Preview Phase (Starts Now! Ends 21:00 UTC 1/11/2018) During this Phase, the Discussion Topic is made available, previewing this week's competition theme. Entry and Early Voting Phase (Starts 21:00 UTC 1/11/2018, Ends 21:00 UTC 5/11/2018) During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like! Voting Phase (Starts 21:00 UTC 5/11/2018, Ends 21:00 UTC 6/11/2018) During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites! Final Phase (Starts 21:00 UTC 6/11/2018, Ends 21:00 UTC 7/11/2018) During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
Discussion Topic Rules
To make sure that everything runs smoothly, we need to reserve the Submission Topic for submissions only. Everything else goes here. What is everything else, you might ask?
Rules or Process. Do you have a question about the competition's process? Do you need clarification about one of the entry requirements? Are you not sure whether your entry adhered to the rules? Ask here!
Feedback or Ideas. Do you have some ideas you'd like to run by others before settling on one? Do you need help balancing or wording your entry? Do you need help finding art that will fit your card? Or do you just want feedback from the community on your entry? You're in the right place! Remember, although you are allowed to make minor tweaks to your entry after you've submitted it, you're only allowed one submission per week, so make sure that you've settled on your card for sure beforehand.
Discussion! Do you have thoughts on other people's entries? Are there directions you don't like that you're seeing too many people take? Or directions you'd like to see more people take? Would you like to help others and contribute to a greater community understanding of Hearthstone card design and balance? This is where you want to be!
All of that said, please refrain from the following:
Posting TONS of Ideas. Discussion topics become an absolute mess if everybody is posting a dozen different ideas. Please post not more than 3 distinct ideas at a time. Any more than that and we'll have to delete your post.
Advertising Your Entry. Please don't pop in here just to advertise your entry only to never be heard from again. This includes only asking short, generic, or insincere questions like "Thoughts?" or "Do you think this is interesting?". Yes, getting feedback on your entry is one of the purposes of this topic, but we're not just here for other people to help you. We're here for you all to help each other. 12 hours after this competition begins, there should be plenty of other posts here for you to give specific feedback or for you to comment on a trend. If you post your entry for feedback after this time and do not also offer some form of substantial commentary, critique, or praise of others' work, you may find your post deleted.
Plagiarism. Many people post their ideas here before finalizing them in the submission topic. Directly plagiarizing those ideas to post in the submission topic yourself is absolutely not acceptable.
Looking for more information about the WCDC or Fan Creations in general? Why not check out this FAQ to see if your question is answered there? You can also PM one of us Fan Creation Mods!
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
I made this joke card for a side thing. I'm not going to submit it, but thought it was amusing enough to share.
Rollback Post to RevisionRollBack
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Witch Hunter is a very basic way to go about this theme, but it could be a good one. I would've made it discard any card, but the flavor only makes sense with minions. The hunter catches a witch, puts it in prison, and then when the hunter dies, you break it out.
Also, Coin Rogue support, but I couldn't think of a decent name. Dark Peddler and Shady Dealer are already taken.
EDIT: Rogue card now named Mysterious Merchant (special thanks to allanime01)
Witch Hunter is a very basic way to go about this theme, but it could be a good one. I would've made it discard any card, but the flavor only makes sense with minions. The hunter catches a witch, puts it in prison, and then when the hunter dies, you break it out.
Also, Coin Rogue support, but I couldn't think of a decent name. Dark Peddler and Shady Dealer are already taken.
God i want a card like Witch hunter so much in a meta like this lol
Witch Hunter is a very basic way to go about this theme, but it could be a good one. I would've made it discard any card, but the flavor only makes sense with minions. The hunter catches a witch, puts it in prison, and then when the hunter dies, you break it out.
Also, Coin Rogue support, but I couldn't think of a decent name. Dark Peddler and Shady Dealer are already taken.
Dark Dealer or Shady Peddler. ez
Also I like the idea and flavor of drawing via discarting Coins. Like "buying" your draws.
I've always hated discard and remove/burn, so this should be a fun week :/
They're all technically the same; it's just a question of the art's position, how to phrase the text, and class placement.
Rollback Post to RevisionRollBack
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Feels kinda pointless, since Hemet is a thing. Sure it doesnt reach to 4 mana, but still. Guess spell hunter reasons? hm ...
