Card design team at the very end of their creativity. Not that I'm complaining, it will be intetesting to see if certain effects will work better with or without a body, for example Play Death, Ancestral Spirit, Humility, etc.
Seems like it might be playable in Galvadon. At once a mediocre buff spell and a mediocre removal. It isn't as good at either job as a real buff or a real removal, but it does either and pays a bit of a price. The versatility might be worth it. I'm glad they're printing it, since it does something a little different. I mean, how lame would this have been if it was just a +2/+2 buff?
We know how powerful this effect is from uldaman and tarim .
so might see some play .
Those cards see play for these reasons:
1. Uldaman favorably trades with the minion it hits if an enemy.
2. Tarim favorably and forcibly trades will all enemy minions it hits.
That's why those cards are used, and this one will not.
KoU doesnt have taunt so it never traded and it was too slow to see competetive play, KoU was solely good for the effect to remove big taunts and legendaries efficiently with a weapon or one of your minions, sorry but you are the same people saying Sunkeeper tarim was bad, this will be the only reliable way for paladin to deal with The Lich King without having to waste board clears
This is a single target equality that is more versatile and doesnt punish your board, calling it bad is like calling equality bad