Rogue's big weakness is never being able to last long enough, but Reno never made sense when the decks were so combo oriented. With all the new stuff for ToG, and no signs of a Neo New Oil Rogue yet, how would you go about making Renogue?
What exactly is the win condition? Anub'arak? Because that's not a very good win condition... It doesn't look like it really has anything to kill the opponent with, unless I'm missing something?
I think the raptor deck may be a little but more viable now, but based on the cards we have seen so far... Probably just mill rogue? Mill rogue's always good.
Anubarak is one of the best late game win conditions. Once your opponent has dried up all their removal and silences and hand, and an 8/4 hits the board that summons a 4/4 and returns to your hand when it dies? It's GG most of the time, given the right conditions. The only problem it's a Rogue class card, which typically can't and doesn't want to last till late game like some other classes. That's the main reason we haven't seen it much in the meta, a control Rogue mostly just doesn't exist apart from fringe decks.
I like the deck a lot, but I'd make a couple changes:
-1 for cutpurse- I think this guy is a prettybad 2 drop tbo. better of with maybe Acidic Swamp Ooze for weapon removal or maybe a Youthful Brewmaster to bounce back your good battlecries or combos. Jeweled Scarab could work too, although rogue may not have the best 3 drops to support it, but an extra fan of knives or a raptor isn't to terrible. I may be a little biased on this card because i love the bran synergy.
-1 Vanish- I love Vanish in mill rogue, but i just dont see it working in any other deck, and believe me, I've tried. I'd sub in either Elise to turn my burgled and huckstered spells i don't want into legends, or emperor to get some of my high mana stuff out easier, plus he kind of has psuedo taunt, and people will think you are trying to maly combo them down.
-1 of either sprint or thistle tea- Playing either of these cards without your 1 copy of prep is going to be a HUGE loss of tempo, and without good board clear this deck can't afford such a big loss of tempo (but what about the vanish you told me to remove you say? not a board clear, just a staller lol). I think sprint is more consistant and less of a gamble, but I honestly like thistle tea a lil better in this type of deck because it keeps you from fatigue, which is going to happen a lot if this deck succeeds, which I think it will.
Also, Anub IS A GREAT win condition against control decks because unless they have a silence or lethal, you WILL win the long game on the big spiders back all day. Could add Rag to this deck too to help finish or apply pressure, but I'm not sure what to take out for it, maybe Violet teacher because tokens aren't that important in this deck due to the loss of oil, or Doomsayer, simply because, because, ummmm, wait why is doomsayer even in this deck lol? yeah take him out, yolo rag 4 lyfe
Reno will not be terribly significant in standard. The ability to restore to 30 HP will not prevent annihilation at the hand of the horrors unleashed onto the meta. Playing a highlander will leave you defenseless.
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Free to try and find a game, dealing cards for sorrow, cards for pain.
I like the deck a lot, but I'd make a couple changes:
-1 for cutpurse- I think this guy is a prettybad 2 drop tbo. better of with maybe Acidic Swamp Ooze for weapon removal or maybe a Youthful Brewmaster to bounce back your good battlecries or combos. Jeweled Scarab could work too, although rogue may not have the best 3 drops to support it, but an extra fan of knives or a raptor isn't to terrible. I may be a little biased on this card because i love the bran synergy.
-1 Vanish- I love Vanish in mill rogue, but i just dont see it working in any other deck, and believe me, I've tried. I'd sub in either Elise to turn my burgled and huckstered spells i don't want into legends, or emperor to get some of my high mana stuff out easier, plus he kind of has psuedo taunt, and people will think you are trying to maly combo them down.
-1 of either sprint or thistle tea- Playing either of these cards without your 1 copy of prep is going to be a HUGE loss of tempo, and without good board clear this deck can't afford such a big loss of tempo (but what about the vanish you told me to remove you say? not a board clear, just a staller lol). I think sprint is more consistant and less of a gamble, but I honestly like thistle tea a lil better in this type of deck because it keeps you from fatigue, which is going to happen a lot if this deck succeeds, which I think it will.
Also, Anub IS A GREAT win condition against control decks because unless they have a silence or lethal, you WILL win the long game on the big spiders back all day. Could add Rag to this deck too to help finish or apply pressure, but I'm not sure what to take out for it, maybe Violet teacher because tokens aren't that important in this deck due to the loss of oil, or Doomsayer, simply because, because, ummmm, wait why is doomsayer even in this deck lol? yeah take him out, yolo rag 4 lyfe
Doomsayer and Vanish are the only other options that even remotely resemble a board clear for Rogue, besides FoK and Skulker. They can't be cut until we see something else.
Rogue's big weakness is never being able to last long enough, but Reno never made sense when the decks were so combo oriented. With all the new stuff for ToG, and no signs of a Neo New Oil Rogue yet, how would you go about making Renogue?
Make the Card: The biggest thread on the site!
My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
What exactly is the win condition? Anub'arak? Because that's not a very good win condition... It doesn't look like it really has anything to kill the opponent with, unless I'm missing something?
I think the raptor deck may be a little but more viable now, but based on the cards we have seen so far... Probably just mill rogue? Mill rogue's always good.
Anubarak is one of the best late game win conditions. Once your opponent has dried up all their removal and silences and hand, and an 8/4 hits the board that summons a 4/4 and returns to your hand when it dies? It's GG most of the time, given the right conditions. The only problem it's a Rogue class card, which typically can't and doesn't want to last till late game like some other classes. That's the main reason we haven't seen it much in the meta, a control Rogue mostly just doesn't exist apart from fringe decks.
I like the deck a lot, but I'd make a couple changes:
-1 for cutpurse- I think this guy is a prettybad 2 drop tbo. better of with maybe Acidic Swamp Ooze for weapon removal or maybe a Youthful Brewmaster to bounce back your good battlecries or combos. Jeweled Scarab could work too, although rogue may not have the best 3 drops to support it, but an extra fan of knives or a raptor isn't to terrible. I may be a little biased on this card because i love the bran synergy.
-1 Vanish- I love Vanish in mill rogue, but i just dont see it working in any other deck, and believe me, I've tried. I'd sub in either Elise to turn my burgled and huckstered spells i don't want into legends, or emperor to get some of my high mana stuff out easier, plus he kind of has psuedo taunt, and people will think you are trying to maly combo them down.
-1 of either sprint or thistle tea- Playing either of these cards without your 1 copy of prep is going to be a HUGE loss of tempo, and without good board clear this deck can't afford such a big loss of tempo (but what about the vanish you told me to remove you say? not a board clear, just a staller lol). I think sprint is more consistant and less of a gamble, but I honestly like thistle tea a lil better in this type of deck because it keeps you from fatigue, which is going to happen a lot if this deck succeeds, which I think it will.
Also, Anub IS A GREAT win condition against control decks because unless they have a silence or lethal, you WILL win the long game on the big spiders back all day. Could add Rag to this deck too to help finish or apply pressure, but I'm not sure what to take out for it, maybe Violet teacher because tokens aren't that important in this deck due to the loss of oil, or Doomsayer, simply because, because, ummmm, wait why is doomsayer even in this deck lol? yeah take him out, yolo rag 4 lyfe
Yazurlo The Great
Reno will not be terribly significant in standard. The ability to restore to 30 HP will not prevent annihilation at the hand of the horrors unleashed onto the meta. Playing a highlander will leave you defenseless.
Free to try and find a game, dealing cards for sorrow, cards for pain.
Make the Card: The biggest thread on the site!
My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.