your armor low.
It does seem like a nasty foil for priests, with 4 attack and 8 health which keeps it out of their standard tools of removal, with the exception of Psychic Scream. Priest doesn't put pressure either, so armor is likely going to be high when this is played. Seems like Warrior might be the class to keep Priests in check if they get out of hand.
There's a cards somewhere that says recruit an 8 cost minion. Perfect!
This card actually awesome vs priest because beside the 4 attack, if the priest take it from your deck, they cant do shit because they have no armir gain except the 5 from the DK haha
Exactly the kind of card dead mans hand warrior needed. Synergizes better than both N'Zoth as well as Rotface.