• 0

    posted a message on New Warlock Spell - Void Contract

    This card is amazing !

    Can't wait for so much salt...

    Posted in: Card Discussion
  • -1

    posted a message on New Paladin Card Reveal - Time Out!

    Time Out better than Ice Block ? lol no.

    Ice Block is a set it and forget it card and it's usually spend when you have nothing much to do with your turn anyway, or sometimes you don't even spend the mana at all like with mad scientist in the past.

    Not to mention Mages have huge synergy for secrets.

    This Time out is a slightly better rebuke (the card that makes opponent spells cost 5 more for 2 mana), but still pretty bad.

    You have to spend the mana the turn you play it to gain the effect, and you need to play it precisely at the right time: the before your opponent could kill you and you can set up lethal for the next turn yourself, making it extremely difficult to time it right.

    Posted in: News
  • 0

    posted a message on New Paladin Card Reveal - Time Out!

    This is not an Ice Block guys!

    Thank God for that.

    Posted in: News
  • 6

    posted a message on A new Format is due

    We just need tournament mode that we were promised like forever ago !

    Posted in: General Discussion
  • 0

    posted a message on Best Dual Class Combos?

    I just want pala, no matter what the other class is.

    Paladin is my fav class in arena cause of really powerful class cards 

    Posted in: The Arena
  • -3

    posted a message on Blizzard's Off-Meta Deck Spotlight - October 2018 [Priest, Druid, Rogue]

    What are you talking about ?

    Druid's most fun legendary got nerfed pretty bad.

    Posted in: News
  • 0

    posted a message on Best aggro deck

    Aggro decks do not exist anymore.

    What we have now are tempo decks based on a consistent curve.

    It does not matter much which one you play.

    They are all pretty much the same idea: Play whatever to fill the curve, go face, hope your opponent does not draw the answers -> profit.

    Posted in: General Discussion
  • 0

    posted a message on Should Even Shaman be nerfed?

    Round of nurfs just hit,

    New nerf threads coming up...

    Posted in: General Discussion
  • 0

    posted a message on Do u also dislike the current state of the game?

    That double mode Arena would be really cool though.

    I miss the wild cards and sure others do too.

    Posted in: General Discussion
  • 13

    posted a message on The Ballad of Sir Annoy-O

    Arthas was much cooler than this.

    Posted in: News
  • 1

    posted a message on Card Nerf - Giggling Inventor

    The card was fine.

    It was nothing more than a stall.

    "Real problem" was the rogue quest itself.

    Also I don't agree with the fact that they want neutrals to be good.

    Posted in: Card Discussion
  • 2

    posted a message on Card Nerf - Mana Wyrm

    I guess now I'll never get my golden mage.

    What was Blizzard thinking netting a tier 2 class ?

    Posted in: Card Discussion
  • 0

    posted a message on Legendary Assistants that cost 0 Mana

    I think all of them should have stealth.

    They appear kinda weak, maybe except for that thing that reduces mana cost.

    Also love the rabits :)

    Posted in: Fan Creations
  • 0

    posted a message on Worst meta that there has ever been
    Quote from robert_fanr >>

    Wide variety of tier 1 and tier 2 decks.  Looks great!

     The thing is if there are 5 or more tier one decks, then actually none of them is tier 1.

    A tier 1 deck is suppose to crush most opponents except mirrors and 1-2 counters max. We live in a world were pretty much every good deck is a tier 2 deck, most of the rest are tier 3 with a few memes and f2p strategies as tier 4.

    I for one find this extremely frustrating to play in, since the match ups you face become a bigger factor in the win rate of a (good) player than actual skill of playing your decks well.

    Sure, deck decisions should matter, but not like : I play deck A and you play deck B, therefore I instant win/lose.Deck decisions should matter in the sense that you should be able to include a few cards that boost your winrate against some specific strategies and not simply have to switch to another deck that hard counters them.

    Like for example when pirates were everywhere having 2 golakka in your deck made a huge difference in your win rate against those classes without completely sacrificing your game plan for another.

    PS: You can say whatever you want about Shamanstone or Druidstone but playing such mirrors was extremely rewarding for people who actually played better than their opponents and had the right techs in their decks.

     Wait.  Your complaint is that the balance between decks and classes is too good?  Is this the real life?

     Believe it or not some people do not like rock paper scissors !

    I get it that is more fun for some people, but I'd rather play with 1 or 2 good decks and master them, without needing to swap decks every now and then because the pocket becomes unbeatable with current deck.

    Like for example, last season I went to legend with quest rogue. I had days where I would go 8 wins in a row and then 5 losses in a row. Why ? Simply because the meta changed from control to aggro in a few dozen minutes. And no matter how well I played there was nothing to do against zoolock, aggro mage and the such.

    Overall though quest rogue it still gave me the highest win rate of about 60 percent. I tried some other decks as well, but most of them seemed either polarized or straight up bad.

    I don't have the greatest collection though so maybe that played a part in it too.

    Posted in: General Discussion
  • 0

    posted a message on Worst meta that there has ever been

    Wide variety of tier 1 and tier 2 decks.  Looks great!

     The thing is if there are 5 or more tier one decks, then actually none of them is tier 1.

    A tier 1 deck is suppose to crush most opponents except mirrors and 1-2 counters max. We live in a world were pretty much every good deck is a tier 2 deck, most of the rest are tier 3 with a few memes and f2p strategies as tier 4.

    I for one find this extremely frustrating to play in, since the match ups you face become a bigger factor in the win rate of a (good) player than actual skill of playing your decks well.

    Sure, deck decisions should matter, but not like : I play deck A and you play deck B, therefore I instant win/lose.Deck decisions should matter in the sense that you should be able to include a few cards that boost your winrate against some specific strategies and not simply have to switch to another deck that hard counters them.

    Like for example when pirates were everywhere having 2 golakka in your deck made a huge difference in your win rate against those classes without completely sacrificing your game plan for another.

    PS: You can say whatever you want about Shamanstone or Druidstone but playing such mirrors was extremely rewarding for people who actually played better than their opponents and had the right techs in their decks.

    Posted in: General Discussion
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