OTK Red Mana Wyrm combos, of course! ...except it doesn't work like that :(
Rollback Post to RevisionRollBack
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Is it too op? If so can you guys give me some tips
I believe that such an effect is outrageously powerful, to an irredeemable extent. Dirty Rat can function as an anti-combo tool, but at least they still get a 5/5 out of their King Togwaggle. This is a much-more blatant "Fuck you!" move, with no recourse or consolation. Combine with Dead Man's Hand, and infuriate your way to the top of Ranked with a hand-destruction Mill Warrior.
Rollback Post to RevisionRollBack
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Whenever I tried to make this mechanic work as a tactical advantage, it ended up underpowered or unimpactful. I thought maybe enabling it to multiply burn could make it viable, but perhaps it ended up a little too powerful. Depends whether Freeze Mage could ever become a thing again in Standard.
Some quick reviews of what I've seen so far.
@CheeseEtc I prefer the Hunter card just because the other is too similar to Astral Communion.
@Demonxz95 I like Witch Hunter better. The game could benefit from effects like this and, while the Rogue card is good on its own, I think Coin/Miracle synergy is quite boring. Tbh so is discard synergy, just nothing can be done about it this time around.
@linkblade91 Warrior version has the best wording, best framing for the art and is probably the best class out of the two, but it could be neutral as well.
@BOOOOOOO... Too disruptive. Could change it to only discard and redraw 1 card - and alter stats accordingly - but then it would be just another Gnomeferatu.
I've always hated discard and remove/burn, so this should be a fun week :/
They're all technically the same; it's just a question of the art's position, how to phrase the text, and class placement.
I think the warrior one is the strongest, the art matches the red color scheme and it looks like it would fit nicely into a Tempo Dragon Warrior Deck. Nice signature too btw
Is it too op? If so can you guys give me some tips
Yeah, its pretty OP. Not so much in a MIdrange matchup, but it breaks the control v control game (You discard their key cards AND send them much deeper into fatigue). I don't think there's a way you could balance this, you might just wanna discard the idea.
And now for mine:
Maybe too strong? I didn't want to make it cost 4 or 5 because the potential downside is so large.
A few concepts off the bat, not as much flavor as I'd like but I think they're balanced.
Spurious Hero and Arcane Sniper need Battlecry in their card text. Aside from that, Spurious Hero is too specific to be useful, makes the heroes feel less unique and it's not balanced around every Hero card, since some Hero Powers are not as good or more situational than others (Siphon Life is basically both parts of Plague Lord combined without needing Fandral*). Running a Hero card just to discard it and get the Hero Power also seems a bit counter-intuitive when you can just play the Hero card instead, which also gives you Armor and a useful Battlecry.
Arcane Sniper and Lobotomize also might be too unfair and frustrating for the opponent.
*Yes, Plague Lord gives Armor instead of Health which is marginally better, but it also requires you to hit your target with your hero and lose Health in the process, so it roughly evens out.
Rollback Post to RevisionRollBack
Click the image to go to my custom Time Traveler class.
This is the Discussion Topic. The Submission Topic will go up in ~24 hours.
Competition Theme: Disco Fever
This week's theme comes from DestroyerR, whose "Rotwick the Hollow" was the winner of our Tree Huggers competition!
Competition-Specific Restrictions:
Competition Process
Preview Phase (Starts Now! Ends 21:00 UTC 1/11/2018)
During this Phase, the Discussion Topic is made available, previewing this week's competition theme.
Entry and Early Voting Phase (Starts 21:00 UTC 1/11/2018, Ends 21:00 UTC 5/11/2018)
During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like!
Voting Phase (Starts 21:00 UTC 5/11/2018, Ends 21:00 UTC 6/11/2018)
During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites!
Final Phase (Starts 21:00 UTC 6/11/2018, Ends 21:00 UTC 7/11/2018)
During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
Discussion Topic Rules
To make sure that everything runs smoothly, we need to reserve the Submission Topic for submissions only. Everything else goes here. What is everything else, you might ask?
All of that said, please refrain from the following:
Looking for more information about the WCDC or Fan Creations in general? Why not check out this FAQ to see if your question is answered there? You can also PM one of us Fan Creation Mods!
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
I made this joke card for a side thing. I'm not going to submit it, but thought it was amusing enough to share.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Derivative of Astral Communion. My only idea so far.
EDIT: Hunter card added. Name temporary.
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
Interesting theme.
