This problem will be solved as Bli$$ard will add Lava Shock to core set next year.
Until that shaman will be super bad or super busted. Overload must be balanced somehow.
Hero power also must be changed. Totems just should be controllable, in that way they will be super strong indeed for 2 mana, so maybe rework hero power manacost to 3 mana or 2 mana + 1 overload.
They have buffed cards, they have provided some draw.
Nothing doing. Shaman does not have the same game power as other classes.
Unless you are perfect on curve, most of the other classes will just be faster, deal more damage, have better board presence.
Shaman has absolutely no comeback when it loses the board. It has no card that can turn the tables as other classes do.
The class needs a whole redesigning from scratch
Well, that’s just not true. They can use any of the Old Gods, plus Kazakus, Noralex, Alex, or the other big dragons. Plus they have lots of damage to inflict with Landslide and Dunk Tank with any spell damage minion. Shaman can easily clear a board.
There is thing called requirements. lanslide needs overload and dunk tank needs 5 mana card to be good.
Mage and Paladins were really popular especially prior to Spring Water nerf. And yet only few ppl teched in that neutral 3 mana "Copy secrets" Drakonid thingie.
Likewise, it's been ages since I've seen Ooze getting played.
I love Shaman and I must say that the class is often switching from op to very bad with new expansions and balance changes. It's like a hard class to balance, a example is that is the only class which had the hero power changed...
Except that that antisecrets sucks. Oooze is really good vs weapon decks and if doom shaman becomes a thing everyone is going to run it.
It's already happened to me once by the way and it was insta concede
It's not insta concede if you play around it.
You have more ways to tutor your doomhammer than they have ways to tutor the ooze, in most game where ooze is played, only one is played.
Don't play doomhammer without a weapon buff and you'll win.
Tech cards have never prevented any deck from being competitive. Some decks can't even afford to play them (like spell mage for exemple, can't play ooze)
It does not matter if you hit legend with it or not. Statisticly Shaman is trash. Its much easier to go to legend with other classes. That you can do it is nice but nothing that is "shaman is back". I love to play vs shaman because if they dont have perfect RNG they lose.
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"... but not less than (1)" is needed now more than ever!
It is statistically trash cause people play bad shaman decks. Shaman has 1 tier 1 deck and the rest is low tier 4, stats are bad cause of people playing low tier 4 decks.
It does not matter if you hit legend with it or not. Statisticly Shaman is trash. Its much easier to go to legend with other classes. That you can do it is nice but nothing that is "shaman is back". I love to play vs shaman because if they dont have perfect RNG they lose.
>statistically shaman is trash
Statistically, shaman currently has the 3rd highest winrate in the game now buddy. Go look at hsreplay.
These posts are so odd. Not even two days of the mini set being out and some people call the death of classes. Meanwhile, I’m thinking of decks like ramp paladin that didn’t show up, or at least get popular, for a few days after its mini expansion before it started ruining everything. Or libriams which were called trash by so many until people started actually using them. Or that evolve shaman from an expansion or two back that I can’t remember why it showed up, but it needed a nerf.I just really don’t get complaining yet. Middle of an expansion? I can get that. Enough time has passed. But now? Chill a little.
The problem is that shaman is lacking the 4 major things breaking every other class in the meta. Major card draw or tutoring (rogues ways to draw, mage, paladins ways to pull specific items from deck, warriors axe and cutting class and frenzy rush), mass discover (priest and mage), broken swing turns (N'zoth[Shaman lacks cards that sync with N'zoth like priest and paladin have], y'sha, survival of the fittest, troublemaker, Jarraxxus), and cheap buff (paladin, warrior). Shaman really doesn't have any of these, which is why it's very subpar this meta. The new cards didn't fix any of that. 1 card tried, but it's a single card with tutoring/draw. Elemental shaman runs out of steam while other classes do not.
There is just no consistency in any of the mechanics the same way there are for other classes. Shaman gets slapped with a bunch of novel concepts which are never followed through: overload, 'if you played this last turn, do that', half-assed spell damage, sometimes murlocs but not really, evolve until an inevitable nerf, etc. The devs need to pick a lane and stick to it for a bit until the class can get back on its feet because right now I feel like there's absolutely zero attention to detail and consistency. I've been an everyday player for about 2.5 years now and during that time I've seen what a class can become once the devs formulate a plan and stick to it (see: pure/libram paladin) but with Shaman it's been the same thing time after time where a new concept gets introduced for each expansion and instead of improving upon that concept the devs just shrug and say, "oh well, guess this didn't work...on to the next thing!"
