It used the be the ever green class in the game, until they nerfed their core cards to the ground for no reason whatsoever.
Wild Growth and Nourish should go back to their previous mana cost.
This card is great.
Many decks do nothing on turn 2 anyway.
The only cards that never should have existed was Patches the Pirate.
But that got nerfed so now it's ok.
EDIT: Basically any card with very high draw rng based spike in win rate is bad design. It just happened that Patches was the worst offender as it happened on turn 1. But now that I think about it there are other examples as well.
All of these cards are trash.
That would be bad, cause it would increase wait times.
Why do people always except a balance patch ??
Why can't we just enjoy the game the way it is ?
Thanks for tip. Aggro to the rescue as usual :))
Right now I'm using Firebat's secret mage. And it's actually not doing bad. I am at 73 percent win rate at rank 10 (haven't played standard in a while). My problem is the deck is no fun at all. I kinda wanted to experiment a bit with new stuff but all the cool decks are prohibitively expensive. Usually I would get at least 1 useful legendary so I could build from there but this time I just got trash. I'm sorry didn't mean to turn this into salt.
I am curios. Does anyone else feel this expansion is more expensive than usual, or was I just unlucky with my pack openening and maybe I have a subjective opinion ?
Is it just me or the new expansion is crazy expensive ?
It seems to me if you want to have any sort of fun you have to craft like 2-3 new legendary per deck.
The epics and rares are simply not that fun to play or powerful this time. You really need the legends.
Does anyone know a deck that does not require close to 10k dust to run ?
I got 3 legendaries in 65 packs.
2 of them unusable !
Also my free legendary was literally the worst quest possible.
A lot of fuss here about nothing.
The best solution is to just instant concede the games you don't like.
You have absolutely nothing to lose and it will help you get "funnier" opponents in the future !
But Hyena is not even guaranteed.
Even if you have a secret up, the opponent might trigger it before you can play the hyena. The first turn you can play hyena and guarantee value is turn 6.
Hitting a zephrys the great on curve could mean a much better game.