Hey so I started playing dragon priest today and for some reason 3/4 games I have played so far, my opponent conceded right after I play a taunt? Like... The first time it was vs a pirate warrior, and they conceded on turn 4 because I played a taunt. Wtf? Are aggro decks just so cancerous right now that a single taunt makes them lose hope of winning? I don't understand.
Are you sure you don't mean the 30 Grim Patron deck? cause I remember that being #1 for like... idk it seemed like close to a month, but I don't remember a Dr. Boom one.
not really 5 mana board clear seems good but the problem is that you need 2 card to do that so you have to draw cards in order to play this card.
Soooo exactly like the only other real board clear priest currently has? Last I checked Auchenai Soulpriest + Circle of Healing were MORE than consistent enough to be good.
I have no idea what they were thinking when creating this garbage card. Most of the time you dont live long enough to play him and he is a dead card in your hand. On those rare occasions when you can actually play him he does not change anything. 7/7 body even for free at turn 10 will not stop anyone from destroying you.
Have you never played druid? Because it is extremely rare for a druid game NOT to hit 10 mana.
And lol @ the idea that 10 mana on a druid requires it to be turn 10. If you have made it to turn 10 without drawing a single card of ramp then you have basically lost already, unless your opponent is even slower than a ramp druid with no ramp.
These cards = OTK, sometimes even a second turn kill.
The combo involves summoning Jowgen, placing Wall of Revealing light and Last Turn in the spell/trap zone, and then ending your turn. You immediately activate wall of revealing light and paying 7000 LP. Once that resolves you immediately activate Last Turn, and Jowgen prevents your opponent from being able to summon their monster so you win automatically. This combo is uncounterable on their first turn because there isn't a quick play spell that can negate the effect of Last Turn.
May seem like it's too inconsistent but if you have ever played yugioh, you know there is more than enough search and draw cards to basically guarantee that this combo goes off almost every game.
"for one"... Pretty much the only one. What other fps that initially required purchase, then went f2p? every call of duty game still needs to be bought, every counter strike game, every battlefield...
Yeah but value hasn't been the driving force of hearthstone since before beta ended. Tempo is what matters now, and this card has much more tempo than fok
What exactly is the win condition? Anub'arak? Because that's not a very good win condition... It doesn't look like it really has anything to kill the opponent with, unless I'm missing something?
I think the raptor deck may be a little but more viable now, but based on the cards we have seen so far... Probably just mill rogue? Mill rogue's always good.
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Hey so I started playing dragon priest today and for some reason 3/4 games I have played so far, my opponent conceded right after I play a taunt? Like... The first time it was vs a pirate warrior, and they conceded on turn 4 because I played a taunt. Wtf? Are aggro decks just so cancerous right now that a single taunt makes them lose hope of winning? I don't understand.
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Are you sure you don't mean the 30 Grim Patron deck? cause I remember that being #1 for like... idk it seemed like close to a month, but I don't remember a Dr. Boom one.
http://www.hearthpwn.com/decks/205443-beer-party
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Thaaaat's not possible. You can't lose rank anymore once you go to rank 20. Unless you meant from rank 22 to 16.
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Can I post a combo? Ima post a combo.
Hands down best combo I remember from any card game is this:
(This card can only be activated during your opponent's turn when your Life Points are 1000 or less. Select 1 monster on your side of the field and send all other cards on the field and in their respective owner's hands to their respective Graveyards. After that, your opponent selects and Special Summons 1 monster from their Deck in face-up Attack Position and attacks your selected monster. (Any Battle Damage from thisbattle is treated as 0.) The player whose monster remains alone on the field at theEnd Phase of this turn wins the Duel. Any other case results in a DRAW.)
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(Activate by paying any multiple of 1000 Life Points. Monsters your opponent controlscannot attack if their ATK is less than or equal to the amount you paid.)
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(You can discard 1 random card from your hand to the Graveyard; destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.)
These cards = OTK, sometimes even a second turn kill.
The combo involves summoning Jowgen, placing Wall of Revealing light and Last Turn in the spell/trap zone, and then ending your turn. You immediately activate wall of revealing light and paying 7000 LP. Once that resolves you immediately activate Last Turn, and Jowgen prevents your opponent from being able to summon their monster so you win automatically. This combo is uncounterable on their first turn because there isn't a quick play spell that can negate the effect of Last Turn.
May seem like it's too inconsistent but if you have ever played yugioh, you know there is more than enough search and draw cards to basically guarantee that this combo goes off almost every game.
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Unless the next one is the 40th pack ^_~
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Priests can use it to deal 8 face damage *sometimes*. But also some deathrattle decks use it because a 6/6 for 5 is pretty good for a control deck
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I'd say that a 1200 dust investment is worth a year worth of use. 1200 because when it is cycled out you can just disenchant it anyway.
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Think decks great. Zero three run.
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"you don't play a silence for the body" then why doesnt a single priest deck run Silence
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Why spend time making a mech deck when 90% of the mechs are no longer usable in standard in a few weeks?
If you care about standard that is. If you are still going to play wild then never mind.
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Yeah but value hasn't been the driving force of hearthstone since before beta ended. Tempo is what matters now, and this card has much more tempo than fok
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What exactly is the win condition? Anub'arak? Because that's not a very good win condition... It doesn't look like it really has anything to kill the opponent with, unless I'm missing something?
I think the raptor deck may be a little but more viable now, but based on the cards we have seen so far... Probably just mill rogue? Mill rogue's always good.