Well, to be fair, that happens in other classes as well. DH got all that cool Token stuff that did never quite make the cut to a top tier deck and then got gutted by the rotation with the remaining cards being essentially useless (instead they pulled a Deathrattle archetype out of thin air). Warlocks got all that self-mill cards with the Barrens expansion, but it's still missing several pieces to be viable. Hunters get crazy beast synergies with every expansion, but in the end of the day, all you see on ladder is Face Hunter. Even the strongest class in the game for months, Paladin, has an archetype (Dude Pally) whose cards are laughably weak in comparison to what similar decks (Token Druid) can do. Shamans just get hit by that effect the most for whatever reason.
The devs always appear to me like a bunch of children that get madly excited about a new toy that they want and then after a couple days they let it rot in the corner because they got a new one.
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Ceterum censeo classum magi esse delendam.
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Hero power also must be changed. Totems just should be controllable, in that way they will be super strong indeed for 2 mana, so maybe rework hero power manacost to 3 mana or 2 mana + 1 overload.
These are easy requirements to fulfill.
Is it?
Mage and Paladins were really popular especially prior to Spring Water nerf. And yet only few ppl teched in that neutral 3 mana "Copy secrets" Drakonid thingie.
Likewise, it's been ages since I've seen Ooze getting played.
Except that that antisecrets sucks. Oooze is really good vs weapon decks and if doom shaman becomes a thing everyone is going to run it.
It's already happened to me once by the way and it was insta concede
I love Shaman and I must say that the class is often switching from op to very bad with new expansions and balance changes.
It's like a hard class to balance, a example is that is the only class which had the hero power changed...
Just hit legend with
No fucking way.
You were 1 game way from legend rank when you played this deck and your opponent conceded.
Naralex RNG is literally your only way to recover the board if you lose it.
I'm going to try your deck anyway, but i'm not hopeful.
It's not insta concede if you play around it.
You have more ways to tutor your doomhammer than they have ways to tutor the ooze, in most game where ooze is played, only one is played.
Don't play doomhammer without a weapon buff and you'll win.
Tech cards have never prevented any deck from being competitive. Some decks can't even afford to play them (like spell mage for exemple, can't play ooze)
I Just hit legend in 3 hours with elemental burst shaman. 71% WR. I ll put the deck out soon. Shaman is definately back!
It does not matter if you hit legend with it or not. Statisticly Shaman is trash. Its much easier to go to legend with other classes. That you can do it is nice but nothing that is "shaman is back". I love to play vs shaman because if they dont have perfect RNG they lose.
"... but not less than (1)" is needed now more than ever!
It is statistically trash cause people play bad shaman decks. Shaman has 1 tier 1 deck and the rest is low tier 4, stats are bad cause of people playing low tier 4 decks.
Here is tier 1 Shaman deck for you, enjoy.
https://www.hearthpwn.com/decks/1388963-71-wr-d5-l-burst-shaman
Lol played from D5 to Legend
>statistically shaman is trash
Statistically, shaman currently has the 3rd highest winrate in the game now buddy. Go look at hsreplay.
Aggro sham is 61% and Ele sham is 65% winrate.
Shaman #2 on HSReplay you whiney little shits
Good? No.
But the new draw give shaman the fighting chance now, it is much better than before.
People dont show your tier decks in these type of posts. These shamans Will keep on crying till shaman Will be just as broken palladin.
Last year it was palladin players that kept crying and look at where we are now.
These posts are so odd. Not even two days of the mini set being out and some people call the death of classes. Meanwhile, I’m thinking of decks like ramp paladin that didn’t show up, or at least get popular, for a few days after its mini expansion before it started ruining everything. Or libriams which were called trash by so many until people started actually using them. Or that evolve shaman from an expansion or two back that I can’t remember why it showed up, but it needed a nerf. I just really don’t get complaining yet. Middle of an expansion? I can get that. Enough time has passed. But now? Chill a little.
Well, to be fair, that happens in other classes as well. DH got all that cool Token stuff that did never quite make the cut to a top tier deck and then got gutted by the rotation with the remaining cards being essentially useless (instead they pulled a Deathrattle archetype out of thin air). Warlocks got all that self-mill cards with the Barrens expansion, but it's still missing several pieces to be viable. Hunters get crazy beast synergies with every expansion, but in the end of the day, all you see on ladder is Face Hunter. Even the strongest class in the game for months, Paladin, has an archetype (Dude Pally) whose cards are laughably weak in comparison to what similar decks (Token Druid) can do. Shamans just get hit by that effect the most for whatever reason.
The devs always appear to me like a bunch of children that get madly excited about a new toy that they want and then after a couple days they let it rot in the corner because they got a new one.
Ceterum censeo classum magi esse delendam.