yea, it could, since every competetive deck for warlock always seems to revolve around that card, anytime a charge minion leaves standard its good for standard
You forget rallying blade and doomsayer which are great removale and paladin has lots of healing which can take it to end game, geting to endgame isent the problem Paladin has no win condition on par with raza and cubelock
Paladin has great removal, they just dont have a good win condition compared to raza and cubelock so they always lose in the late game, not to mention they still have no good card draw and every control deck needs card draw
lol at all the noobs thinking dragon priest and psychic scream would be meta defining, more like our old friend knife juggler and call to salt is defining the ladders tears
and even for aggro its pretty fun and has a ton of board interaction, making imo more fun than the slower control decks
Aggro paladin is strong, but aggro gets old fast, and paladins control decks have been rubbish for really long, DK Uther was just overhyped trash and should of been 7 mana to make control paladin viable again
Paladin need more interesting spells that interact with the board that are not just pyro equality and require a activator
0
yes...it is
aggro paladin to rank 10, murloc paladin to legend
0
and yet lackey and voidlord need the nerfs the most
1
yea, it could, since every competetive deck for warlock always seems to revolve around that card, anytime a charge minion leaves standard its good for standard
0
You forget rallying blade and doomsayer which are great removale and paladin has lots of healing which can take it to end game, geting to endgame isent the problem Paladin has no win condition on par with raza and cubelock
0
Paladin has great removal, they just dont have a good win condition compared to raza and cubelock so they always lose in the late game, not to mention they still have no good card draw and every control deck needs card draw
0
tempo rogue
2
this site sure is a meme now
0
so every deck? its a good deck and gets easy wins that is all
-6
lol too bad aggro paladin has 2 call to arms and 2 divine favors and a ton of burst damage, aggro is favored still
0
Just aggro murlocs and pirate trash every game? There's nothing honorable about patches the pirate
0
lol at all the noobs thinking dragon priest and psychic scream would be meta defining, more like our old friend knife juggler and call to salt is defining the ladders tears
and even for aggro its pretty fun and has a ton of board interaction, making imo more fun than the slower control decks
0
shaman isent fast enough, this is a aggro paladin card, you can have this being 0 mana on turn 4 very easily
0
Aggro paladin is strong, but aggro gets old fast, and paladins control decks have been rubbish for really long, DK Uther was just overhyped trash and should of been 7 mana to make control paladin viable again
Paladin need more interesting spells that interact with the board that are not just pyro equality and require a activator
5
sleeper OP of the set, 0 mana 5/5 in aggro decks,0 mana 7/7, 5/5, and a 4/4 with Menagerie Magician isent all that unheard of
9
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