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    posted a message on Wanted to Share my Happines

    You play a mage deck with minions, you're a good man, congratulations. Why did you start a new account ?

    People are really sleeping on mage minions, why play Font of Power when you can play the exact minions that you want ? Just for a perfect consistency on Refreshing Spring Water ? That's a mistake imo.

    Posted in: General Discussion
  • 0

    posted a message on Incanter's Flow

    At 2 mana incanter's flow should be a legendary card imo, being a common card makes it too consistent for such a powerful effect on curve (remove 25 mana from your deck basically), but it's also the only card that makes no-minion mage a real deck, and I really like it in my own few-minions mage, I don't want flow or spring water to be nerfed just because they are abused to their full extent by no-minion mage, they are extremely fun, fair and challenging cards when you are commited to playing minions in your deck.

    Posted in: Card Discussion
  • 0

    posted a message on I really want caravans to work but...
    Quote from Aegis24 >>
    Quote from Strongpoint >>
    Quote from Aegis24 >>
    Quote from PetiteMouche >>

    Soothsayer's Caravan is so hilarious against druid, you buff it and it never dies, and you win with all the opponent's spells.

    I think all caravans are meant to be druid-hate cards actually, because it's the only class that cannot deal with them.

     Lunar eclipse says hi...

     You missed the part "you buff it".  Not that it makes it playable.

     I didn’t miss it, it just wasn’t relevant.  If you played it on 2 against a druid it would likely die before you buff it.  Since priests cheapest relevant buff in this case is 2 mana the earliest you could reliably get this out with a buff is turn 4, at which point the druid can also likely deal with it.

     A druid on turn 4 really cannot reliably deal with a buffed caravan, not in my experience at least, it's a literal win condition. Druid only has 3 and 4 damage removals in the early game, anything with 5+ health will stay on the board until the end of the match if you can consistently heal it and clear the board, by the time they get to the big rushing beasts it's too late with all the buffs. That's why it only really works with Soothsayer's Caravan because it generate insane value and tools that can actually help you do that in a class that can already heal and clear reliably, the other caravans are just garbage even if they stay on the board, druid doesn't care they can easily outvalue them with their big cards.

    Posted in: General Discussion
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    posted a message on I really want caravans to work but...
    Quote from Aegis24 >>
    Quote from PetiteMouche >>

    Soothsayer's Caravan is so hilarious against druid, you buff it and it never dies, and you win with all the opponent's spells.

    I think all caravans are meant to be druid-hate cards actually, because it's the only class that cannot deal with them.

     Lunar eclipse says hi...

     I mean who has room to play lunar eclipse in their deck ? Who mulligans for lunar eclipse ? Who plays lunar eclipse on curve ?

    I get what you mean but realistically the caravan is much more likely to survive turn 2 against druid than any other class, even against bad druids who play lunar eclipse.

    Posted in: General Discussion
  • 0

    posted a message on combo cards and hero power

    Rogue doesn't even have a tier 1 deck in wild anymore, what are you talking about?

    I never said it has. All I said is rogue is the best class (it is and always will be) and the dude complaining about secret mage jade druid and big priest obviously don't play wild.

    Odd and kingsbane arent relevant anymore after nitroboost nerf

    Odd rogue is the most overrated deck in history i don't care about that, Kingsbane is still more relevant than big priest and jade druid. Just because most druid decks use jade idol as a last resort anti-fatigue tool doesn't mean it's "jade druid" lol.

    priest, paladin, warlock, and mage are all far superior to rogue in wild

    There is no superior class in Wild this isn't how this format works. Every deck is either god mode or auto-loss based on the match up, it's 10 times more polarized than standard, which is already heavily polarized, and there are also 100 times more viable decks in Wild. And rogue has the most polarized tools of all classes, stuff like sap, vanish, kingsbane, shadowstep, caverns below, you name it.

    See how a lot of people complain about secret mage being extremely oppressive, yet it loses to meme decks like odd mage or tempo odd warrior. Wild is chaos.

    and no, weapon rogue doesn't win every time.  It just wins a good amount of the time. YouTube and stats can easily disprove that statement.

    That's obviously what I meant when I said weapon rogue wins every time against no minion mage, that it's a good and easy matchup. Youtube can easily prove that I exaggerated, as I intented, but my statement remains correct, weapon rogue > no minion mage. Probably the easiest matchup in this meta. 

    Posted in: General Discussion
  • 2

    posted a message on Lunacy experience remains the same
    Quote from Ravzar >>
    Quote from SirJohn13 >>

    DoL at 4 mana seems fair. Being played later means that (a) it transforms fewer spells and (b) you have to spend your turn 4 doing nothing. If you guys can't develop enough tempo to beat a deck that passes on t4 then the problem is the deck you are playing and not DoL

     So the problem is with you if you play warlock, priest and warrior?

     Every deck has good and bad matchups, it is of course your responsibility and your decision to play a deck that is bad against the most played deck in the meta. You'd still lose even if they cut Lunacy from the deck, it's just a bad matchup, deal with it or play a different deck.

    This isn't 2014 anymore, every matchup is polarized and unfair except the mirror match, deck strategies, game plans and finisher cards are just too different in power and design to ever be balanced with each other, even the amount of card draw is widely different between classes, imagine playing shaman or priest against rogue or mage, it's not even the same game anymore, on turn 10 they have emptied their deck and you still have 15 cards in yours. Your most important skill isn't knowing how to play the game it's knowing what deck to use and what changes to make in your deck to get the edge, based on where you are on the ladder, if it's day or night and if it's early or late in the month.

    Posted in: General Discussion
  • 0

    posted a message on combo cards and hero power
    Quote from 30phillosgamer >>
    Quote from PetiteMouche >>

    Because rogue has been the best class in the game for over 7 years now and doesn't need a buff.