Witch Hunter is a very basic way to go about this theme, but it could be a good one. I would've made it discard any card, but the flavor only makes sense with minions. The hunter catches a witch, puts it in prison, and then when the hunter dies, you break it out.
Also, Coin Rogue support, but I couldn't think of a decent name. Dark Peddler and Shady Dealer are already taken.EDIT: Rogue card now named Mysterious Merchant (special thanks to allanime01)
Click the image to go to my custom Time Traveler class.
God i want a card like Witch hunter so much in a meta like this lol
Edit: also how about "Mysterious Merchant"
Hi i'm Tyler and I play hearthstone and watch anime.
Sometimes i make cards. I'd like to do that for a career one day if ever possible.
Dark Dealer or Shady Peddler. ez
Also I like the idea and flavor of drawing via discarting Coins. Like "buying" your draws.
Perfect!
@Everyone, no need for anymore name suggestions. I'm going with this.
Click the image to go to my custom Time Traveler class.
I've always hated discard and remove/burn, so this should be a fun week :/
They're all technically the same; it's just a question of the art's position, how to phrase the text, and class placement.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Feels kinda pointless, since Hemet is a thing. Sure it doesnt reach to 4 mana, but still. Guess spell hunter reasons? hm ...
- Click Here To Join Us On Discord! -
Is it too op? If so can you guys give me some tips
OTK Red Mana Wyrm combos, of course!
...except it doesn't work like that :(Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
I believe that such an effect is outrageously powerful, to an irredeemable extent. Dirty Rat can function as an anti-combo tool, but at least they still get a 5/5 out of their King Togwaggle. This is a much-more blatant "Fuck you!" move, with no recourse or consolation. Combine with Dead Man's Hand, and infuriate your way to the top of Ranked with a hand-destruction Mill Warrior.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Whenever I tried to make this mechanic work as a tactical advantage, it ended up underpowered or unimpactful. I thought maybe enabling it to multiply burn could make it viable, but perhaps it ended up a little too powerful. Depends whether Freeze Mage could ever become a thing again in Standard.
Some quick reviews of what I've seen so far.
@CheeseEtc I prefer the Hunter card just because the other is too similar to Astral Communion.
@Demonxz95 I like Witch Hunter better. The game could benefit from effects like this and, while the Rogue card is good on its own, I think Coin/Miracle synergy is quite boring. Tbh so is discard synergy, just nothing can be done about it this time around.
@linkblade91 Warrior version has the best wording, best framing for the art and is probably the best class out of the two, but it could be neutral as well.
@BOOOOOOO... Too disruptive. Could change it to only discard and redraw 1 card - and alter stats accordingly - but then it would be just another Gnomeferatu.
I think the warrior one is the strongest, the art matches the red color scheme and it looks like it would fit nicely into a Tempo Dragon Warrior Deck. Nice signature too btw
Yeah, its pretty OP. Not so much in a MIdrange matchup, but it breaks the control v control game (You discard their key cards AND send them much deeper into fatigue). I don't think there's a way you could balance this, you might just wanna discard the idea.
And now for mine:
Maybe too strong? I didn't want to make it cost 4 or 5 because the potential downside is so large.
Unpopular opinion: Rogue is OP
A few concepts off the bat, not as much flavor as I'd like but I think they're balanced.
Spurious Hero and Arcane Sniper need Battlecry in their card text. Aside from that, Spurious Hero is too specific to be useful, makes the heroes feel less unique and it's not balanced around every Hero card, since some Hero Powers are not as good or more situational than others (Siphon Life is basically both parts of Plague Lord combined without needing Fandral*). Running a Hero card just to discard it and get the Hero Power also seems a bit counter-intuitive when you can just play the Hero card instead, which also gives you Armor and a useful Battlecry.
Arcane Sniper and Lobotomize also might be too unfair and frustrating for the opponent.
*Yes, Plague Lord gives Armor instead of Health which is marginally better, but it also requires you to hit your target with your hero and lose Health in the process, so it roughly evens out.
Click the image to go to my custom Time Traveler class.
Click the image to go to my custom Time Traveler class.
@Demonxyz95 I was thinking of that, but considering that card has never been close to viable except in Treachery combos I thought it was ok.
Unpopular opinion: Rogue is OP
My idea for now. Allows you to deal with all those pesky shuffle rogue, and maybe gain an advantage in mirror matches (you can target your own stuff).
I did forget the Battlecry, pretty noob move