Card design team at the very end of their creativity. Not that I'm complaining, it will be intetesting to see if certain effects will work better with or without a body, for example Play Death, Ancestral Spirit, Humility, etc.
Rollback Post to RevisionRollBack
12 wins in ArenA with: Mage and Paladin, first time legend with Rogue
Keeper of Uldaman was good because of the extra body. This spell is garbage, at least in wild.
Yes, but turning effects into spells and reducing their cost has always been pretty strong as instead of being restricted with your turn with that extra 2 mana you can do other things.
Seems like it might be playable in Galvadon. At once a mediocre buff spell and a mediocre removal. It isn't as good at either job as a real buff or a real removal, but it does either and pays a bit of a price. The versatility might be worth it. I'm glad they're printing it, since it does something a little different. I mean, how lame would this have been if it was just a +2/+2 buff?
We know how powerful this effect is from uldaman and tarim .
so might see some play .
Those cards see play for these reasons:
1. Uldaman favorably trades with the minion it hits if an enemy.
2. Tarim favorably and forcibly trades will all enemy minions it hits.
That's why those cards are used, and this one will not.
KoU doesnt have taunt so it never traded and it was too slow to see competetive play, KoU was solely good for the effect to remove big taunts and legendaries efficiently with a weapon or one of your minions, sorry but you are the same people saying Sunkeeper tarim was bad, this will be the only reliable way for paladin to deal with The Lich King without having to waste board clears
This is a single target equality that is more versatile and doesnt punish your board, calling it bad is like calling equality bad
Discuss!
Learn More About Knights of the Frozen Throne
Looking to learn more about Hearthstone's sixth expansion? Visit our adventure guide for Knights of the Frozen Throne!!
Hey let's make a spell that does the same as KoU and ST! Also, paladin buff in bingo!
Imo way too slow and situational, I mean Keeper Of Uldaman was basically a 3 mana body 2 mana effect.
Annoyadin meta confirmed.
Keeper of Uldaman spell :D
This card is busted.
Good card, in aggro it's a +2/2 buff that doubles as removal vs Taunts.
Keeper of Uldaman effect was a sleeper hit, and Tarim still kills with it.
Its viability depends on if the effect is worth playing with no body attached (probably)
Good card and is also versatile...
Anything that helps Galvadon quests is a yes to me
Why u hav to be mad? is only card gaem.
Card design team at the very end of their creativity. Not that I'm complaining, it will be intetesting to see if certain effects will work better with or without a body, for example Play Death, Ancestral Spirit, Humility, etc.
12 wins in ArenA with: Mage and Paladin, first time legend with Rogue
We know how powerful this effect is from uldaman and tarim .
so might see some play .
Seems like it might be playable in Galvadon. At once a mediocre buff spell and a mediocre removal. It isn't as good at either job as a real buff or a real removal, but it does either and pays a bit of a price. The versatility might be worth it. I'm glad they're printing it, since it does something a little different. I mean, how lame would this have been if it was just a +2/+2 buff?
Stats too high to use offensively against enemy. Stats too low for the cost to use on friendly minions.