    As a Rogue in current meta you should get to fatigue before you run out of cards in your hand, there's something wrong with your deck if you need to pass a turn to activate some combo card, play more card draw !

    I assume when you say "buy" you mean "draw". If not, I have no idea what you mean.

     Yea Rogue is the Best class xD With Lunacy Mage , paladin dominating this expansion... and Secret mage big priest jade druid in wild .. rogue has one aggro deck thats good KEKW

    You obviously don't play wild, and in standard weapon rogue beats no minion mage every time.

    Rogue is the best class and always will be. 

    Posted in: General Discussion
  • 0

    posted a message on combo cards and hero power

    Because rogue has been the best class in the game for over 7 years now and doesn't need a buff.

    As a Rogue in current meta you should get to fatigue before you run out of cards in your hand, there's something wrong with your deck if you need to pass a turn to activate some combo card, play more card draw !

    I assume when you say "buy" you mean "draw". If not, I have no idea what you mean.

    Posted in: General Discussion
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    posted a message on Deck Of Lunacy Needs another revision/Nerf

    So your suggestion to nerf Lunacy is to buff Lunacy just to make sure the opponent doesn't have an Incanter's Flow in hand after he played Lunacy ?

     

    Posted in: General Discussion
  • 0

    posted a message on What is your favorite META ever played in Hearthstone?

    Like many people my favorite meta was Whispers of the old gods.

    It had everything. Balance, fun, diversity, game plans, skill.

    Combo decks were slow and required actual set up, control decks had strong finishers but a finite number of resources, aggro didn't draw their entire deck by turn 6, and midrange existed.

     

    Posted in: General Discussion
  • 0

    posted a message on Lunacy experience remains the same
    Quote from HeilKise >>
    Quote from PetiteMouche >>

    Lunacy experience remains the same

    This sound dishonest to me. I warned you I stopped reading the original post after your first sentence. I have no doubt you were able to say a couple honest things it's not my point.

    The reason you don't provide data to back up your feelings is because you know very well that after the post-nerf meta has settled in a couple days, Lunacy will be an average card at best. Even average or bad cards can be good against certain matchups, I see nothing wrong with that.

    The nerfs are trying to adress the overall meta, not specific matchups. If Lunacy is getting close to 50% overall winrate, it's good. If Lunacy still gets positive winrate against control decks, nobody cares in a thousand years.

    Why people dont cut the card from the deck? it would be more consistent right? wrong.

    Because there's still people like you playing priest lol. And the refund period is not over.

     close to 50% uh? - No my dear, the fact that Paladin is superior to Mage dont make Mage "average" that only means that Mage only problem is Paladin and kindof Face Hunter. Paladin destroys Face Hunter btw and Mage dealts pretty well with anything that is not Paladin or hunter.

     Lunacy still has 70% winrate and is kept 95%, it's obviously using pre-nerf data and I don't have access to the 3-days time frame, let's wait a couple days. I will apologize if I am wrong, but it's too soon.

    I told you I like this meta I just wish warrior gets better and priest worse with the mini set. I'm fine with a Paladin/Hunter/Mage meta.

     

    Posted in: General Discussion
  • 1

    posted a message on Report your post-nerf standard experience!

    Are watchposts still playable?

    no

    Is Lunacy still good?

    no

    Has any new class/deck risen?

    Not yet, probably though, 1 or 2 new decks, meta is still fairly fresh.

    Is aggro alive?

    Aggro can't die.

    Can anything stand up to paladin?

    I don't know

    Posted in: General Discussion
  • 0

    posted a message on Lunacy experience remains the same

    Lunacy experience remains the same

    This sound dishonest to me. I warned you I stopped reading the original post after your first sentence. I have no doubt you were able to say a couple honest things it's not my point.

    The reason you don't provide data to back up your feelings is because you know very well that after the post-nerf meta has settled in a couple days, Lunacy will be an average card at best. Even average or bad cards can be good against certain matchups, I see nothing wrong with that.

    The nerfs are trying to adress the overall meta, not specific matchups. If Lunacy is getting close to 50% overall winrate, it's good. If Lunacy still gets positive winrate against control decks, nobody cares in a thousand years.

    Why people dont cut the card from the deck? it would be more consistent right? wrong.

    Because there's still people like you playing priest lol. And the refund period is not over.

    Posted in: General Discussion
  • 1

    posted a message on Lunacy experience remains the same
    Quote from user-14560584 >>
    Quote from PetiteMouche >>
    Quote from user-14560584 >>

    and what I said that those nerfs won't do much people downvoted me to oblivion.

    I guess you all deserve this cancer meta ha ha 

     Opinion is good, data is better. I would definitely downvote you if I could.

    1 priest player's experience does not reflect the meta in any way.

     So you're one of those people that need data before they make a decision of getting off the bed. I don't even care that much about your imaginary downvotes. I say even more, I feel sorry for people like you.

     Do you feel sorry or do you not care that much ? Make a choice friend.

    I need data in Hearthstone before I can agree with a priest player that says Lunacy wasn't impacted by the nerf, your little bed story is just a lame attempt to hurt my feelings because I hurt yours and it's not working. What is even wrong with "those" people that use data over feelings lol ?

    Posted in: General Discussion
  • 0

    posted a message on Lunacy experience remains the same

    You are in fact just crazy and salty.

    I liked the meta even before the nerfs, maybe I am crazy but I taste good, no salt at all friend, I just think you're wrong and dishonest when you say the Lunacy experience wasn't impacted at all, and i'm telling you why I think your wrong and dishonest.

    Hope Big Priest keep haunting you on Wild.

    Hope no minion mage keeps haunting you on all game modes

    Posted in: General Discussion
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