[RoS] Wild's Darkest Hour
- Last updated Apr 17, 2019 (Rise of Shadows)
- Edit
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Wild
- 10 Minions
- 20 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Demonlock
- Crafting Cost: 11860
- Dust Needed: Loading Collection
- Created: 4/11/2019 (Rise of Shadows)
- Poach
- Registered User
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- 15
- 26
- 65
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Battle Tag:
Poach#11498
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Region:
US
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Total Deck Rating
920
Howdy Hearthpwn, Poach here to introduce Darkest Hour Warlock.
Intro:
Darkest Hour Warlock relies on flooding the board with 1/1 Imps with Token-Generating spells (Imp-losion, Rafaam's Scheme, and Fiendish Circle) and casting Darkest Hour to summon high cost minions. Often this combo will be hastened with Bloodbloom.
Img 1
Img. 2
Early builds (Img 1) included Charge minions like Charged Devilsaur and Doomguard. These builds were explosive (Img 2), but had little resistance to the turn 5 clears like Brawl, Mass Hysteria, Poison Seeds.
We're still only on day 2 of the expansion, and the deck is still being refined. BadPlayerHS introduced Nerubian Unraveler and CONCERNEDMOM took a build of the deck to #2 Wild Legend NA today. https://twitter.com/CONCERNEDMOMHS/status/1116277957767643136
Here's a video of one of the charge decks in action from RealProVokeR.
Card Choices:
Nerubian Unraveler - Introduced by BadPlayerHS. Now considered core as it limits removal and burn options.
Sacrificial Pact - Triggers Voidcaller and provide heal against aggro. It's a monster in the mirror.
Zilliax - Taunt minion that provides some healing. Hard cast-able early.
Last Cards In. (Feel free to replace)
The Soularium - Introduced by chaitealatte. It digs for our combo pieces for 1 mana or can be used with Plot Twist to refill our hand.
Mortal Coil - Digs in our deck and sets up for Defile
Corrupting Mist - Cheap hard AoE removal.
Demonwrath - Aggro is our biggest weakness. AoE helps.
Cards to Consider:
Forbidden Ritual - Sets up two turn combo's.
Darkbomb - Single target early removal and face damage option.
Sense Demons - Will tutor for our Voidcaller.
Ragnaros the Firelord - Big Dude that does charge-speed damage without taking damage.
Twisting Nether - Hard AoE Removal for the mirror and Big Priest.
Skull of the Man'ari + Doomguard Package - Charge Damage to finish off games.
Arch-Villain Rafaam - A big Taunt minion to protect our Nerubian Unraveler. If it ends up in our hand and Darkest Hour didn't do the job, Rafaam will give the deck enough value to close out a game.
Edit April 14th:
-1 Arch-Villain Rafaam -1 Corrupting Mist -1 Imp-losion
+1 Zilliax +2 Mortal Coil
Stats from 4 to Legend: 32-12 72%
Druid: 0-0 Hunter: 0-1 Mage: 3-1
Paladin: 13-1 Priest: 6-4 Rogue: 4-2
Shaman: 5-2 Warlock: 1-1 Warrior: 0-0
Proof of Legend
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I think I just found a new favorite deck of mine. I had everything but nerubians, but heyyy, why not? So I crafted 'em
Unfortunately a lot of decks are rng reliatant such at this one. You either get the combo and virtually always win, or you don't and you've got one hell of an uphill battle.
Imo it's terrible for the meta, it sucks to lose to a coin flip, and imo it sucks having to play a deck where your basically relying to win a coin flip.
This deck is disgustingly fun
I like the demon package version with Bloodreaver, I play it over this one as I don't have a single Nerubian Unraveler
Just wasted a fuck-ton of dusk to craft Mal'Ganis (which luckly it's a pretty used card so it's kinda nice to have him), those bloodbloom, the darkest hour, nerubian unraveler, just to DAYUM, having a 10% winrate. There is NO CHANCE to have the whole combo. You either have your bloodbloom + imps, but The darkest hours will be at the bottom of your sick deck. "PLOT TWIST": Plot twisted my whole hand to draw almost the same identical one. Going back to the Even lock.
EDIT 23/04/2019: as today, I'm Rank 4 2* in EU.. facing a LOT of Big Priests and I have a decent winrate against them.. although i have to tell I tweaked various thing in the deck. such as Nozdormu (-1 Y'Shaarj), which is pretty nice cuz you don't let your opponent think about what to do next against that army.. where the two Nerubian Unraveler are ESSENTIAL in combo with Nozdormu. They'll just Concede quickier being frustrated by the surprise.
I have to say I used way too much dust to craft all 8 epics I missed and....so far quite disappointed by the inconsistency of the deck :(
I thought that having 2 cards of each combo pieces + twist plot will bring consistency, but from the ~15 games I played so far it is not the case :(
Good meme deck! :-D never win.
It has an average of 63%wr across 1500 games. It aint a meme
Got 3 words for you man:Fel Lord Betrug.
I realise you might say just a meme(and he probably needs the skull/doomguard package to be really viable) but i'm just running your current list with -1 sac pact(very few locks,all of them reno with fuck all demons to show in the early turns) but just another big body to pull/voidcall into with the occasional big upside i feel is pretty cool,also this is literally the only deck for him.
Also unironically high skillcap deck you usually get clunky af hands and it's hard to navigate them,im thinking the coil would be a nice addition if only to dump your hand/set up defile.
Yeah Fel Lord Betrug is awesome in the charge list! Cheat out Betrug with Skull of the Man’ari or Voidcaller into The Soularium + Plot Twist. Another nice way to put in burst damage. Loads of Fun.
Just beat a similar deck with murloc paladin, felt really bad for ruining my opponent's fun this deck looks insane +1
Why not Bloodreaver Gul'dan?
Even if it just summons imps, that's more fuel for Darkest Hour
It's because games are over long before turn 9/10 - sometimes as early as turn 3 - and you want to assemble your combo pieces as quickly as possible. Bloodreaver Gul'dan ends up just taking a valuable spot in your hand.
This terrifies me. I don't want this deck to be meta, but I have to give credit where it's due
What’s the worst counter you’re facing atm?
Kingsbane Pirate Rogue.
This deck is pretty sweet (Especially against Big Priests - Nerubian Unraveler is pretty good choice). I just put in 2x Aranasi Broodmother because of taunt and synergy with Plot Twist and Demon stuff. And also kept here Ragnaros.
Great job, Thanks! :)
which piece did you remove to include them?
I tried with one but feel like for 6 mana the card is too cumbersome
Questions? Comments? Suggestions ?? Feel free to ask anything. I'm an open book :D
What is the possibility of this deck getting nerfed or having some cards in its list be changed?
Hello! Thanks for the deck!
Tell whether it is possible to play without Nerubian Unraveler, or is 1 piece necessary?
I want to replace 2 Nerubian Unraveler with 2 Twisting Nether